Player Matchup

Bacchus
Bacchus
NA_s1mple_VI
Bacchus
Level 26
God Stats
17W - 11L
1,426 SR
Queue Stats
315W - 364L
1,372 Elo+
Party 1
Izanami
Izanami
OhhSoNxsty
Izanami
Level 14
God Stats
3W - 3L
1,687 SR
Queue Stats
49W - 65L
1,300 Elo+
Party 1
Neith
Neith
josephZeus
Neith
Level 13
God Stats
0W - 1L
1,684 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Heimdallr
Heimdallr
zBonez_MC
Heimdallr
Level 12
God Stats
18W - 28L
1,500 SR
Queue Stats
77W - 96L
1,371 Elo+
Party 1
Hera
Hera
zGx-l-e
Hera
Level 18
God Stats
4W - 4L
1,647 SR
Queue Stats
236W - 328L
1,270 Elo+
Party 1
Team Averages
Level 17
1,589 SR
1,357 Elo+

VS

Team Averages
Level 21
1,530 SR
1,430 Elo+
Nu Wa
Nu Wa
Boushtrou
Nu Wa
Level 25
God Stats
4W - 6L
1,625 SR
Queue Stats
50W - 42L
1,492 Elo+
Solo
Yemoja
Yemoja
Lip Implant
Yemoja
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
83W - 70L
1,496 Elo+
Solo
Chang'e
Chang'e
judebrady14
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 215L
1,456 Elo+
Solo
Medusa
Medusa
ser6obby96
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,266 Elo+
Solo
Mulan
Mulan
xAka94x
Mulan
Level 28
God Stats
4W - 2L
1,525 SR
Queue Stats
107W - 112L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NA_s1mple_VI
Bacchus
12
1 / 3 / 1
7,960
398
7,034
12,778
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
OhhSoNxsty
Izanami
15
1 / 2 / 2
9,246
462
4,467
11,607
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
14
3 / 7 / 2
8,962
448
4,119
14,627
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
zBonez_MC
Heimdallr
12
1 / 7 / 0
7,576
379
4,141
13,683
4,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
zGx-l-e
Hera
16
1 / 5 / 4
9,881
494
5,710
9,504
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boushtrou
Nu Wa
20
8 / 1 / 8
13,252
663
14,621
10,198
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
4 / 0 / 6
11,004
550
11,186
9,213
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
judebrady14
Chang'e
18
4 / 4 / 2
11,808
590
7,598
12,949
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
ser6obby96
Medusa
14
0 / 2 / 8
8,947
447
7,936
11,133
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
xAka94x
Mulan
16
8 / 1 / 3
10,783
539
6,194
13,140
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
24
24
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Boushtrou
Nu Wa
8
1
8
12
W
Yemoja
4
0
6
7
L
Bacchus
NA_s1mple_VI
Bacchus
1
3
1
0.5
L
Izanami
OhhSoNxsty
Izanami
1
2
2
1
L
Neith
3
7
2
0.57
W
Chang'e
judebrady14
Chang'e
4
4
2
1.25
W
Medusa
ser6obby96
Medusa
0
2
8
2
W
Mulan
xAka94x
Mulan
8
1
3
9.5
L
Heimdallr
zBonez_MC
Heimdallr
1
7
0
0.14
L
Hera
zGx-l-e
Hera
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
47,535
62,199
Taken
56,633
28,337
Mitigated
31,598
8,528
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Boushtrou
Nu Wa
14,621
2,617
0
3,443
10,198
3,846
1,897
841
9,317
98,024
0
W
Yemoja
11,186
306
1,644
3,791
9,213
6,903
1,078
3,769
5,444
42,879
0
L
Bacchus
NA_s1mple_VI
Bacchus
7,034
550
0
1,825
12,778
11,068
175
6,678
6,100
21,290
0
L
Izanami
OhhSoNxsty
Izanami
4,467
2,206
0
0
11,607
4,152
0
5,064
6,543
0
71,680
L
Neith
4,119
1,564
0
3,179
14,627
5,025
566
7,214
7,413
0
45,190
W
Chang'e
judebrady14
Chang'e
7,598
706
154
5,222
12,949
8,626
2,355
5,061
7,590
66,326
0
W
Medusa
ser6obby96
Medusa
7,936
2,228
0
4,887
11,133
4,210
1,401
2,698
8,435
0
44,812
W
Mulan
xAka94x
Mulan
6,194
1,029
0
3,133
13,140
8,013
327
37
13,103
0
76,349
L
Heimdallr
zBonez_MC
Heimdallr
4,141
991
366
1,008
13,683
4,566
371
7,417
6,266
0
34,263
L
Hera
zGx-l-e
Hera
5,710
1,848
0
2,150
9,504
3,526
798
7,032
2,472
52,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,625
Gold Earned
55,794
386
Minions Killed
543
0
Camps Cleared
0
1,721,972
Distance Traveled
1,899,804
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,252
663
180
9
0
396,300
1
W
Yemoja
11,004
550
71
4
0
374,991
4
L
Bacchus
7,960
398
22
1
0
396,865
3
L
Izanami
9,246
462
136
7
0
375,359
0
L
Neith
8,962
448
78
4
0
326,581
1
W
Chang'e
11,808
590
131
7
0
357,589
1
W
Medusa
8,947
447
67
3
0
371,456
1
W
Mulan
10,783
539
94
5
0
399,468
4
L
Heimdallr
7,576
379
57
3
0
313,949
1
L
Hera
9,881
494
93
5
0
309,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role