Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IIJustriII
Sylvanus
Level 154
God Stats
3W - 2L
1,883 SR
Queue Stats
55W - 28L
1,804 Elo+
Party 1
Vulcan
Vulcan
King_FrG
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,839 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pablo55_gg
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,291 SR
Queue Stats
16W - 6L
1,720 Elo+
Party 1
Apollo
Apollo
viguinho__
Apollo
Level 156
God Stats
8W - 7L
1,681 SR
Queue Stats
65W - 36L
1,782 Elo+
Party 1
Team Averages
Level 128
1,571 SR
1,729 Elo+

VS

Team Averages
Level 89
1,534 SR
1,533 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Amitiros
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
BiggieFourFeet
Hachiman
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
592W - 590L
1,511 Elo+
Party 2
Vamana
Vamana
Oni Mac Daddy
Vamana
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 310L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VerysadCommunist
Cu Chulainn
Level 49
God Stats
6W - 3L
1,669 SR
Queue Stats
103W - 74L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 0
4,884
611
3,710
5,647
1,678
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
IIJustriII
Sylvanus
8
2 / 1 / 5
5,030
629
2,389
5,065
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
King_FrG
Vulcan
9
5 / 1 / 3
5,578
697
3,908
2,942
919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Pablo55_gg
Ah Muzen Cab
9
2 / 1 / 3
5,462
683
2,183
4,256
1,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
viguinho__
Apollo
10
5 / 0 / 5
5,968
746
3,964
4,741
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 3 / 1
4,771
596
2,586
4,523
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Amitiros
Awilix
7
1 / 2 / 1
4,382
548
2,036
4,488
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
6
0 / 3 / 1
3,945
493
1,069
3,435
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

4
0 / 4 / 0
3,354
419
817
3,634
1,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
VerysadCommunist
Cu Chulainn
9
2 / 3 / 0
5,271
659
4,558
7,925
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
5
5
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
King Arthur
 
King Arthur
2
3
1
0.83
L
Awilix
Amitiros
Awilix
1
2
1
0.75
L
Hachiman
0
3
1
0.17
W
Sylvanus
IIJustriII
Sylvanus
2
1
5
4.5
W
Vulcan
King_FrG
Vulcan
5
1
3
6.5
L
0
4
0
0
W
Ah Muzen Cab
Pablo55_gg
Ah Muzen Cab
2
1
3
3.5
L
Cu Chulainn
VerysadCommunist
Cu Chulainn
2
3
0
0.67
W
Apollo
viguinho__
Apollo
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
11,066
22,651
Taken
24,005
8,541
Mitigated
9,792
6,679
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,710
789
0
1,248
5,647
1,678
0
0
5,447
0
20,406
L
King Arthur
 
King Arthur
2,586
904
0
20
4,523
2,704
0
1,039
3,484
0
16,151
L
Awilix
Amitiros
Awilix
2,036
748
0
192
4,488
1,441
0
1,243
3,245
0
14,967
L
Hachiman
1,069
563
0
718
3,435
601
0
812
2,623
0
8,377
W
Sylvanus
IIJustriII
Sylvanus
2,389
664
686
2,447
5,065
3,181
62
0
5,040
12,575
0
W
Vulcan
King_FrG
Vulcan
3,908
1,366
0
514
2,942
919
308
0
2,867
20,595
0
L
817
257
0
195
3,634
1,279
0
2,033
1,601
0
4,687
W
Ah Muzen Cab
Pablo55_gg
Ah Muzen Cab
2,183
1,065
0
766
4,256
1,303
1,241
0
4,231
0
24,794
L
Cu Chulainn
VerysadCommunist
Cu Chulainn
4,558
893
0
3,050
7,925
3,767
0
1,170
6,755
0
25,690
W
Apollo
viguinho__
Apollo
3,964
2,097
0
1,018
4,741
1,460
709
0
4,666
0
30,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
21,723
210
Minions Killed
149
0
Camps Cleared
0
768,048
Distance Traveled
674,445
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,884
611
42
5
0
154,923
1
L
King Arthur
4,771
596
34
4
0
160,356
3
L
Awilix
4,382
548
26
3
0
171,417
0
L
Hachiman
3,945
493
15
2
0
116,444
1
W
Sylvanus
5,030
629
23
3
0
139,900
2
W
Vulcan
5,578
697
28
4
0
149,688
0
L
Vamana
3,354
419
9
1
0
73,670
1
W
Ah Muzen Cab
5,462
683
48
6
0
145,770
0
L
Cu Chulainn
5,271
659
65
8
0
152,558
0
W
Apollo
5,968
746
69
9
0
177,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role