Player Matchup

Apollo
Apollo
BIGxMIKE975850
Apollo
Level 44
God Stats
23W - 26L
1,348 SR
Queue Stats
214W - 234L
1,339 Elo+
Party 1
Zeus
Zeus
Patricia10_1998
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Neith
Neith
SillyKitten5892
Neith
Level 4
God Stats
1W - 4L
1,147 SR
Queue Stats
3W - 6L
1,106 Elo+
Solo
Ymir
Ymir
Wrxcked 96
Ymir
Level 14
God Stats
7W - 16L
979 SR
Queue Stats
11W - 22L
957 Elo+
Party 1
Ao Kuang
Ao Kuang
shkry2
Ao Kuang
Level 55
God Stats
2W - 4L
1,155 SR
Queue Stats
256W - 242L
1,508 Elo+
Party 2
Team Averages
Level 24
1,226 SR
1,282 Elo+

VS

Team Averages
Level 18
1,452 SR
1,390 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NixMain2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
R3miZ3Lda
Pele
Level 27
God Stats
5W - 5L
1,287 SR
Queue Stats
100W - 133L
1,384 Elo+
Solo
Anhur
Anhur
Terry242
Anhur
Level 20
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 32L
1,191 Elo+
Solo
Cupid
Cupid
bon0bette
Cupid
Level 13
God Stats
4W - 2L
1,271 SR
Queue Stats
96W - 97L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
9,906
583
10,255
11,011
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 3 / 4
9,259
545
7,807
7,355
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
8,338
490
5,439
4,939
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

14
3 / 4 / 5
8,790
517
3,659
9,358
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
shkry2
Ao Kuang
16
11 / 0 / 3
10,360
609
8,335
10,421
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 0
7,166
422
1,551
9,238
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
NixMain2
Yemoja
9
0 / 7 / 1
6,059
356
1,256
9,046
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pele
13
7 / 7 / 0
8,455
497
12,470
15,732
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Terry242
Anhur
10
1 / 6 / 1
6,496
382
2,107
10,733
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
bon0bette
Cupid
13
0 / 6 / 2
7,641
449
2,793
7,627
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
26
Kills
10
12
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
W
8
3
4
3.33
L
Yemoja
NixMain2
Yemoja
0
7
1
0.07
W
3
3
4
1.67
L
Pele
7
7
0
1
W
1
2
4
1.5
L
Anhur
Terry242
Anhur
1
6
1
0.25
W
3
4
5
1.38
L
Cupid
bon0bette
Cupid
0
6
2
0.17
W
Ao Kuang
shkry2
Ao Kuang
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
20,177
43,084
Taken
52,376
16,964
Mitigated
22,806
19,032
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,551
275
0
2,346
9,238
7,729
480
4,136
5,102
22,706
0
W
10,255
5,754
366
6,222
11,011
3,925
2,316
371
10,640
0
61,544
L
Yemoja
NixMain2
Yemoja
1,256
254
298
198
9,046
3,378
405
3,274
5,772
12,439
0
W
7,807
1,836
0
2,032
7,355
2,211
2,060
237
7,093
46,055
0
L
Pele
12,470
2,806
0
1,964
15,732
5,634
239
6,978
8,754
0
53,822
W
5,439
1,742
0
1,800
4,939
1,670
1,487
1,475
3,314
0
27,308
L
Anhur
Terry242
Anhur
2,107
799
0
1,325
10,733
3,530
25
2,784
7,949
0
19,080
W
3,659
1,006
0
1,078
9,358
5,060
966
498
8,839
20,886
0
L
Cupid
bon0bette
Cupid
2,793
2,155
29
1,714
7,627
2,535
2,011
2,629
4,998
0
28,803
W
Ao Kuang
shkry2
Ao Kuang
8,335
2,080
0
7,534
10,421
4,098
0
30
10,391
59,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
35,817
350
Minions Killed
253
0
Camps Cleared
0
1,550,448
Distance Traveled
1,404,758
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,166
422
47
3
0
302,798
1
W
Apollo
9,906
583
87
5
0
323,679
2
L
Yemoja
6,059
356
21
1
0
260,075
1
W
Zeus
9,259
545
91
5
0
270,471
0
L
Pele
8,455
497
76
4
0
311,762
1
W
Neith
8,338
490
47
3
0
273,329
0
L
Anhur
6,496
382
40
2
0
284,255
0
W
Ymir
8,790
517
37
2
0
313,537
0
L
Cupid
7,641
449
69
4
0
245,868
0
W
Ao Kuang
10,360
609
88
5
0
369,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role