Player Matchup

Cthulhu
Cthulhu
HoundofTurin
Cthulhu
Level 105
God Stats
5W - 2L
1,684 SR
Queue Stats
78W - 80L
1,360 Elo+
Solo
Nu Wa
Nu Wa
MrSillysion
Nu Wa
Level 110
God Stats
1W - 3L
1,527 SR
Queue Stats
151W - 191L
1,335 Elo+
Solo
Izanami
Izanami
TB Bluesnowfox
Izanami
Level 93
God Stats
2W - 6L
1,360 SR
Queue Stats
19W - 38L
1,335 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,343 Elo+

VS

Team Averages
Level 78
1,440 SR
1,306 Elo+
Chernobog
Chernobog
JSCA WaterLlama
Chernobog
Level 128
God Stats
3W - 3L
1,432 SR
Queue Stats
131W - 201L
1,264 Elo+
Party 1
Janus
Janus
knowledge_needed
Janus
Level 37
God Stats
44W - 79L
1,387 SR
Queue Stats
130W - 210L
1,254 Elo+
Party 1
Tyr
Tyr
xbeastclownx16
Tyr
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 345L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoundofTurin
Cthulhu
14
6 / 4 / 11
11,077
738
12,800
18,064
15,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 2 / 6
10,464
698
12,111
6,986
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 5 / 9
10,633
709
11,578
11,243
4,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JSCA WaterLlama
Chernobog
13
4 / 6 / 3
10,452
697
10,298
19,510
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 5
9,646
643
5,746
10,031
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 5 / 2
10,404
694
6,341
17,083
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
10
11
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HoundofTurin
Cthulhu
6
4
11
2.88
L
Chernobog
JSCA WaterLlama
Chernobog
4
6
3
0.92
W
6
2
6
4.5
W
6
5
9
2.1
L
1
7
5
0.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
22,385
36,293
Taken
46,624
22,612
Mitigated
21,625
3,830
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HoundofTurin
Cthulhu
12,800
975
1,694
1,288
18,064
15,732
364
1,985
14,689
39,361
0
L
Chernobog
JSCA WaterLlama
Chernobog
10,298
5,298
0
6,996
19,510
5,808
596
11,189
7,797
0
45,432
W
12,111
4,171
0
629
6,986
2,432
0
649
6,269
30,979
0
W
11,578
7,679
0
219
11,243
4,448
2,972
2,599
8,400
0
44,038
L
5,746
411
0
250
10,031
2,715
43
5,534
4,287
35,879
0
L
6,341
1,399
613
4,274
17,083
13,102
510
7,027
9,622
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
30,502
151
Minions Killed
181
0
Camps Cleared
0
749,533
Distance Traveled
727,838
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,077
738
40
3
0
265,103
0
L
Chernobog
10,452
697
76
5
0
244,816
2
W
Nu Wa
10,464
698
48
3
0
258,924
0
W
Izanami
10,633
709
63
4
0
225,506
1
L
Janus
9,646
643
59
4
0
209,234
3
L
Tyr
10,404
694
46
3
0
273,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role