Player Matchup

Cerberus
Cerberus
Blackgenie8362
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 1
Hou Yi
Hou Yi
HenriqueOsvaldo
Hou Yi
Level 28
God Stats
3W - 8L
1,392 SR
Queue Stats
22W - 33L
1,184 Elo+
Party 1
Danzaburou
Danzaburou
Iussttiinn
Danzaburou
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 6L
1,157 Elo+
Party 1
Team Averages
Level 14
1,381 SR
1,150 Elo+

VS

Team Averages
Level 17
1,588 SR
1,288 Elo+
Vamana
Vamana
Chasity2012
Vamana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,151 Elo+
Solo
Cerberus
Cerberus
Run_Drez
Cerberus
Level 29
God Stats
40W - 48L
1,500 SR
Queue Stats
349W - 422L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
vQ-Xirot
Kukulkan
Level 18
God Stats
8W - 10L
1,764 SR
Queue Stats
189W - 242L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 8 / 4
10,375
576
4,782
21,637
23,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 6 / 5
11,914
662
12,644
17,150
5,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Iussttiinn
Danzaburou
14
5 / 7 / 4
11,645
647
11,470
16,430
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
0 / 7 / 3
9,036
502
150
7,171
2,195
Cerberus
Run_Drez
Cerberus
18
10 / 1 / 10
13,489
749
14,595
20,872
25,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
vQ-Xirot
Kukulkan
19
11 / 3 / 10
14,109
784
29,197
11,137
4,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
21
21
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
4
0.38
W
Vamana
0
7
3
0.21
L
4
6
5
1.08
L
Danzaburou
Iussttiinn
Danzaburou
5
7
4
1
W
Cerberus
Run_Drez
Cerberus
10
1
10
15
W
Kukulkan
vQ-Xirot
Kukulkan
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
43,942
55,217
Taken
39,180
33,809
Mitigated
32,231
6,945
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,782
775
0
1,364
21,637
23,491
186
16,133
5,504
27,563
0
W
Vamana
150
150
0
0
7,171
2,195
0
752
6,419
0
1,792
L
12,644
5,260
0
2,994
17,150
5,422
140
13,100
4,050
0
60,484
L
Danzaburou
Iussttiinn
Danzaburou
11,470
4,333
0
2,587
16,430
4,896
79
14,653
1,777
0
32,182
W
Cerberus
Run_Drez
Cerberus
14,595
407
582
3,760
20,872
25,115
614
2,970
17,902
41,496
0
W
Kukulkan
vQ-Xirot
Kukulkan
29,197
4,689
934
1,628
11,137
4,921
2,011
1,084
10,053
81,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
36,634
204
Minions Killed
161
0
Camps Cleared
0
851,095
Distance Traveled
797,795
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,375
576
70
4
0
291,859
0
W
Vamana
9,036
502
4
0
0
138,505
0
L
Hou Yi
11,914
662
74
4
0
290,444
1
L
Danzaburou
11,645
647
60
3
0
268,792
2
W
Cerberus
13,489
749
58
3
0
356,147
0
W
Kukulkan
14,109
784
99
6
0
303,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role