Player Matchup

Olorun
Olorun
AutisitcAplle
Olorun
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
35W - 39L
1,374 Elo+
Solo
Nemesis
Nemesis
CrazyCookieBG
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,330 Elo+
Solo
Scylla
Scylla
MrHuiSGory
Scylla
Level 24
God Stats
17W - 15L
1,620 SR
Queue Stats
320W - 352L
1,501 Elo+
Party 2
King Arthur
King Arthur
SmGHELLBOY
King Arthur
Level 29
God Stats
23W - 58L
1,337 SR
Queue Stats
142W - 282L
1,308 Elo+
Solo
Hou Yi
Hou Yi
ValikValli
Hou Yi
Level 37
God Stats
6W - 3L
1,500 SR
Queue Stats
218W - 197L
1,531 Elo+
Party 2
Team Averages
Level 23
1,453 SR
1,409 Elo+

VS

Team Averages
Level 20
1,559 SR
1,420 Elo+
Kukulkan
Kukulkan
BiscuitBlob
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Sol
Sol
Eistee2409
Sol
Level 24
God Stats
1W - 2L
1,254 SR
Queue Stats
163W - 152L
1,160 Elo+
Party 3
Janus
Janus
KATZEmitDOPE
Janus
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 28L
1,177 Elo+
Party 3
Cernunnos
Cernunnos
foreverj
Cernunnos
Level 35
God Stats
37W - 27L
1,610 SR
Queue Stats
256W - 258L
1,497 Elo+
Party 1
Ullr
Ullr
thebadplayer1
Ullr
Level 24
God Stats
9W - 7L
1,931 SR
Queue Stats
139W - 71L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,234
390
2,670
7,864
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
11
2 / 6 / 3
7,322
458
2,386
12,550
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MrHuiSGory
Scylla
12
4 / 7 / 3
7,690
481
8,576
11,087
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SmGHELLBOY
King Arthur
15
5 / 2 / 4
9,177
574
7,428
12,032
7,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
ValikValli
Hou Yi
11
0 / 4 / 2
6,896
431
4,322
10,742
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiscuitBlob
Kukulkan
13
2 / 3 / 6
7,921
495
9,448
6,599
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 2
8,380
524
3,109
7,913
2,528
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 4
6,901
431
893
7,321
2,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
foreverj
Cernunnos
15
4 / 3 / 7
8,650
541
10,016
13,842
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
17 / 1 / 2
10,217
639
16,244
12,425
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
24
24
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Kukulkan
BiscuitBlob
Kukulkan
2
3
6
1.67
L
Nemesis
2
6
3
0.58
W
1
2
2
1
W
0
4
4
0.5
L
Scylla
MrHuiSGory
Scylla
4
7
3
0.79
L
King Arthur
SmGHELLBOY
King Arthur
5
2
4
3.5
L
Hou Yi
ValikValli
Hou Yi
0
4
2
0.25
W
Cernunnos
foreverj
Cernunnos
4
3
7
2.5
W
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
39,710
54,275
Taken
48,100
20,877
Mitigated
16,283
14,003
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,670
1,000
625
1,930
7,864
2,555
462
1,580
6,284
10,366
0
W
Kukulkan
BiscuitBlob
Kukulkan
9,448
622
0
0
6,599
2,307
565
2,999
3,284
41,567
0
L
Nemesis
2,386
503
0
3,322
12,550
3,603
0
1,023
11,527
0
34,525
W
3,109
1,212
0
2,245
7,913
2,528
852
384
7,481
59,849
0
W
893
280
0
586
7,321
2,005
563
1,623
5,620
31,452
0
L
Scylla
MrHuiSGory
Scylla
8,576
650
0
1,627
11,087
3,971
318
5,327
5,760
33,777
0
L
King Arthur
SmGHELLBOY
King Arthur
7,428
529
0
3,287
12,032
7,577
0
5,293
6,739
0
47,696
L
Hou Yi
ValikValli
Hou Yi
4,322
1,950
0
3,212
10,742
3,171
860
227
10,515
0
41,450
W
Cernunnos
foreverj
Cernunnos
10,016
4,250
0
6,407
13,842
4,772
966
2,534
11,268
0
54,542
W
16,244
7,882
0
363
12,425
4,671
853
3,026
9,201
0
70,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
42,069
293
Minions Killed
469
0
Camps Cleared
0
1,478,538
Distance Traveled
1,519,346
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,234
390
14
1
0
264,763
4
W
Kukulkan
7,921
495
69
4
0
330,683
4
L
Nemesis
7,322
458
58
4
0
285,899
5
W
Sol
8,380
524
129
8
0
307,073
0
W
Janus
6,901
431
54
3
0
266,643
3
L
Scylla
7,690
481
60
4
0
281,497
2
L
King Arthur
9,177
574
98
6
0
343,208
4
L
Hou Yi
6,896
431
63
4
0
303,171
2
W
Cernunnos
8,650
541
91
6
0
278,061
5
W
Ullr
10,217
639
126
8
0
336,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role