Player Matchup

Ra
Ra
Gold III
IdioticPain
Ra
Gold III
Level 139
God Stats
4W - 4L
1,777 SR
Queue Stats
403W - 410L
1,396 MMR
Solo
Tyr
Tyr
Gold IV
Krigsmaskin1
Tyr
Gold IV
Level 145
God Stats
28W - 28L
1,533 SR
Queue Stats
330W - 353L
1,307 MMR
Party 1
Vamana
Vamana
Gold IV
ShockW7ve
Vamana
Gold IV
Level 141
God Stats
344W - 295L
1,620 SR
Queue Stats
1,371W - 1,394L
1,368 MMR
Solo
Skadi
Skadi
Gold V
Twisted Abuse
Skadi
Gold V
Level 149
God Stats
14W - 6L
1,707 SR
Queue Stats
245W - 239L
1,442 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
brandon_burger
Baron Samedi
Gold III
Level 132
God Stats
1W - 2L
1,313 SR
Queue Stats
223W - 218L
1,415 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,590 SR
1,386 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,614 SR
1,386 MMR
Aphrodite
Aphrodite
Gold V
Advanceheals
Aphrodite
Gold V
Level 96
God Stats
58W - 27L
1,614 SR
Queue Stats
121W - 123L
1,355 MMR
Solo
Cerberus
Cerberus
Gold II
Buttlescutt
Cerberus
Gold II
Level 142
God Stats
14W - 14L
1,527 SR
Queue Stats
325W - 316L
1,389 MMR
Solo
Ares
Ares
Gold I
CsTuMyy
Ares
Gold I
Level 158
God Stats
11W - 11L
1,865 SR
Queue Stats
291W - 291L
1,419 MMR
Solo
Anhur
Anhur
Gold IV
nV_BLaK
Anhur
Gold IV
Level 146
God Stats
5W - 2L
1,506 SR
Queue Stats
24W - 21L
1,414 MMR
Solo
Bastet
Bastet
Gold IV
randalf2018
Bastet
Gold IV
Level 121
God Stats
11W - 13L
1,556 SR
Queue Stats
708W - 720L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
14,484
499
21,168
19,857
9,712
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 9 / 5
12,322
425
14,352
26,522
21,005
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
ShockW7ve
Vamana
20
3 / 7 / 4
13,418
463
16,104
33,487
23,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 4 / 4
14,546
502
14,963
16,912
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
brandon_burger
Baron Samedi
20
3 / 5 / 5
14,865
513
19,100
22,550
18,739
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ApolloSetJanusCu ChulainnDanzaburou

VS

Bans
Nu WaFenrirScyllaCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Advanceheals
Aphrodite
20
4 / 3 / 12
15,079
520
17,476
17,526
10,371
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Buttlescutt
Cerberus
20
4 / 4 / 11
16,828
580
16,108
29,835
38,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
CsTuMyy
Ares
20
6 / 3 / 12
15,189
524
15,726
34,875
47,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
nV_BLaK
Anhur
20
4 / 6 / 3
16,752
578
12,372
22,872
12,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
20
9 / 7 / 9
14,853
512
19,930
26,534
11,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
23
Kills
27
27
Deaths
23
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Advanceheals
Aphrodite
4
3
12
3.33
W
Cerberus
Buttlescutt
Cerberus
4
4
11
2.38
W
Ares
CsTuMyy
Ares
6
3
12
4
L
4
2
7
3.75
L
5
9
5
0.83
L
Vamana
ShockW7ve
Vamana
3
7
4
0.71
L
8
4
4
2.5
L
Baron Samedi
brandon_burger
Baron Samedi
3
5
5
1.1
W
Anhur
nV_BLaK
Anhur
4
6
3
0.92
W
Bastet
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,687
Damage
81,612
119,328
Taken
131,642
78,915
Mitigated
120,307
39,074
Healing
60,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Advanceheals
Aphrodite
17,476
988
16,574
11,738
17,526
10,371
1,072
4,851
12,500
112,492
0
W
Cerberus
Buttlescutt
Cerberus
16,108
573
0
13,413
29,835
38,604
425
15,273
13,694
122,376
0
W
Ares
CsTuMyy
Ares
15,726
144
0
5,851
34,875
47,646
35
9,676
24,689
30,417
0
L
21,168
1,248
4,639
9,865
19,857
9,712
844
7,904
11,661
137,039
0
L
14,352
1,491
0
5,193
26,522
21,005
658
12,174
13,904
0
58,616
L
Vamana
ShockW7ve
Vamana
16,104
11,581
0
7,978
33,487
23,244
740
12,398
20,771
0
111,021
L
14,963
8,352
0
4,890
16,912
6,215
5,172
4,472
12,376
0
100,085
L
Baron Samedi
brandon_burger
Baron Samedi
19,100
1,384
109
6,400
22,550
18,739
417
11,199
11,306
106,336
0
W
Anhur
nV_BLaK
Anhur
12,372
5,694
0
7,364
22,872
12,282
6,770
3,508
19,320
0
149,186
W
Bastet
19,930
7,239
0
5,821
26,534
11,404
3,376
9,155
17,059
0
78,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,635
Gold Earned
78,701
794
Minions Killed
730
0
Camps Cleared
0
2,583,200
Distance Traveled
2,766,628
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,079
520
179
6
0
567,496
10
W
Cerberus
16,828
580
232
8
0
521,019
5
W
Ares
15,189
524
21
1
0
586,781
6
L
Ra
14,484
499
207
7
0
587,657
3
L
Tyr
12,322
425
66
2
0
545,914
2
L
Vamana
13,418
463
143
5
0
544,444
5
L
Skadi
14,546
502
168
6
0
461,309
8
L
Baron Samedi
14,865
513
210
7
0
443,876
0
W
Anhur
16,752
578
215
7
0
495,662
5
W
Bastet
14,853
512
83
3
0
595,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role