Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sassii25
Cerberus
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
106W - 123L
1,510 Elo+
Solo
Hachiman
Hachiman
Stickay26
Hachiman
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
168W - 156L
1,497 Elo+
Solo
Set
Set
blxde_fxte
Set
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1
Artemis
Artemis
harleeplayzYT
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Team Averages
Level 16
1,457 SR
1,426 Elo+

VS

Team Averages
Level 18
1,562 SR
1,492 Elo+
Merlin
Merlin
ExorCist_J4nn3
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,445 Elo+
Solo
Thor
Thor
LonelyZombiee
Thor
Level 28
God Stats
10W - 10L
1,370 SR
Queue Stats
49W - 51L
1,400 Elo+
Solo
Danzaburou
Danzaburou
SKTL Crush
Danzaburou
Level 3
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 1L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
SKTL LEADER
Ratatoskr
Level 7
God Stats
19W - 3L
1,801 SR
Queue Stats
19W - 3L
1,727 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zXSlayerzXz
Cu Chulainn
Level 28
God Stats
5W - 2L
1,467 SR
Queue Stats
160W - 176L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 2 / 1
5,012
501
1,586
6,258
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sassii25
Cerberus
6
0 / 1 / 1
4,510
451
3,524
5,690
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Stickay26
Hachiman
7
0 / 3 / 0
4,180
418
894
4,008
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

4
1 / 4 / 1
4,025
403
1,100
2,868
699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
7
0 / 6 / 2
4,447
445
3,087
8,442
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,208
621
6,650
4,951
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 2
6,258
626
3,385
5,658
1,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SKTL Crush
Danzaburou
9
1 / 0 / 5
5,909
591
3,989
4,368
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ratatoskr
SKTL LEADER
Ratatoskr
10
4 / 0 / 2
6,051
605
3,651
5,012
2,536
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
zXSlayerzXz
Cu Chulainn
10
0 / 0 / 2
5,787
579
245
3,661
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
16
16
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
6
2
1
3.25
W
5
0
2
6
W
Danzaburou
SKTL Crush
Danzaburou
1
0
5
3.5
W
Ratatoskr
SKTL LEADER
Ratatoskr
4
0
2
5
L
Cerberus
Sassii25
Cerberus
0
1
1
0.5
L
Hachiman
Stickay26
Hachiman
0
3
0
0
L
1
4
1
0.38
L
Artemis
0
6
2
0.17
W
Cu Chulainn
zXSlayerzXz
Cu Chulainn
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,191
Damage
17,920
27,266
Taken
23,650
7,149
Mitigated
8,231
7,004
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,586
272
0
2,208
6,258
1,518
0
1,216
5,042
0
18,180
W
6,650
683
0
1,670
4,951
1,401
658
190
4,761
26,196
0
W
3,385
737
0
2,524
5,658
1,747
0
201
5,457
0
28,440
W
Danzaburou
SKTL Crush
Danzaburou
3,989
1,315
0
2,008
4,368
1,147
0
1,601
2,767
0
25,497
W
Ratatoskr
SKTL LEADER
Ratatoskr
3,651
1,259
0
1,675
5,012
2,536
0
1,532
3,480
0
22,808
L
Cerberus
Sassii25
Cerberus
3,524
199
0
1,484
5,690
2,016
0
315
5,375
10,520
0
L
Hachiman
Stickay26
Hachiman
894
580
0
1,076
4,008
589
0
0
4,008
0
11,990
L
1,100
513
0
0
2,868
699
0
1,268
1,600
0
2,764
L
Artemis
3,087
1,099
0
2,236
8,442
2,327
87
3,851
4,591
0
16,156
W
Cu Chulainn
zXSlayerzXz
Cu Chulainn
245
215
0
2,706
3,661
1,400
1,658
0
3,661
0
23,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
30,213
138
Minions Killed
258
0
Camps Cleared
0
755,366
Distance Traveled
855,764
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,012
501
46
5
0
155,811
0
W
Merlin
6,208
621
47
5
0
170,894
3
W
Thor
6,258
626
59
6
0
166,936
1
W
Danzaburou
5,909
591
53
5
0
180,350
1
W
Ratatoskr
6,051
605
48
5
0
190,190
4
L
Cerberus
4,510
451
25
3
0
204,540
2
L
Hachiman
4,180
418
26
3
0
139,996
2
L
Set
4,025
403
7
1
0
111,341
0
L
Artemis
4,447
445
34
3
0
143,678
0
W
Cu Chulainn
5,787
579
51
5
0
147,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role