Player Matchup

Bellona
Bellona
DeinoDeido
Bellona
Level 6
God Stats
17W - 9L
1,408 SR
Queue Stats
35W - 24L
1,423 Elo+
Solo
Fenrir
Fenrir
curtis39
Fenrir
Level 26
God Stats
5W - 9L
1,320 SR
Queue Stats
305W - 322L
1,387 Elo+
Solo
Neith
Neith
ilikeTinCans
Neith
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 285L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
吉利安德鲁
Sun Wukong
Level 4
God Stats
4W - 3L
1,551 SR
Queue Stats
5W - 9L
1,627 Elo+
Party 1
Olorun
Olorun
想吃火锅
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,627 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,497 Elo+

VS

Team Averages
Level 15
1,493 SR
1,448 Elo+
Izanami
Izanami
Ghugo
Izanami
Level 25
God Stats
79W - 78L
1,532 SR
Queue Stats
158W - 197L
1,374 Elo+
Solo
The Morrigan
The Morrigan
Pirateking005
The Morrigan
Level 4
God Stats
2W - 2L
1,637 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Nemesis
Nemesis
Tolley27
Nemesis
Level 26
God Stats
13W - 11L
1,298 SR
Queue Stats
113W - 127L
1,383 Elo+
Solo
Cthulhu
Cthulhu
new-37006417
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
冷琛琛必须死
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeinoDeido
Bellona
11
3 / 0 / 6
6,498
722
6,335
6,098
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
curtis39
Fenrir
8
3 / 3 / 3
5,390
599
2,829
4,574
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 4 / 3
5,507
612
2,775
5,254
1,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
吉利安德鲁
Sun Wukong
9
3 / 2 / 1
5,658
629
2,662
5,547
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
9
4 / 2 / 3
5,667
630
3,937
5,391
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghugo
Izanami
9
4 / 5 / 3
5,445
605
3,179
6,554
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Pirateking005
The Morrigan
6
2 / 1 / 0
4,288
476
1,681
2,793
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tolley27
Nemesis
9
1 / 2 / 1
5,164
574
2,708
6,429
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
new-37006417
Cthulhu
8
2 / 3 / 2
5,013
557
3,998
6,094
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 5 / 2
5,024
558
1,431
6,294
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
11
11
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeinoDeido
Bellona
3
0
6
6
L
Izanami
Ghugo
Izanami
4
5
3
1.1
L
The Morrigan
Pirateking005
The Morrigan
2
1
0
2
L
Nemesis
Tolley27
Nemesis
1
2
1
0.75
W
Fenrir
curtis39
Fenrir
3
3
3
1.5
W
3
4
3
1.13
L
Cthulhu
new-37006417
Cthulhu
2
3
2
1
L
2
5
2
0.6
W
Sun Wukong
吉利安德鲁
Sun Wukong
3
2
1
1.75
W
Olorun
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
12,997
26,864
Taken
28,164
10,220
Mitigated
11,674
6,538
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeinoDeido
Bellona
6,335
2,333
0
1,465
6,098
3,119
532
1,285
4,763
0
37,168
L
Izanami
Ghugo
Izanami
3,179
1,889
0
1,329
6,554
1,880
63
239
6,315
0
22,247
L
The Morrigan
Pirateking005
The Morrigan
1,681
757
0
714
2,793
646
171
594
2,199
13,628
0
L
Nemesis
Tolley27
Nemesis
2,708
1,554
0
2,872
6,429
2,056
0
1,020
5,409
0
26,928
W
Fenrir
curtis39
Fenrir
2,829
411
0
872
4,574
1,511
119
1,172
3,402
15
8,712
W
2,775
1,111
0
1,538
5,254
1,239
987
458
4,796
0
21,376
L
Cthulhu
new-37006417
Cthulhu
3,998
776
0
375
6,094
3,900
0
804
5,054
15,515
0
L
1,431
372
0
374
6,294
3,192
0
1,290
4,979
5,149
0
W
Sun Wukong
吉利安德鲁
Sun Wukong
2,662
664
0
386
5,547
2,823
348
2,499
2,748
0
20,516
W
Olorun
3,937
1,932
247
2,030
5,391
1,528
1,328
1,296
4,045
23,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
24,934
217
Minions Killed
158
0
Camps Cleared
0
843,679
Distance Traveled
794,444
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,498
722
67
7
0
193,414
2
L
Izanami
5,445
605
45
5
0
173,677
1
L
The Morrigan
4,288
476
20
2
0
111,156
0
L
Nemesis
5,164
574
65
7
0
172,677
0
W
Fenrir
5,390
599
11
1
0
178,079
5
W
Neith
5,507
612
53
6
0
144,201
0
L
Cthulhu
5,013
557
17
2
0
191,953
0
L
Ares
5,024
558
11
1
0
144,981
2
W
Sun Wukong
5,658
629
47
5
0
181,139
0
W
Olorun
5,667
630
39
4
0
146,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role