Player Matchup

Cerberus
Cerberus
Emirhan_Kayaduma
Cerberus
Level 29
God Stats
22W - 28L
1,480 SR
Queue Stats
114W - 138L
1,392 Elo+
Party 1
Anhur
Anhur
QuamoS1
Anhur
Level 27
God Stats
8W - 14L
1,332 SR
Queue Stats
95W - 110L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
Yuzuhira_Ogawa
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 3
Serqet
Serqet
libra_947
Serqet
Level 92
God Stats
16W - 18L
1,517 SR
Queue Stats
1,049W - 929L
1,520 Elo+
Party 3
Hades
Hades
xX_Aksibiza_Xx
Hades
Level 62
God Stats
158W - 150L
1,471 SR
Queue Stats
209W - 228L
1,380 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,425 Elo+

VS

Team Averages
Level 40
1,448 SR
1,504 Elo+
King Arthur
King Arthur
Dudge-Chong
King Arthur
Level 68
God Stats
13W - 15L
1,573 SR
Queue Stats
92W - 89L
1,411 Elo+
Party 2
Artio
Artio
Ironclad-Torb
Artio
Level 16
God Stats
6W - 11L
1,308 SR
Queue Stats
25W - 40L
1,280 Elo+
Party 2
Jing Wei
Jing Wei
KhalesFr
Jing Wei
Level 42
God Stats
14W - 23L
1,161 SR
Queue Stats
472W - 597L
1,894 Elo+
Solo
Fenrir
Fenrir
jimjamjb
Fenrir
Level 41
God Stats
4W - 11L
1,416 SR
Queue Stats
162W - 189L
1,520 Elo+
Solo
Nox
Nox
l 3ryptic l
Nox
Level 33
God Stats
1W - 1L
1,784 SR
Queue Stats
229W - 245L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,461
498
10,830
16,746
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
QuamoS1
Anhur
15
5 / 2 / 7
9,649
459
13,186
12,708
4,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 4 / 0
10,579
504
15,709
21,289
14,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
libra_947
Serqet
18
3 / 3 / 6
10,780
513
10,922
16,154
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 0 / 6
12,749
607
23,600
14,058
7,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dudge-Chong
King Arthur
16
4 / 1 / 3
10,182
485
13,949
26,300
22,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 1
8,051
383
7,268
24,763
13,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
KhalesFr
Jing Wei
13
1 / 9 / 3
8,022
382
6,759
17,905
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jimjamjb
Fenrir
16
5 / 2 / 2
9,976
475
11,165
17,241
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 1
9,385
447
8,093
14,698
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
12
12
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dudge-Chong
King Arthur
4
1
3
5.5
W
5
3
9
3.17
L
2
5
1
0.5
L
Jing Wei
KhalesFr
Jing Wei
1
9
3
0.28
W
Anhur
QuamoS1
Anhur
5
2
7
4.25
W
0
4
0
0
L
Fenrir
jimjamjb
Fenrir
5
2
2
3
L
0
7
1
0.07
W
Serqet
libra_947
Serqet
3
3
6
2
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,247
Damage
47,234
80,955
Taken
100,907
49,279
Mitigated
55,593
36,581
Healing
34,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dudge-Chong
King Arthur
13,949
760
135
13,756
26,300
22,968
0
2,140
23,507
0
59,095
W
10,830
731
1,198
6,600
16,746
15,088
72
5,399
11,347
46,209
0
L
7,268
536
2,738
7,886
24,763
13,225
0
13,014
11,749
34,514
0
L
Jing Wei
KhalesFr
Jing Wei
6,759
4,891
0
2,135
17,905
4,581
0
8,664
9,241
0
33,658
W
Anhur
QuamoS1
Anhur
13,186
5,527
0
3,533
12,708
4,838
602
2,281
10,427
0
59,216
W
15,709
3,242
0
9,127
21,289
14,759
1,204
1,054
19,483
0
79,086
L
Fenrir
jimjamjb
Fenrir
11,165
1,556
0
6,560
17,241
8,854
0
2,884
13,419
23
68,258
L
8,093
382
0
1,467
14,698
5,965
864
7,728
6,855
66,761
0
W
Serqet
libra_947
Serqet
10,922
2,624
0
4,074
16,154
6,877
0
1,412
14,542
0
80,796
W
23,600
1,574
1,324
10,725
14,058
7,717
1,394
5,238
8,772
101,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
45,616
603
Minions Killed
420
0
Camps Cleared
0
1,970,120
Distance Traveled
1,961,068
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,182
485
96
5
0
407,842
1
W
Cerberus
10,461
498
80
4
0
387,763
1
L
Artio
8,051
383
43
2
0
393,573
1
L
Jing Wei
8,022
382
46
2
0
360,122
7
W
Anhur
9,649
459
86
4
0
375,451
3
W
Ne Zha
10,579
504
150
7
0
390,795
1
L
Fenrir
9,976
475
108
5
0
437,916
1
L
Nox
9,385
447
127
6
0
361,615
0
W
Serqet
10,780
513
123
6
0
432,922
1
W
Hades
12,749
607
164
8
0
383,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role