Player Matchup

Loki
Loki
AlexUnavailable
Loki
Level 6
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 5L
1,150 Elo+
Solo
Achilles
Achilles
Anonymos240024
Achilles
Level 16
God Stats
0W - 3L
1,746 SR
Queue Stats
7W - 20L
1,234 Elo+
Solo
Tiamat
Tiamat
LyricBike928646
Tiamat
Level 17
God Stats
3W - 6L
1,525 SR
Queue Stats
214W - 109L
1,612 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,332 Elo+

VS

Team Averages
Level 45
1,646 SR
1,407 Elo+
Anhur
Anhur
Ariztotelez
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dank_Buddha-San
Ah Muzen Cab
Level 29
God Stats
7W - 2L
1,768 SR
Queue Stats
23W - 27L
1,420 Elo+
Solo
Cernunnos
Cernunnos
aimararrii
Cernunnos
Level 46
God Stats
4W - 2L
1,669 SR
Queue Stats
111W - 139L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 3
12,107
448
248
4,230
903
Achilles
20
7 / 6 / 11
17,177
636
20,103
30,704
49,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 4 / 7
19,479
721
54,742
24,962
43,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
16,509
611
5,141
24,969
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Dank_Buddha-San
Ah Muzen Cab
20
8 / 6 / 6
19,036
705
22,587
30,820
16,585
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
aimararrii
Cernunnos
20
6 / 6 / 8
18,281
677
16,863
37,700
16,745
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
23
Kills
16
16
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Achilles
7
6
11
2.08
W
2
11
7
0.5
W
Ah Muzen Cab
Dank_Buddha-San
Ah Muzen Cab
8
6
6
1.83
L
16
4
7
4.88
W
Cernunnos
aimararrii
Cernunnos
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,093
Damage
44,591
59,896
Taken
93,489
93,808
Mitigated
41,674
13,127
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
248
44
0
0
4,230
903
0
0
4,230
0
1,094
L
Achilles
20,103
4,868
0
1,293
30,704
49,472
1,520
18
30,686
0
52,696
W
5,141
1,160
0
5,303
24,969
8,344
618
14,990
9,372
0
123,876
W
Ah Muzen Cab
Dank_Buddha-San
Ah Muzen Cab
22,587
9,657
612
8,820
30,820
16,585
1,475
17,548
12,601
0
91,147
L
54,742
3,315
0
11,834
24,962
43,433
1,683
25
24,937
150,523
0
W
Cernunnos
aimararrii
Cernunnos
16,863
9,504
0
15,576
37,700
16,745
1,751
20,563
16,425
0
133,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
53,826
220
Minions Killed
399
0
Camps Cleared
0
1,056,247
Distance Traveled
1,262,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,107
448
2
0
0
85,717
0
L
Achilles
17,177
636
46
2
0
504,173
2
W
Anhur
16,509
611
130
5
0
374,641
0
W
Ah Muzen Cab
19,036
705
124
5
0
467,119
0
L
Tiamat
19,479
721
172
6
0
466,357
0
W
Cernunnos
18,281
677
145
5
0
420,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role