Player Matchup

Tsukuyomi
Tsukuyomi
Luneco99
Tsukuyomi
Level 128
God Stats
4W - 13L
1,345 SR
Queue Stats
710W - 686L
1,404 Elo+
Party 1
Merlin
Merlin
MarcosEdlp15M
Merlin
Level 144
God Stats
2W - 4L
1,395 SR
Queue Stats
1,056W - 785L
1,669 Elo+
Party 1
Hercules
Hercules
Penger4782
Hercules
Level 38
God Stats
2W - 5L
1,498 SR
Queue Stats
11W - 23L
1,360 Elo+
Solo
Chang'e
Chang'e
cS2c
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
sjupiterr
Skadi
Level 29
God Stats
27W - 19L
1,480 SR
Queue Stats
78W - 122L
1,380 Elo+
Party 1
Team Averages
Level 77
1,443 SR
1,462 Elo+

VS

Team Averages
Level 81
1,528 SR
1,460 Elo+
Izanami
Izanami
Dorflexxx
Izanami
Level 98
God Stats
100W - 49L
1,716 SR
Queue Stats
765W - 749L
1,553 Elo+
Party 2
Hades
Hades
HazENbERgH
Hades
Level 84
God Stats
4W - 6L
1,166 SR
Queue Stats
338W - 344L
1,515 Elo+
Party 2
Discordia
Discordia
HeeIla
Discordia
Level 40
God Stats
159W - 142L
1,529 SR
Queue Stats
1,057W - 998L
1,462 Elo+
Solo
Yemoja
Yemoja
Th3K1ng0fT0mbS
Yemoja
Level 42
God Stats
12W - 5L
1,727 SR
Queue Stats
549W - 570L
1,358 Elo+
Party 2
Da Ji
Da Ji
willibruno
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 123L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Luneco99
Tsukuyomi
14
2 / 8 / 3
8,689
457
7,167
15,363
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 2 / 4
10,797
568
16,333
11,659
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Penger4782
Hercules
15
1 / 3 / 1
8,422
443
6,558
14,275
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
cS2c
Chang'e
14
1 / 4 / 4
8,607
453
6,067
14,591
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
sjupiterr
Skadi
14
2 / 5 / 1
8,989
473
3,306
11,424
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dorflexxx
Izanami
20
8 / 3 / 3
12,170
641
16,954
13,999
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
3 / 1 / 4
10,445
550
10,869
14,339
9,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
HeeIla
Discordia
14
1 / 4 / 5
9,083
478
7,215
7,804
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 3
9,053
476
5,529
15,917
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
16
6 / 3 / 4
10,545
555
7,172
11,981
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
22
22
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dorflexxx
Izanami
8
3
3
3.17
W
Hades
3
1
4
5
W
Discordia
HeeIla
Discordia
1
4
5
0.88
L
Tsukuyomi
Luneco99
Tsukuyomi
2
8
3
0.44
L
7
2
4
4.5
L
Hercules
Penger4782
Hercules
1
3
1
0.5
W
4
2
3
2.75
L
Chang'e
cS2c
Chang'e
1
4
4
0.75
L
Skadi
sjupiterr
Skadi
2
5
1
0.5
W
Da Ji
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,431
Damage
47,739
67,312
Taken
64,040
29,561
Mitigated
30,308
19,431
Healing
27,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dorflexxx
Izanami
16,954
13,527
0
6,109
13,999
5,287
3,152
5,126
8,707
0
119,393
W
Hades
10,869
1,087
725
9,734
14,339
9,816
660
3,374
10,448
68,773
0
W
Discordia
HeeIla
Discordia
7,215
324
0
1,122
7,804
2,569
0
3,763
3,709
53,387
0
L
Tsukuyomi
Luneco99
Tsukuyomi
7,167
1,850
0
3,009
15,363
5,507
0
6,645
8,560
0
58,517
L
16,333
525
272
2,378
11,659
4,097
446
5,155
6,212
61,910
0
L
Hercules
Penger4782
Hercules
6,558
2,221
0
4,634
14,275
11,011
0
7,383
6,836
0
45,030
W
5,529
1,643
1,042
4,215
15,917
7,419
0
5,951
9,680
26,052
0
L
Chang'e
cS2c
Chang'e
6,067
795
1,556
6,028
14,591
5,303
226
3,009
11,472
36,726
0
L
Skadi
sjupiterr
Skadi
3,306
995
0
1,554
11,424
3,643
514
805
10,619
0
58,017
W
Da Ji
7,172
1,776
0
4,304
11,981
5,217
952
3,150
8,650
0
61,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
51,296
458
Minions Killed
600
0
Camps Cleared
0
1,749,519
Distance Traveled
1,674,897
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,170
641
202
11
0
298,207
8
W
Hades
10,445
550
147
8
0
334,867
6
W
Discordia
9,083
478
105
6
0
351,832
1
L
Tsukuyomi
8,689
457
95
5
0
387,749
0
L
Merlin
10,797
568
120
6
0
353,923
6
L
Hercules
8,422
443
82
4
0
358,312
5
W
Yemoja
9,053
476
39
2
0
314,674
1
L
Chang'e
8,607
453
54
3
0
343,804
11
L
Skadi
8,989
473
107
6
0
305,731
0
W
Da Ji
10,545
555
107
6
0
375,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role