Player Matchup

Apollo
Apollo
FrangodaVila
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MrMengeche
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
OxAsgard
Ao Kuang
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,328 Elo+
Solo
Ullr
Ullr
Psji
Ullr
Level 143
God Stats
253W - 235L
1,579 SR
Queue Stats
376W - 366L
1,548 Elo+
Solo
Discordia
Discordia
iTzMaru
Discordia
Level 48
God Stats
2W - 2L
1,752 SR
Queue Stats
45W - 41L
1,496 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,474 Elo+

VS

Team Averages
Level 107
1,550 SR
1,507 Elo+
Ymir
Ymir
FaZe KeY6112
Ymir
Level 38
God Stats
1W - 1L
1,756 SR
Queue Stats
144W - 180L
1,449 Elo+
Solo
Anubis
Anubis
JJMedina10
Anubis
Level 146
God Stats
70W - 54L
1,633 SR
Queue Stats
88W - 73L
1,558 Elo+
Solo
Nemesis
Nemesis
MrRomualdo
Nemesis
Level 67
God Stats
6W - 9L
1,227 SR
Queue Stats
550W - 540L
1,508 Elo+
Solo
Izanami
Izanami
RenaLoca
Izanami
Level 124
God Stats
6W - 6L
1,701 SR
Queue Stats
72W - 74L
1,476 Elo+
Solo
Anhur
Anhur
V8RWARCT
Anhur
Level 160
God Stats
6W - 16L
1,434 SR
Queue Stats
140W - 122L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 0 / 3
3,310
662
1,373
2,283
224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
MrMengeche
Bacchus
6
3 / 0 / 0
3,938
788
1,787
2,566
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
OxAsgard
Ao Kuang
4
1 / 0 / 1
3,524
705
453
2,107
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Psji
Ullr
7
1 / 1 / 0
3,597
719
2,772
3,263
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
iTzMaru
Discordia
6
0 / 0 / 1
3,539
708
654
478
95
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,951
590
411
2,403
693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
JJMedina10
Anubis
3
0 / 1 / 0
2,826
565
312
660
221
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MrRomualdo
Nemesis
6
0 / 0 / 0
3,466
693
448
3,306
743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
RenaLoca
Izanami
6
1 / 1 / 0
3,732
746
1,155
3,573
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
V8RWARCT
Anhur
5
0 / 1 / 0
3,191
638
2,652
3,735
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Apollo
0
0
3
1.5
L
Anubis
JJMedina10
Anubis
0
1
0
0
W
Bacchus
MrMengeche
Bacchus
3
0
0
3
L
Nemesis
MrRomualdo
Nemesis
0
0
0
0
W
Ao Kuang
OxAsgard
Ao Kuang
1
0
1
1.5
W
Ullr
Psji
Ullr
1
1
0
1
L
Izanami
RenaLoca
Izanami
1
1
0
1
L
Anhur
V8RWARCT
Anhur
0
1
0
0
W
Discordia
iTzMaru
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,039
Damage
4,978
10,697
Taken
13,677
2,468
Mitigated
3,206
5,883
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
411
68
134
231
2,403
693
0
842
1,561
3,896
0
W
Apollo
1,373
948
0
1,559
2,283
224
0
123
2,160
0
8,033
L
Anubis
JJMedina10
Anubis
312
231
0
42
660
221
155
577
17
4,601
0
W
Bacchus
MrMengeche
Bacchus
1,787
753
0
1,378
2,566
953
0
288
2,278
10,103
0
L
Nemesis
MrRomualdo
Nemesis
448
68
0
996
3,306
743
0
246
3,010
0
15,276
W
Ao Kuang
OxAsgard
Ao Kuang
453
100
0
1,140
2,107
422
0
90
2,017
7,237
0
W
Ullr
Psji
Ullr
2,772
901
0
1,424
3,263
774
501
0
3,263
0
13,333
L
Izanami
RenaLoca
Izanami
1,155
798
0
1,520
3,573
829
56
0
3,573
0
15,651
L
Anhur
V8RWARCT
Anhur
2,652
2,082
0
2,225
3,735
720
0
1,113
2,622
0
12,246
W
Discordia
iTzMaru
Discordia
654
76
0
382
478
95
554
222
256
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,908
Gold Earned
16,166
107
Minions Killed
124
0
Camps Cleared
0
468,929
Distance Traveled
387,639
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,951
590
12
2
0
105,839
0
W
Apollo
3,310
662
21
4
0
96,448
2
L
Anubis
2,826
565
11
2
0
26,755
1
W
Bacchus
3,938
788
18
4
0
99,570
3
L
Nemesis
3,466
693
38
8
0
107,275
2
W
Ao Kuang
3,524
705
24
5
0
102,584
1
W
Ullr
3,597
719
28
6
0
78,179
1
L
Izanami
3,732
746
39
8
0
69,581
1
L
Anhur
3,191
638
24
5
0
78,189
1
W
Discordia
3,539
708
16
3
0
92,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role