Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
ClxssicEU-
Achilles
Diamond IV
Level 147
God Stats
9W - 18L
1,817 SR
Queue Stats
610W - 578L
2,062 MMR
Solo
Hera
Hera
Platinum I
Latham94
Hera
Platinum I
Level 159
God Stats
3W - 2L
1,725 SR
Queue Stats
381W - 366L
1,967 MMR
Party 1
Nemesis
Nemesis
Masters
Will-HyOd
Nemesis
Masters
Level 159
God Stats
5W - 2L
1,683 SR
Queue Stats
107W - 92L
2,378 MMR
Solo
Ymir
Ymir
Platinum II
xBakkix
Ymir
Platinum II
Level 123
God Stats
10W - 10L
1,620 SR
Queue Stats
261W - 250L
1,953 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,669 SR
1,972 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,715 SR
2,154 MMR
Khepri
Khepri
Platinum I
AzK_Layzen
Khepri
Platinum I
Level 108
God Stats
8W - 4L
1,681 SR
Queue Stats
392W - 362L
1,890 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
BuckWiild43
Ah Muzen Cab
Diamond IV
Level 122
God Stats
6W - 5L
1,545 SR
Queue Stats
243W - 238L
2,150 MMR
Solo
Mercury
Mercury
Platinum II
Rafaa_098
Mercury
Platinum II
Level 158
God Stats
28W - 29L
1,591 SR
Queue Stats
410W - 394L
2,080 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
RedLuigi_
Sun Wukong
Diamond IV
Level 155
God Stats
4W - 5L
1,629 SR
Queue Stats
135W - 118L
2,145 MMR
Solo
Nu Wa
Nu Wa
Diamond I
RoxasArashi
Nu Wa
Diamond I
Level 157
God Stats
7W - 1L
2,128 SR
Queue Stats
268W - 242L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 1 / 8
13,958
607
14,396
15,665
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
ClxssicEU-
Achilles
20
4 / 3 / 2
12,960
563
15,523
25,288
22,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
20
4 / 3 / 9
12,979
564
14,651
12,026
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Will-HyOd
Nemesis
20
6 / 7 / 8
13,017
566
14,478
22,126
11,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
xBakkix
Ymir
19
4 / 2 / 13
12,801
557
7,606
18,189
21,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
JanusSetChang'eScyllaAphrodite

VS

Bans
ApolloPersephoneArtioThe MorriganGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AzK_Layzen
Khepri
15
0 / 3 / 9
10,122
440
4,341
13,061
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BuckWiild43
Ah Muzen Cab
19
1 / 7 / 4
11,725
510
10,115
19,739
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Rafaa_098
Mercury
19
6 / 5 / 5
12,408
539
11,895
17,235
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
RedLuigi_
Sun Wukong
18
3 / 3 / 4
12,121
527
15,216
21,954
16,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 7 / 6
11,103
483
18,804
14,498
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
25
Kills
15
16
Deaths
25
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
8
11
L
Khepri
AzK_Layzen
Khepri
0
3
9
1.5
L
Ah Muzen Cab
BuckWiild43
Ah Muzen Cab
1
7
4
0.43
W
Achilles
ClxssicEU-
Achilles
4
3
2
1.67
W
Hera
4
3
9
2.83
L
Mercury
Rafaa_098
Mercury
6
5
5
1.7
L
Sun Wukong
RedLuigi_
Sun Wukong
3
3
4
1.67
L
5
7
6
1.14
W
Nemesis
Will-HyOd
Nemesis
6
7
8
1.43
W
Ymir
xBakkix
Ymir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,654
Damage
60,371
93,294
Taken
86,487
68,625
Mitigated
51,950
27,609
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,396
6,542
0
720
15,665
7,220
2,296
5,536
10,129
0
113,781
L
Khepri
AzK_Layzen
Khepri
4,341
482
0
1,109
13,061
14,188
206
5,766
7,195
23,319
0
L
Ah Muzen Cab
BuckWiild43
Ah Muzen Cab
10,115
4,860
0
6,879
19,739
7,421
0
4,479
15,174
0
117,114
W
Achilles
ClxssicEU-
Achilles
15,523
5,046
0
12,418
25,288
22,416
1,869
3,310
21,978
0
98,831
W
Hera
14,651
2,757
514
3,172
12,026
5,423
1,085
4,116
7,910
118,487
0
L
Mercury
Rafaa_098
Mercury
11,895
6,531
0
4,576
17,235
8,239
22
3,293
13,826
0
82,087
L
Sun Wukong
RedLuigi_
Sun Wukong
15,216
3,324
0
9,977
21,954
16,409
0
2,388
19,534
0
83,345
L
18,804
2,220
78
1,564
14,498
5,693
406
5,873
8,501
88,789
0
W
Nemesis
Will-HyOd
Nemesis
14,478
7,460
0
6,254
22,126
11,872
1,375
5,885
16,241
0
91,691
W
Ymir
xBakkix
Ymir
7,606
1,443
0
4,531
18,189
21,694
1,255
4,467
13,722
48,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,715
Gold Earned
57,479
811
Minions Killed
664
0
Camps Cleared
0
2,243,700
Distance Traveled
2,165,276
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,958
607
204
9
0
439,212
7
L
Khepri
10,122
440
29
1
0
447,973
7
L
Ah Muzen Cab
11,725
510
176
8
0
369,860
2
W
Achilles
12,960
563
174
8
0
475,272
1
W
Hera
12,979
564
237
10
0
423,442
3
L
Mercury
12,408
539
146
6
0
519,329
7
L
Sun Wukong
12,121
527
172
7
0
425,655
4
L
Nu Wa
11,103
483
141
6
0
402,459
3
W
Nemesis
13,017
566
133
6
0
480,167
1
W
Ymir
12,801
557
63
3
0
425,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role