Player Matchup

Yemoja
Yemoja
BrunoGlota
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Neith
Neith
DeLaCalleASYEZ
Neith
Level 8
God Stats
32W - 38L
1,377 SR
Queue Stats
165W - 174L
1,329 Elo+
Solo
Set
Set
FaxDriver
Set
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,431 Elo+
Party 1
Hachiman
Hachiman
Inhasz
Hachiman
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 7L
1,734 Elo+
Solo
Scylla
Scylla
kurumiikat
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,510 Elo+
Party 1
Team Averages
Level 14
1,475 SR
1,501 Elo+

VS

Team Averages
Level 17
1,468 SR
1,375 Elo+
He Bo
He Bo
BoyTigerFps
He Bo
Level 29
God Stats
4W - 6L
1,638 SR
Queue Stats
30W - 34L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
Forastereo
Ao Kuang
Level 21
God Stats
2W - 5L
1,351 SR
Queue Stats
235W - 258L
1,514 Elo+
Solo
Ne Zha
Ne Zha
IsabellaFetter
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,260 Elo+
Solo
Hercules
Hercules
JCRCRUZ
Hercules
Level 22
God Stats
13W - 21L
1,562 SR
Queue Stats
16W - 24L
1,519 Elo+
Solo
Olorun
Olorun
jin95395
Olorun
Level 8
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 13L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrunoGlota
Yemoja
19
3 / 1 / 23
12,517
1,043
5,690
10,214
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 5 / 23
11,706
976
16,687
10,615
4,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
8 / 5 / 23
12,320
1,027
14,320
13,898
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Inhasz
Hachiman
20
23 / 1 / 10
15,115
1,260
40,186
15,414
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
kurumiikat
Scylla
18
1 / 2 / 24
11,363
947
13,180
9,577
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
12,825
1,069
12,850
14,384
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Forastereo
Ao Kuang
17
0 / 3 / 6
10,597
883
7,162
12,261
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
0 / 16 / 7
10,747
896
2,706
26,562
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
JCRCRUZ
Hercules
18
8 / 4 / 3
13,081
1,090
22,568
27,157
16,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
jin95395
Olorun
17
0 / 13 / 5
10,213
851
9,229
25,207
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
38
41
Kills
14
14
Deaths
42
103
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Yemoja
BrunoGlota
Yemoja
3
1
23
14.5
W
6
5
23
3.5
W
8
5
23
3.9
L
Ao Kuang
Forastereo
Ao Kuang
0
3
6
1
W
Hachiman
Inhasz
Hachiman
23
1
10
28
L
0
16
7
0.22
L
Hercules
JCRCRUZ
Hercules
8
4
3
2.38
L
Olorun
jin95395
Olorun
0
13
5
0.19
W
Scylla
kurumiikat
Scylla
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,063
Damage
54,515
59,718
Taken
105,571
25,607
Mitigated
44,495
18,231
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,850
1,270
0
1,693
14,384
4,239
0
1,224
13,160
47,791
0
W
Yemoja
BrunoGlota
Yemoja
5,690
1,628
3,251
1,414
10,214
5,906
0
4,162
6,052
17,835
0
W
16,687
5,784
569
2,640
10,615
4,466
0
6,626
3,989
0
25,775
W
14,320
5,724
0
1,221
13,898
5,934
0
9,290
4,608
0
21,950
L
Ao Kuang
Forastereo
Ao Kuang
7,162
1,849
0
3,437
12,261
4,336
0
1,584
10,677
18,821
0
W
Hachiman
Inhasz
Hachiman
40,186
35,212
0
8,643
15,414
6,403
0
5,897
9,517
0
70,246
L
2,706
2,480
0
753
26,562
10,401
0
4,812
21,750
0
11,630
L
Hercules
JCRCRUZ
Hercules
22,568
7,540
0
7,160
27,157
16,721
0
4,275
22,882
397
46,937
L
Olorun
jin95395
Olorun
9,229
7,511
138
3,815
25,207
8,798
0
6,975
18,232
16,856
0
W
Scylla
kurumiikat
Scylla
13,180
3,407
0
493
9,577
2,898
0
3,556
4,667
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,021
Gold Earned
57,463
171
Minions Killed
176
4
Camps Cleared
3
1,000,049
Distance Traveled
925,428
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,825
1,069
64
5
1
218,505
0
W
Yemoja
12,517
1,043
23
2
3
191,281
1
W
Neith
11,706
976
13
1
0
167,397
0
W
Set
12,320
1,027
23
2
0
208,065
0
L
Ao Kuang
10,597
883
33
3
1
208,709
0
W
Hachiman
15,115
1,260
64
5
1
217,906
0
L
Ne Zha
10,747
896
10
1
0
139,199
0
L
Hercules
13,081
1,090
53
4
1
241,077
0
L
Olorun
10,213
851
16
1
0
117,938
1
W
Scylla
11,363
947
48
4
0
215,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role