Player Matchup

Medusa
Medusa
BeeTee
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dragon666Devil1
Amaterasu
Level 128
God Stats
1W - 5L
1,189 SR
Queue Stats
503W - 498L
1,455 Elo+
Solo
Horus
Horus
M4j000PL
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SpartanecRW
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheHellRage
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,438 SR
1,491 Elo+

VS

Team Averages
Level 78
1,394 SR
1,413 Elo+
Vamana
Vamana
HoopsKURWIX
Vamana
Level 86
God Stats
39W - 30L
1,647 SR
Queue Stats
112W - 106L
1,525 Elo+
Party 1
Tiamat
Tiamat
NikiParcva
Tiamat
Level 93
God Stats
14W - 21L
1,189 SR
Queue Stats
160W - 171L
1,469 Elo+
Solo
Ymir
Ymir
Sercasbe
Ymir
Level 57
God Stats
16W - 7L
1,318 SR
Queue Stats
160W - 154L
1,102 Elo+
Solo
Fenrir
Fenrir
Sylens
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
neouae
Freya
Level 67
God Stats
4W - 10L
1,315 SR
Queue Stats
264W - 288L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeeTee
Medusa
14
7 / 2 / 4
9,083
568
14,709
12,922
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Dragon666Devil1
Amaterasu
11
0 / 5 / 1
6,773
423
4,315
13,887
6,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
M4j000PL
Horus
12
3 / 5 / 9
8,142
509
5,126
11,850
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
SpartanecRW
Poseidon
16
3 / 1 / 0
9,134
571
4,633
7,818
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 1
7,151
447
8,183
8,189
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
5 / 1 / 1
8,975
561
9,738
15,312
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
NikiParcva
Tiamat
13
3 / 3 / 7
8,468
529
9,436
7,709
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 4 / 4
6,317
395
2,180
10,550
5,306
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Sylens
Fenrir
14
4 / 3 / 4
8,413
526
6,609
11,689
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
neouae
Freya
13
4 / 4 / 3
7,970
498
8,927
15,348
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
15
Kills
16
16
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeeTee
Medusa
7
2
4
4.5
L
Amaterasu
Dragon666Devil1
Amaterasu
0
5
1
0.1
W
Vamana
5
1
1
5.5
L
Horus
M4j000PL
Horus
3
5
9
1.5
W
Tiamat
NikiParcva
Tiamat
3
3
7
2.17
W
Ymir
0
4
4
0.5
L
Poseidon
SpartanecRW
Poseidon
3
1
0
3
W
Fenrir
Sylens
Fenrir
4
3
4
2
L
2
3
1
0.83
W
Freya
neouae
Freya
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
36,890
54,666
Taken
60,608
25,955
Mitigated
30,128
22,074
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeeTee
Medusa
14,709
7,823
0
6,375
12,922
4,678
183
5,340
7,446
0
60,062
L
Amaterasu
Dragon666Devil1
Amaterasu
4,315
2,338
0
5,320
13,887
6,756
0
2,925
10,536
0
38,070
W
Vamana
9,738
5,184
0
7,230
15,312
9,742
1,924
4,323
10,877
432
59,606
L
Horus
M4j000PL
Horus
5,126
2,728
1,362
4,238
11,850
8,966
0
6,683
5,001
0
18,421
W
Tiamat
NikiParcva
Tiamat
9,436
1,339
0
1,826
7,709
5,706
662
4,435
3,004
43,526
0
W
Ymir
2,180
224
0
250
10,550
5,306
0
826
9,672
20,599
0
L
Poseidon
SpartanecRW
Poseidon
4,633
325
0
2,434
7,818
3,222
0
1,864
5,780
67,626
0
W
Fenrir
Sylens
Fenrir
6,609
1,133
0
4,847
11,689
4,493
0
1,597
10,048
0
44,252
L
8,183
1,402
0
2,345
8,189
2,333
458
3,380
4,384
34,969
0
W
Freya
neouae
Freya
8,927
2,792
0
8,326
15,348
4,881
0
1,109
14,191
49,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
40,143
423
Minions Killed
384
0
Camps Cleared
0
1,356,974
Distance Traveled
1,425,318
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,083
568
97
6
0
268,435
3
L
Amaterasu
6,773
423
75
5
0
224,248
0
W
Vamana
8,975
561
108
7
0
308,151
9
L
Horus
8,142
509
33
2
0
302,330
6
W
Tiamat
8,468
529
81
5
0
279,209
0
W
Ymir
6,317
395
41
3
0
269,977
3
L
Poseidon
9,134
571
148
9
0
319,769
2
W
Fenrir
8,413
526
71
4
0
297,305
4
L
Agni
7,151
447
70
4
0
242,192
6
W
Freya
7,970
498
83
5
0
270,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role