Player Matchup

Chaac
Chaac
Alexander5210
Chaac
Level 28
God Stats
2W - 2L
1,544 SR
Queue Stats
168W - 152L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
Th0rn12331
Ao Kuang
Level 29
God Stats
3W - 3L
1,713 SR
Queue Stats
112W - 87L
1,584 Elo+
Solo
Ra
Ra
V3sse1
Ra
Level 16
God Stats
1W - 3L
1,586 SR
Queue Stats
31W - 38L
1,654 Elo+
Solo
Cupid
Cupid
Zoferruco
Cupid
Level 27
God Stats
1W - 2L
1,756 SR
Queue Stats
103W - 60L
1,730 Elo+
Solo
Bacchus
Bacchus
brutalone
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,584 Elo+
Solo
Team Averages
Level 22
1,620 SR
1,633 Elo+

VS

Team Averages
Level 22
1,747 SR
1,683 Elo+
Nemesis
Nemesis
Aliciajrez98
Nemesis
Level 26
God Stats
18W - 11L
1,853 SR
Queue Stats
255W - 152L
1,831 Elo+
Solo
Chernobog
Chernobog
Champote
Chernobog
Level 28
God Stats
50W - 38L
1,576 SR
Queue Stats
137W - 108L
1,643 Elo+
Solo
The Morrigan
The Morrigan
HoPO4
The Morrigan
Level 18
God Stats
8W - 6L
1,650 SR
Queue Stats
91W - 88L
1,544 Elo+
Solo
Ymir
Ymir
TheWallofTrump28
Ymir
Level 24
God Stats
9W - 2L
1,818 SR
Queue Stats
91W - 41L
1,828 Elo+
Solo
Apollo
Apollo
Yееzus
Apollo
Level 16
God Stats
18W - 8L
1,835 SR
Queue Stats
52W - 50L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,939
594
5,136
5,781
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Th0rn12331
Ao Kuang
9
1 / 2 / 1
5,414
541
2,880
6,365
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
8
1 / 4 / 1
5,280
528
2,410
5,027
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Zoferruco
Cupid
8
1 / 5 / 1
4,908
491
3,618
6,114
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
brutalone
Bacchus
7
1 / 3 / 2
4,794
479
1,650
7,467
3,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aliciajrez98
Nemesis
12
3 / 1 / 1
6,511
651
3,493
5,609
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Champote
Chernobog
11
3 / 2 / 7
6,289
629
6,457
5,430
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
HoPO4
The Morrigan
9
3 / 1 / 1
5,555
556
2,028
3,316
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 2
6,315
632
6,078
5,833
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Yееzus
Apollo
11
1 / 1 / 0
5,950
595
3,673
7,463
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
15
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Nemesis
Aliciajrez98
Nemesis
3
1
1
3.5
W
Chernobog
Champote
Chernobog
3
2
7
3.25
W
The Morrigan
HoPO4
The Morrigan
3
1
1
3.5
L
Ao Kuang
Th0rn12331
Ao Kuang
1
2
1
0.75
W
5
1
2
6
L
Ra
1
4
1
0.38
W
Apollo
Yееzus
Apollo
1
1
0
1
L
Cupid
Zoferruco
Cupid
1
5
1
0.3
L
Bacchus
brutalone
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
21,729
30,754
Taken
27,651
12,932
Mitigated
10,645
10,254
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,136
1,367
0
3,401
5,781
3,674
0
0
5,781
0
23,079
W
Nemesis
Aliciajrez98
Nemesis
3,493
1,523
0
2,420
5,609
2,015
0
1,357
4,166
0
39,291
W
Chernobog
Champote
Chernobog
6,457
4,604
0
1,674
5,430
1,609
128
1,753
3,677
0
32,136
W
The Morrigan
HoPO4
The Morrigan
2,028
310
0
250
3,316
973
678
2,165
999
19,341
0
L
Ao Kuang
Th0rn12331
Ao Kuang
2,880
725
0
2,476
6,365
3,319
0
1,286
5,079
22,846
6,726
W
6,078
2,476
0
879
5,833
3,596
0
1,039
4,794
27,122
0
L
Ra
2,410
383
23
1,033
5,027
1,145
200
1,292
3,735
22,879
0
W
Apollo
Yееzus
Apollo
3,673
2,306
0
3,981
7,463
2,452
1,054
232
6,881
0
27,251
L
Cupid
Zoferruco
Cupid
3,618
2,068
284
1,392
6,114
1,201
0
2,599
3,515
0
24,695
L
Bacchus
brutalone
Bacchus
1,650
217
0
1,645
7,467
3,593
0
2,929
4,538
4,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
30,620
216
Minions Killed
305
0
Camps Cleared
0
870,702
Distance Traveled
911,733
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,939
594
54
5
0
174,819
1
W
Nemesis
6,511
651
78
8
0
205,989
0
W
Chernobog
6,289
629
77
8
0
183,398
1
W
The Morrigan
5,555
556
40
4
0
179,006
2
L
Ao Kuang
5,414
541
56
6
0
175,928
3
W
Ymir
6,315
632
45
5
0
190,146
1
L
Ra
5,280
528
55
6
0
154,897
3
W
Apollo
5,950
595
65
7
0
153,194
2
L
Cupid
4,908
491
44
4
0
166,083
2
L
Bacchus
4,794
479
7
1
0
198,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role