Player Matchup

Cernunnos
Cernunnos
McHickDrip
Cernunnos
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
488W - 471L
1,548 Elo+
Solo
Scylla
Scylla
O0ooOpS
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RumpassBunz
Mulan
Level 157
God Stats
7W - 5L
1,499 SR
Queue Stats
366W - 362L
1,515 Elo+
Solo
Thoth
Thoth
Wicked Uno
Thoth
Level 155
God Stats
5W - 8L
1,595 SR
Queue Stats
363W - 336L
1,569 Elo+
Solo
Bakasura
Bakasura
iZhakiGhost
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,526 Elo+

VS

Team Averages
Level 120
1,571 SR
1,496 Elo+
Mercury
Mercury
Boufmiaou
Mercury
Level 155
God Stats
5W - 7L
1,651 SR
Queue Stats
393W - 400L
1,435 Elo+
Solo
Arachne
Arachne
Samuelsosa2003
Arachne
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,684 Elo+
Solo
Jing Wei
Jing Wei
XFORTINOX
Jing Wei
Level 127
God Stats
3W - 2L
1,703 SR
Queue Stats
187W - 185L
1,619 Elo+
Solo
Fenrir
Fenrir
YiGerb
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,298 Elo+
Solo
Ne Zha
Ne Zha
l IM FLUFF l
Ne Zha
Level 122
God Stats
7W - 5L
1,500 SR
Queue Stats
243W - 250L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
McHickDrip
Cernunnos
17
2 / 6 / 10
10,063
592
16,640
22,739
12,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
O0ooOpS
Scylla
19
7 / 7 / 6
11,876
699
13,615
17,302
11,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 6 / 13
11,454
674
12,438
30,304
37,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
19
3 / 5 / 12
11,132
655
13,763
13,365
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iZhakiGhost
Bakasura
19
5 / 9 / 11
11,714
689
10,358
23,459
12,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boufmiaou
Mercury
19
1 / 6 / 19
11,488
676
13,507
15,340
7,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 6 / 11
13,662
804
24,957
21,999
11,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
XFORTINOX
Jing Wei
19
3 / 2 / 16
11,476
675
15,999
14,621
6,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
YiGerb
Fenrir
19
6 / 5 / 15
12,584
740
16,143
20,715
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
20
8 / 1 / 18
13,072
769
25,308
13,400
7,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
17
Kills
33
33
Deaths
20
52
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boufmiaou
Mercury
1
6
19
1.75
L
Cernunnos
McHickDrip
Cernunnos
2
6
10
1.17
L
Scylla
O0ooOpS
Scylla
7
7
6
1.43
L
0
6
13
1.08
W
15
6
11
3.42
L
Thoth
3
5
12
1.8
W
Jing Wei
XFORTINOX
Jing Wei
3
2
16
5.5
W
Fenrir
YiGerb
Fenrir
6
5
15
2.7
L
Bakasura
iZhakiGhost
Bakasura
5
9
11
1.17
W
Ne Zha
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,814
Damage
95,914
107,169
Taken
86,075
81,218
Mitigated
59,852
29,989
Healing
41,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boufmiaou
Mercury
13,507
5,053
3,865
3,560
15,340
7,804
1,377
6,511
8,689
0
31,077
L
Cernunnos
McHickDrip
Cernunnos
16,640
5,499
1,555
7,090
22,739
12,837
365
598
22,141
0
36,704
L
Scylla
O0ooOpS
Scylla
13,615
654
1,427
2,787
17,302
11,793
0
145
17,157
42,726
0
L
12,438
1,491
67
8,028
30,304
37,957
42
169
30,135
0
30,578
W
24,957
14,153
2,936
9,697
21,999
11,028
790
7,160
14,062
0
38,240
L
Thoth
13,763
657
915
1,574
13,365
6,249
0
261
13,104
29,165
0
W
Jing Wei
XFORTINOX
Jing Wei
15,999
10,246
2,069
6,303
14,621
6,805
2,731
4,256
10,225
0
45,563
W
Fenrir
YiGerb
Fenrir
16,143
2,949
2,009
3,789
20,715
26,512
631
6,169
13,581
2,072
18,649
L
Bakasura
iZhakiGhost
Bakasura
10,358
7,865
2,346
4,200
23,459
12,382
0
546
22,913
0
12,152
W
Ne Zha
25,308
3,385
2,407
4,856
13,400
7,703
1,062
3,282
10,048
0
50,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
62,282
216
Minions Killed
168
0
Camps Cleared
0
1,240,956
Distance Traveled
1,654,884
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,488
676
42
2
0
356,576
4
L
Cernunnos
10,063
592
41
2
0
235,964
0
L
Scylla
11,876
699
56
3
0
232,306
0
L
Mulan
11,454
674
43
3
0
225,181
2
W
Arachne
13,662
804
23
1
0
324,820
0
L
Thoth
11,132
655
45
3
0
262,691
1
W
Jing Wei
11,476
675
56
3
0
303,454
2
W
Fenrir
12,584
740
8
0
0
309,800
0
L
Bakasura
11,714
689
31
2
0
284,814
0
W
Ne Zha
13,072
769
39
2
0
360,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role