Player Matchup

Bellona
Bellona
SirRealist1
Bellona
Level 28
God Stats
14W - 26L
1,578 SR
Queue Stats
461W - 496L
1,517 Elo+
Solo
Tiamat
Tiamat
StyFleR023
Tiamat
Level 16
God Stats
14W - 30L
1,392 SR
Queue Stats
31W - 71L
1,256 Elo+
Solo
Cthulhu
Cthulhu
TacoLover6765
Cthulhu
Level 15
God Stats
62W - 66L
1,227 SR
Queue Stats
1,316W - 1,292L
1,420 Elo+
Solo
Ra
Ra
Yautja84
Ra
Level 11
God Stats
5W - 7L
1,376 SR
Queue Stats
12W - 14L
1,523 Elo+
Solo
Chang'e
Chang'e
geohkraft
Chang'e
Level 12
God Stats
89W - 78L
1,545 SR
Queue Stats
343W - 369L
1,495 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,442 Elo+

VS

Team Averages
Level 19
1,460 SR
1,323 Elo+
Cupid
Cupid
God5990
Cupid
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,455 Elo+
Solo
Neith
Neith
Ouroboros76
Neith
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 24L
1,145 Elo+
Solo
Kukulkan
Kukulkan
PVP8159
Kukulkan
Level 6
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 3L
1,081 Elo+
Solo
Sun Wukong
Sun Wukong
Ryuk_agiota
Sun Wukong
Level 17
God Stats
9W - 15L
1,384 SR
Queue Stats
22W - 41L
1,330 Elo+
Solo
Hel
Hel
o0DragonKing0o
Hel
Level 25
God Stats
13W - 16L
1,679 SR
Queue Stats
170W - 136L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SirRealist1
Bellona
17
8 / 7 / 4
11,926
1,084
18,799
18,931
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
StyFleR023
Tiamat
15
0 / 16 / 3
9,223
838
1,106
19,410
8,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
3 / 7 / 5
10,479
953
14,682
29,106
25,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 7
10,497
954
10,305
14,075
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
geohkraft
Chang'e
17
1 / 1 / 6
10,844
986
5,912
14,814
7,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

52

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
God5990
Cupid
20
19 / 0 / 11
14,447
1,313
42,760
16,254
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 18
11,462
1,042
8,390
10,690
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PVP8159
Kukulkan
16
0 / 4 / 15
9,977
907
2,143
5,957
3,001
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Ryuk_agiota
Sun Wukong
17
2 / 2 / 14
10,980
998
8,481
9,750
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 4 / 14
12,933
1,176
23,552
13,072
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
13
Kills
37
37
Deaths
13
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cupid
God5990
Cupid
19
0
11
24.5
W
3
3
18
4
W
Kukulkan
PVP8159
Kukulkan
0
4
15
1.88
W
Sun Wukong
Ryuk_agiota
Sun Wukong
2
2
14
4.5
L
Bellona
SirRealist1
Bellona
8
7
4
1.43
L
Tiamat
StyFleR023
Tiamat
0
16
3
0.09
L
Cthulhu
3
7
5
0.79
L
1
6
7
0.75
L
Chang'e
geohkraft
Chang'e
1
1
6
4
W
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,804
Damage
85,326
96,336
Taken
55,723
58,319
Mitigated
26,407
11,660
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
God5990
Cupid
42,760
29,875
171
5,624
16,254
7,527
0
10,329
5,925
0
75,546
W
8,390
4,084
0
1,127
10,690
5,457
0
8,416
2,274
0
27,127
W
Kukulkan
PVP8159
Kukulkan
2,143
757
0
0
5,957
3,001
0
1,046
4,911
5,490
0
W
Sun Wukong
Ryuk_agiota
Sun Wukong
8,481
1,579
0
293
9,750
4,459
0
7,167
2,583
0
18,413
L
Bellona
SirRealist1
Bellona
18,799
7,721
135
2,763
18,931
10,304
0
7,216
11,471
436
24,364
L
Tiamat
StyFleR023
Tiamat
1,106
546
0
350
19,410
8,445
0
5,130
14,060
10,061
0
L
Cthulhu
14,682
819
159
2,571
29,106
25,464
0
4,151
24,763
33,174
0
L
10,305
1,312
307
14
14,075
6,166
0
2,665
11,302
33,794
0
L
Chang'e
geohkraft
Chang'e
5,912
953
2,723
2,638
14,814
7,940
0
5,641
9,045
44,372
0
W
23,552
1,205
3,823
4,875
13,072
5,963
0
5,477
7,595
42,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
59,799
180
Minions Killed
201
4
Camps Cleared
3
955,854
Distance Traveled
892,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,447
1,313
87
8
1
204,421
0
W
Neith
11,462
1,042
44
4
1
176,437
0
W
Kukulkan
9,977
907
10
1
0
115,388
0
W
Sun Wukong
10,980
998
13
1
1
196,234
0
L
Bellona
11,926
1,084
12
1
3
192,482
1
L
Tiamat
9,223
838
14
1
0
146,617
0
L
Cthulhu
10,479
953
28
3
1
220,046
0
L
Ra
10,497
954
66
6
0
202,136
0
L
Chang'e
10,844
986
60
5
0
194,573
0
W
Hel
12,933
1,176
47
4
0
199,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role