Player Matchup

Neith
Neith
CeeJRedux
Neith
Level 28
God Stats
3W - 3L
1,569 SR
Queue Stats
86W - 93L
1,591 Elo+
Solo
Tiamat
Tiamat
hunterth17playz
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
mudgrunt21
Hel
Level 14
God Stats
1W - 3L
1,358 SR
Queue Stats
10W - 14L
1,311 Elo+
Solo
Ao Kuang
Ao Kuang
struppig_Grimm
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,241 Elo+
Solo
Heimdallr
Heimdallr
sylvesterBoss
Heimdallr
Level 7
God Stats
3W - 1L
1,301 SR
Queue Stats
11W - 17L
1,618 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,452 Elo+

VS

Team Averages
Level 10
1,551 SR
1,323 Elo+
Vulcan
Vulcan
Gamertgger
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Solo
Ymir
Ymir
GenGuster
Ymir
Level 22
God Stats
18W - 11L
1,757 SR
Queue Stats
32W - 29L
1,571 Elo+
Solo
Medusa
Medusa
ZoinksAVampire
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,460 Elo+
Solo
Ra
Ra
irx-3z
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,206 Elo+
Solo
Kukulkan
Kukulkan
k2nedy
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeeJRedux
Neith
18
8 / 7 / 1
12,431
1,036
20,486
18,860
8,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 6
10,430
869
11,213
17,739
16,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 10 / 5
10,951
913
7,747
22,840
10,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
16
0 / 8 / 2
10,030
836
3,420
19,074
8,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
sylvesterBoss
Heimdallr
17
1 / 12 / 7
11,165
930
11,018
26,549
11,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gamertgger
Vulcan
17
1 / 9 / 12
10,927
911
3,150
12,401
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
20
18 / 0 / 20
16,274
1,356
31,583
20,082
26,772
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 1 / 15
13,618
1,135
17,175
7,426
4,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
2 / 1 / 26
12,832
1,069
14,647
12,890
9,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
k2nedy
Kukulkan
20
17 / 0 / 18
15,118
1,260
32,139
9,223
5,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
11
Kills
42
42
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Neith
CeeJRedux
Neith
8
7
1
1.21
W
Vulcan
Gamertgger
Vulcan
1
9
12
0.78
W
Ymir
18
0
20
28
W
4
1
15
11.5
L
0
5
6
0.6
W
Ra
2
1
26
15
W
Kukulkan
k2nedy
Kukulkan
17
0
18
26
L
2
10
5
0.45
L
Ao Kuang
0
8
2
0.13
L
Heimdallr
sylvesterBoss
Heimdallr
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,884
Damage
98,694
105,062
Taken
62,022
55,869
Mitigated
52,413
13,696
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CeeJRedux
Neith
20,486
13,946
0
1,140
18,860
8,542
0
13,451
5,384
0
59,616
W
Vulcan
Gamertgger
Vulcan
3,150
1,279
0
350
12,401
7,232
0
5,112
7,289
8,172
0
W
Ymir
31,583
9,264
0
3,858
20,082
26,772
0
7,445
12,637
42,845
0
W
17,175
7,491
0
744
7,426
4,026
0
1,199
6,227
0
60,639
L
11,213
2,266
0
2,701
17,739
16,227
0
13,657
3,957
21,421
0
W
Ra
14,647
2,419
3,704
5,062
12,890
9,305
0
5,697
7,193
34,844
0
W
Kukulkan
k2nedy
Kukulkan
32,139
2,601
0
1,358
9,223
5,078
0
2,927
6,296
60,051
0
L
7,747
1,211
3,357
3,419
22,840
10,667
0
18,200
4,540
25,947
0
L
Ao Kuang
3,420
959
0
1,650
19,074
8,453
0
15,099
3,638
8,927
0
L
Heimdallr
sylvesterBoss
Heimdallr
11,018
5,620
0
1,429
26,549
11,980
0
20,525
6,024
0
36,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
68,769
194
Minions Killed
265
2
Camps Cleared
16
983,592
Distance Traveled
1,094,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,431
1,036
78
7
1
199,417
0
W
Vulcan
10,927
911
17
1
0
125,127
1
W
Ymir
16,274
1,356
22
2
0
254,581
0
W
Medusa
13,618
1,135
86
7
15
215,105
0
L
Tiamat
10,430
869
22
2
0
189,020
0
W
Ra
12,832
1,069
57
5
0
246,505
1
W
Kukulkan
15,118
1,260
83
7
1
252,811
0
L
Hel
10,951
913
36
3
0
206,569
0
L
Ao Kuang
10,030
836
13
1
1
184,523
1
L
Heimdallr
11,165
930
45
4
0
204,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role