Player Matchup

Tiamat
Tiamat
HolyVanoly
Tiamat
Level 26
God Stats
14W - 11L
1,319 SR
Queue Stats
68W - 44L
1,660 Elo+
Solo
Artemis
Artemis
Joker75412
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,546 Elo+
Solo
Set
Set
cadiaNuz
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,728 Elo+
Solo
Freya
Freya
kubasivi
Freya
Level 8
God Stats
31W - 28L
1,321 SR
Queue Stats
100W - 100L
1,436 Elo+
Solo
Apollo
Apollo
liljegrahn
Apollo
Level 15
God Stats
3W - 3L
1,666 SR
Queue Stats
46W - 32L
1,526 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,579 Elo+

VS

Team Averages
Level 22
1,615 SR
1,515 Elo+
Freya
Freya
DukemagBier
Freya
Level 18
God Stats
2W - 5L
1,815 SR
Queue Stats
14W - 20L
1,564 Elo+
Solo
Yemoja
Yemoja
Eoufig
Yemoja
Level 29
God Stats
34W - 22L
1,592 SR
Queue Stats
146W - 138L
1,464 Elo+
Solo
Poseidon
Poseidon
FussyLeaf557533
Poseidon
Level 30
God Stats
0W - 2L
1,266 SR
Queue Stats
48W - 49L
1,480 Elo+
Solo
Set
Set
PlumManatee5614
Set
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
8W - 9L
1,520 Elo+
Solo
Arachne
Arachne
TSM-THRAL
Arachne
Level 28
God Stats
5W - 1L
1,674 SR
Queue Stats
18W - 11L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HolyVanoly
Tiamat
20
17 / 1 / 8
13,644
620
29,941
16,223
19,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Joker75412
Artemis
14
1 / 11 / 4
9,230
420
4,802
12,032
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 9
9,113
414
3,800
12,905
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
kubasivi
Freya
18
13 / 1 / 7
11,949
543
10,936
15,733
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
liljegrahn
Apollo
17
4 / 3 / 8
10,866
494
12,025
15,069
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,060
457
5,937
16,459
7,861
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Eoufig
Yemoja
16
5 / 5 / 5
10,800
491
14,937
18,687
17,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
14
1 / 2 / 0
9,419
428
4,459
7,088
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 18 / 2
6,867
312
734
16,001
6,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TSM-THRAL
Arachne
16
12 / 5 / 1
10,942
497
18,595
26,882
11,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
36
Kills
21
21
Deaths
37
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Yemoja
Eoufig
Yemoja
5
5
5
1.5
L
Poseidon
1
2
0
0.5
W
Tiamat
HolyVanoly
Tiamat
17
1
8
21
W
Artemis
Joker75412
Artemis
1
11
4
0.27
L
0
18
2
0.06
L
Arachne
TSM-THRAL
Arachne
12
5
1
2.5
W
1
5
9
1.1
W
Freya
kubasivi
Freya
13
1
7
16.5
W
Apollo
liljegrahn
Apollo
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,504
Damage
44,662
71,962
Taken
85,117
38,656
Mitigated
46,185
29,709
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,937
2,292
0
4,640
16,459
7,861
991
6,242
10,117
49,925
0
L
Yemoja
Eoufig
Yemoja
14,937
1,385
1,736
1,981
18,687
17,722
1,599
6,428
12,084
53,815
0
L
Poseidon
4,459
857
0
1,087
7,088
2,443
0
5,099
1,614
50,921
0
W
Tiamat
HolyVanoly
Tiamat
29,941
3,473
0
7,698
16,223
19,520
1,988
5,121
10,706
115,506
0
W
Artemis
Joker75412
Artemis
4,802
2,386
0
521
12,032
3,506
830
3,371
8,661
0
28,502
L
734
164
0
298
16,001
6,289
0
9,038
6,738
0
6,987
L
Arachne
TSM-THRAL
Arachne
18,595
13,838
0
11,816
26,882
11,870
1,237
13,020
13,687
0
62,903
W
3,800
2,001
0
4,026
12,905
3,991
919
3,869
8,996
0
31,815
W
Freya
kubasivi
Freya
10,936
4,393
0
11,087
15,733
6,360
1,264
4,222
11,511
64,482
0
W
Apollo
liljegrahn
Apollo
12,025
7,518
0
6,377
15,069
5,279
4,870
8,314
6,755
0
69,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
48,088
515
Minions Killed
440
0
Camps Cleared
0
1,831,604
Distance Traveled
1,569,056
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,060
457
85
4
0
332,823
0
L
Yemoja
10,800
491
74
3
0
360,326
2
L
Poseidon
9,419
428
134
6
0
238,581
4
W
Tiamat
13,644
620
185
8
0
392,498
3
W
Artemis
9,230
420
54
2
0
295,496
0
L
Set
6,867
312
15
1
0
223,167
0
L
Arachne
10,942
497
132
6
0
414,159
2
W
Set
9,113
414
68
3
0
355,239
0
W
Freya
11,949
543
99
5
0
392,138
1
W
Apollo
10,866
494
109
5
0
396,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role