Player Matchup

Set
Set
GuiltyChampion
Set
Level 28
God Stats
25W - 35L
1,444 SR
Queue Stats
728W - 811L
1,295 Elo+
Solo
Ares
Ares
MEGAX2317
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Teilnehmer
Olorun
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zosia30099634
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Thor
Thor
fikiwiki8
Thor
Level 10
God Stats
0W - 1L
973 SR
Queue Stats
0W - 8L
947 Elo+
Solo
Team Averages
Level 9
1,383 SR
1,290 Elo+

VS

Team Averages
Level 16
1,534 SR
1,213 Elo+
Izanami
Izanami
BMG190
Izanami
Level 18
God Stats
2W - 1L
1,747 SR
Queue Stats
63W - 74L
1,238 Elo+
Party 1
Apollo
Apollo
Harribo_14
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,335 Elo+
Party 1
Mercury
Mercury
J45_arm-starker6
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,030 Elo+
Solo
Hera
Hera
MLP_Marius
Hera
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 64L
1,229 Elo+
Party 1
Scylla
Scylla
marlonomon
Scylla
Level 15
God Stats
42W - 35L
1,425 SR
Queue Stats
44W - 46L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 1
12,254
557
20,861
23,533
16,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
3
0 / 2 / 0
6,101
277
263
2,357
758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Teilnehmer
Olorun
18
2 / 5 / 4
10,839
493
7,779
14,940
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
7
1 / 14 / 3
7,267
330
2,415
11,281
3,394
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Thor
5
0 / 7 / 0
6,048
275
396
8,394
2,042

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMG190
Izanami
18
5 / 4 / 11
12,185
554
11,235
13,961
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Harribo_14
Apollo
16
3 / 3 / 3
10,515
478
5,432
10,245
3,970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 9 / 2
9,967
453
7,217
15,074
4,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

13
8 / 4 / 7
10,232
465
7,794
9,075
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
marlonomon
Scylla
15
6 / 2 / 15
10,925
497
12,362
9,800
2,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
20
Kills
30
32
Deaths
22
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
BMG190
Izanami
5
4
11
2.63
L
17
4
1
4.38
W
Apollo
Harribo_14
Apollo
3
3
3
1.5
W
8
9
2
1
L
Ares
0
2
0
0
W
8
4
7
2.88
L
Olorun
Teilnehmer
Olorun
2
5
4
0.8
L
Guan Yu
1
14
3
0.18
L
Thor
0
7
0
0
W
Scylla
marlonomon
Scylla
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,714
Damage
44,040
60,505
Taken
58,155
27,846
Mitigated
19,281
11,773
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BMG190
Izanami
11,235
9,343
366
4,399
13,961
4,950
451
1,876
12,085
0
89,776
L
20,861
11,939
0
7,139
23,533
16,317
1,496
7,381
16,152
0
72,584
W
Apollo
Harribo_14
Apollo
5,432
3,794
467
426
10,245
3,970
4,361
738
9,507
0
57,227
W
7,217
4,430
0
2,570
15,074
4,936
2,086
3,365
11,709
0
34,459
L
Ares
263
94
0
36
2,357
758
0
201
2,156
1,995
0
W
7,794
4,047
743
1,460
9,075
2,432
3,203
676
8,399
28,217
0
L
Olorun
Teilnehmer
Olorun
7,779
2,739
134
4,439
14,940
5,335
989
4,104
10,836
69,305
0
L
Guan Yu
2,415
1,355
0
25
11,281
3,394
140
6,071
5,210
0
7,721
L
Thor
396
41
0
0
8,394
2,042
0
2,399
5,995
0
2,262
W
Scylla
marlonomon
Scylla
12,362
3,498
619
2,890
9,800
2,993
3,932
1,387
8,413
49,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
53,824
232
Minions Killed
408
0
Camps Cleared
0
1,117,893
Distance Traveled
1,696,373
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,185
554
144
7
0
358,577
0
L
Set
12,254
557
89
4
0
336,478
1
W
Apollo
10,515
478
100
5
0
343,520
0
W
Mercury
9,967
453
47
2
0
397,342
2
L
Ares
6,101
277
4
0
0
81,287
1
W
Hera
10,232
465
53
2
0
261,125
0
L
Olorun
10,839
493
128
6
0
378,796
0
L
Guan Yu
7,267
330
9
0
0
190,190
0
L
Thor
6,048
275
2
0
0
131,142
0
W
Scylla
10,925
497
64
3
0
335,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role