Player Matchup

Da Ji
Da Ji
MaTTin093
Da Ji
Level 77
God Stats
3W - 5L
1,354 SR
Queue Stats
13W - 52L
1,132 Elo+
Party 2
Anubis
Anubis
MrZandar
Anubis
Level 29
God Stats
4W - 8L
1,383 SR
Queue Stats
10W - 44L
1,178 Elo+
Party 2
Chaac
Chaac
WUT_BBro04
Chaac
Level 104
God Stats
13W - 8L
1,619 SR
Queue Stats
76W - 71L
1,448 Elo+
Solo
Danzaburou
Danzaburou
a_nonymous_gh
Danzaburou
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 59L
1,229 Elo+
Party 2
Athena
Athena
mahan_38297
Athena
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
14W - 45L
1,182 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,234 Elo+

VS

Team Averages
Level 49
1,456 SR
1,370 Elo+
Tiamat
Tiamat
JGGRKNOT reborn
Tiamat
Level 20
God Stats
0W - 2L
1,133 SR
Queue Stats
3W - 6L
1,363 Elo+
Party 1
Cerberus
Cerberus
Mikato Ly
Cerberus
Level 49
God Stats
12W - 13L
1,228 SR
Queue Stats
493W - 503L
1,368 Elo+
Party 3
Ravana
Ravana
Zepxj Ly
Ravana
Level 45
God Stats
2W - 4L
1,698 SR
Queue Stats
92W - 108L
1,330 Elo+
Party 3
Amaterasu
Amaterasu
centaurbabe
Amaterasu
Level 84
God Stats
5W - 2L
1,722 SR
Queue Stats
360W - 398L
1,428 Elo+
Solo
Xbalanque
Xbalanque
hurkashank
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MaTTin093
Da Ji
15
4 / 3 / 5
9,785
489
8,441
14,062
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MrZandar
Anubis
16
5 / 2 / 3
10,218
511
7,569
9,143
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
7 / 2 / 2
10,872
544
12,517
16,020
21,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
a_nonymous_gh
Danzaburou
16
5 / 3 / 6
10,538
527
13,912
12,307
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
6 / 2 / 10
10,549
527
8,339
12,938
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,673
484
8,267
12,110
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mikato Ly
Cerberus
13
2 / 6 / 4
8,350
418
6,379
21,580
10,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Zepxj Ly
Ravana
16
8 / 3 / 1
10,620
531
13,672
14,170
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
centaurbabe
Amaterasu
14
0 / 7 / 0
8,612
431
5,336
15,669
13,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
hurkashank
Xbalanque
13
0 / 6 / 3
8,026
401
6,282
13,983
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
27
Kills
11
12
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Da Ji
MaTTin093
Da Ji
4
3
5
2.17
L
Cerberus
Mikato Ly
Cerberus
2
6
4
0.67
W
Anubis
MrZandar
Anubis
5
2
3
3.25
W
Chaac
7
2
2
4
L
Ravana
Zepxj Ly
Ravana
8
3
1
2.83
W
Danzaburou
a_nonymous_gh
Danzaburou
5
3
6
2.67
L
Amaterasu
centaurbabe
Amaterasu
0
7
0
0
L
Xbalanque
hurkashank
Xbalanque
0
6
3
0.25
W
Athena
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,778
Damage
39,936
64,470
Taken
77,512
47,967
Mitigated
40,721
23,345
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
290
111
3,904
12,110
5,372
287
5,037
7,048
53,849
0
W
Da Ji
MaTTin093
Da Ji
8,441
1,532
0
3,870
14,062
5,512
0
2,788
11,274
0
47,362
L
Cerberus
Mikato Ly
Cerberus
6,379
474
0
7,548
21,580
10,193
0
4,679
16,901
37,736
0
W
Anubis
MrZandar
Anubis
7,569
740
0
3,117
9,143
4,421
395
5,115
4,028
49,701
0
W
Chaac
12,517
2,800
0
6,353
16,020
21,924
790
0
16,020
0
62,330
L
Ravana
Zepxj Ly
Ravana
13,672
4,726
796
5,150
14,170
7,110
597
2,438
11,679
0
64,689
W
Danzaburou
a_nonymous_gh
Danzaburou
13,912
5,478
0
6,102
12,307
4,633
2,357
3,492
8,815
0
68,639
L
Amaterasu
centaurbabe
Amaterasu
5,336
3,370
0
2,536
15,669
13,509
600
915
14,163
0
44,066
L
Xbalanque
hurkashank
Xbalanque
6,282
2,902
0
4,727
13,983
4,537
616
2,839
11,144
0
46,990
W
Athena
8,339
2,382
563
3,340
12,938
11,477
147
3,251
9,687
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
45,281
455
Minions Killed
454
0
Camps Cleared
0
1,839,144
Distance Traveled
1,769,172
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,673
484
92
5
0
349,796
0
W
Da Ji
9,785
489
72
4
0
400,957
5
L
Cerberus
8,350
418
88
4
0
337,899
5
W
Anubis
10,218
511
99
5
0
355,938
2
W
Chaac
10,872
544
108
5
0
365,620
0
L
Ravana
10,620
531
99
5
0
402,767
2
W
Danzaburou
10,538
527
132
7
0
330,714
2
L
Amaterasu
8,612
431
83
4
0
348,915
3
L
Xbalanque
8,026
401
92
5
0
329,795
6
W
Athena
10,549
527
44
2
0
385,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role