Player Matchup

Pele
Pele
JimboSlice7977
Pele
Level 24
God Stats
25W - 37L
1,378 SR
Queue Stats
159W - 209L
1,300 Elo+
Party 1
Ymir
Ymir
Pomptus
Ymir
Level 17
God Stats
63W - 61L
1,467 SR
Queue Stats
169W - 181L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
TaurineSneeze70
Aphrodite
Level 18
God Stats
5W - 9L
1,609 SR
Queue Stats
91W - 127L
1,318 Elo+
Party 1
Neith
Neith
kingozelops
Neith
Level 26
God Stats
17W - 17L
1,562 SR
Queue Stats
65W - 82L
1,398 Elo+
Solo
Tyr
Tyr
pedrolafaia26
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,323 Elo+

VS

Team Averages
Level 27
1,506 SR
1,357 Elo+
Nu Wa
Nu Wa
HateMichDoch
Nu Wa
Level 29
God Stats
18W - 19L
1,477 SR
Queue Stats
78W - 108L
1,431 Elo+
Party 2
Neith
Neith
Ossi I Hate I
Neith
Level 33
God Stats
24W - 29L
1,539 SR
Queue Stats
101W - 150L
1,424 Elo+
Party 2
Fenrir
Fenrir
Tomm1550
Fenrir
Level 28
God Stats
1W - 2L
1,305 SR
Queue Stats
8W - 9L
1,407 Elo+
Solo
Ymir
Ymir
XxCrazYAleX94Xx
Ymir
Level 16
God Stats
4W - 2L
1,560 SR
Queue Stats
14W - 26L
1,252 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
paullysouth
Ah Muzen Cab
Level 27
God Stats
13W - 9L
1,649 SR
Queue Stats
109W - 117L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,123
510
2,623
6,996
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Pomptus
Ymir
9
6 / 3 / 2
6,502
542
6,367
8,902
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TaurineSneeze70
Aphrodite
10
0 / 3 / 0
5,615
468
961
9,179
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 6
6,505
542
9,626
9,207
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
3,819
318
100
998
363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
7,796
650
7,285
2,615
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 3 / 5
6,474
540
5,030
6,626
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tomm1550
Fenrir
13
4 / 0 / 3
7,470
623
3,733
8,747
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 4
6,133
511
1,790
9,298
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
paullysouth
Ah Muzen Cab
13
5 / 1 / 0
7,957
663
6,504
5,033
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
13
13
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
1
3
1
0.5
W
1
3
5
1.17
L
Ymir
Pomptus
Ymir
6
3
2
2.33
L
Aphrodite
TaurineSneeze70
Aphrodite
0
3
0
0
W
Fenrir
Tomm1550
Fenrir
4
0
3
5.5
W
0
6
4
0.33
L
3
3
6
2
W
Ah Muzen Cab
paullysouth
Ah Muzen Cab
5
1
0
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
24,342
35,282
Taken
32,319
13,021
Mitigated
11,017
12,217
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,285
2,373
0
833
2,615
836
212
1,262
1,353
40,712
0
L
2,623
315
0
1,510
6,996
2,043
550
462
6,522
0
38,130
W
5,030
2,211
0
2,555
6,626
1,571
1,220
1,417
5,209
0
29,853
L
Ymir
Pomptus
Ymir
6,367
745
0
1,150
8,902
5,283
0
1,561
7,319
21,074
0
L
Aphrodite
TaurineSneeze70
Aphrodite
961
213
0
5,043
9,179
2,432
0
5,360
3,385
31,713
0
W
Fenrir
Tomm1550
Fenrir
3,733
1,058
0
3,544
8,747
3,031
522
1,426
7,321
0
38,017
W
1,790
369
0
640
9,298
3,887
340
1,926
7,372
17,390
0
L
9,626
5,194
0
4,467
9,207
2,900
20
925
8,260
0
33,964
W
Ah Muzen Cab
paullysouth
Ah Muzen Cab
6,504
2,921
0
2,268
5,033
1,692
2,689
1,297
3,711
0
40,938
L
100
0
0
47
998
363
0
255
721
0
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
35,830
245
Minions Killed
306
0
Camps Cleared
0
872,039
Distance Traveled
1,046,067
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,796
650
79
7
0
224,463
3
L
Pele
6,123
510
91
8
0
239,519
2
W
Neith
6,474
540
58
5
0
203,274
1
L
Ymir
6,502
542
39
3
0
222,652
1
L
Aphrodite
5,615
468
61
5
0
200,583
1
W
Fenrir
7,470
623
73
6
0
217,999
0
W
Ymir
6,133
511
26
2
0
210,437
2
L
Neith
6,505
542
54
5
0
183,467
0
W
Ah Muzen Cab
7,957
663
70
6
0
189,894
0
L
Tyr
3,819
318
0
0
0
25,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role