Player Matchup

Athena
Athena
Diego Monteiro1
Athena
Level 98
God Stats
13W - 15L
1,508 SR
Queue Stats
62W - 68L
1,436 Elo+
Solo
Chang'e
Chang'e
DiogoXavier
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
L3ND4R1O
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,479 Elo+

VS

Team Averages
Level 74
1,375 SR
1,490 Elo+
Hercules
Hercules
GustTiger
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,382 Elo+
Solo
Medusa
Medusa
Zadoki
Medusa
Level 129
God Stats
0W - 2L
1,126 SR
Queue Stats
34W - 27L
1,588 Elo+
Solo
Nox
Nox
tellxme
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
11,118
654
5,089
14,837
14,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
DiogoXavier
Chang'e
15
2 / 4 / 4
10,953
644
6,479
14,230
6,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
L3ND4R1O
Hou Yi
16
4 / 0 / 2
11,550
679
15,426
14,459
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GustTiger
Hercules
12
1 / 1 / 4
9,592
564
4,745
14,249
13,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Zadoki
Medusa
14
4 / 4 / 1
10,753
633
13,185
11,882
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
13
0 / 1 / 5
9,848
579
10,261
5,558
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
5
5
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Chang'e
DiogoXavier
Chang'e
2
4
4
1
L
Hercules
GustTiger
Hercules
1
1
4
3
W
Hou Yi
L3ND4R1O
Hou Yi
4
0
2
5
L
Medusa
Zadoki
Medusa
4
4
1
1.13
L
Nox
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
28,191
43,526
Taken
31,689
27,441
Mitigated
20,764
15,799
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,089
472
0
3,756
14,837
14,283
11
4,431
10,406
18,096
0
W
Chang'e
DiogoXavier
Chang'e
6,479
557
2,884
3,961
14,230
6,103
682
3,251
10,979
56,020
0
L
Hercules
GustTiger
Hercules
4,745
1,355
0
3,826
14,249
13,090
0
6,109
8,140
498
12,513
W
Hou Yi
L3ND4R1O
Hou Yi
15,426
6,761
0
5,198
14,459
7,055
2,904
3,688
10,771
0
89,813
L
Medusa
Zadoki
Medusa
13,185
5,328
0
3,149
11,882
5,260
1,225
4,015
7,867
0
61,472
L
Nox
10,261
819
0
408
5,558
2,414
124
1,489
4,069
51,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
30,193
236
Minions Killed
190
0
Camps Cleared
0
945,389
Distance Traveled
871,964
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,118
654
33
2
0
358,373
3
W
Chang'e
10,953
644
87
5
0
303,881
0
L
Hercules
9,592
564
15
1
0
293,529
5
W
Hou Yi
11,550
679
116
7
0
283,135
4
L
Medusa
10,753
633
82
5
0
311,953
7
L
Nox
9,848
579
93
5
0
266,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role