Player Matchup

Anubis
Anubis
Cipres
Anubis
Level 139
God Stats
2W - 4L
1,535 SR
Queue Stats
23W - 23L
1,536 Elo+
Party 1
Hachiman
Hachiman
Page2344
Hachiman
Level 83
God Stats
0W - 1L
1,233 SR
Queue Stats
71W - 80L
1,513 Elo+
Party 2
Hel
Hel
TheMisfitSeal
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
jelle12345
Bacchus
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 65L
1,574 Elo+
Party 2
Odin
Odin
wolfgirl1842
Odin
Level 41
God Stats
1W - 1L
1,684 SR
Queue Stats
70W - 71L
1,417 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,508 Elo+

VS

Team Averages
Level 100
1,471 SR
1,511 Elo+
Cthulhu
Cthulhu
Arrien
Cthulhu
Level 157
God Stats
26W - 18L
1,501 SR
Queue Stats
296W - 281L
1,573 Elo+
Solo
Aphrodite
Aphrodite
TiddlesWiddles
Aphrodite
Level 122
God Stats
44W - 25L
1,721 SR
Queue Stats
349W - 264L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Ultimaspike
Danzaburou
Level 84
God Stats
2W - 2L
1,202 SR
Queue Stats
49W - 47L
1,469 Elo+
Solo
Bellona
Bellona
chesticles9
Bellona
Level 47
God Stats
5W - 9L
1,433 SR
Queue Stats
189W - 208L
1,454 Elo+
Solo
Hel
Hel
sikgrim
Hel
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cipres
Anubis
17
3 / 7 / 8
11,580
965
18,416
20,273
10,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Page2344
Hachiman
17
2 / 6 / 10
10,968
914
18,130
19,259
8,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 6
10,292
858
7,090
15,770
9,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jelle12345
Bacchus
17
6 / 3 / 6
12,576
1,048
15,595
23,513
37,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 5 / 11
10,359
863
9,733
18,506
9,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

109

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrien
Cthulhu
18
5 / 2 / 17
11,967
997
21,211
15,053
15,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
TiddlesWiddles
Aphrodite
18
2 / 3 / 19
11,389
949
18,343
17,639
12,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ultimaspike
Danzaburou
17
2 / 2 / 15
11,150
929
14,395
10,265
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
chesticles9
Bellona
18
9 / 3 / 13
12,517
1,043
18,088
17,808
15,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
7 / 3 / 17
12,256
1,021
18,892
13,918
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
13
Kills
25
25
Deaths
13
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arrien
Cthulhu
5
2
17
6.75
L
Anubis
Cipres
Anubis
3
7
8
1
L
Hachiman
Page2344
Hachiman
2
6
10
1.17
L
1
4
6
1
W
Aphrodite
TiddlesWiddles
Aphrodite
2
3
19
3.83
W
Danzaburou
Ultimaspike
Danzaburou
2
2
15
4.75
W
Bellona
chesticles9
Bellona
9
3
13
5.17
L
Bacchus
jelle12345
Bacchus
6
3
6
3
W
Hel
7
3
17
5.17
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,964
Damage
90,929
97,321
Taken
74,683
74,952
Mitigated
52,505
18,775
Healing
41,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arrien
Cthulhu
21,211
1,126
2,679
1,615
15,053
15,608
0
6,890
8,163
43,952
0
L
Anubis
Cipres
Anubis
18,416
43
0
2,684
20,273
10,637
0
11,711
8,222
63,854
0
L
Hachiman
Page2344
Hachiman
18,130
10,078
0
911
19,259
8,242
0
11,345
7,623
0
35,341
L
7,090
841
7,949
5,119
15,770
9,114
0
9,750
5,747
25,705
0
W
Aphrodite
TiddlesWiddles
Aphrodite
18,343
2,125
8,629
7,806
17,639
12,586
0
8,642
8,997
38,638
0
W
Danzaburou
Ultimaspike
Danzaburou
14,395
7,224
0
1,149
10,265
3,383
0
6,827
3,438
0
37,734
W
Bellona
chesticles9
Bellona
18,088
7,187
0
2,447
17,808
15,842
0
10,568
7,240
0
27,063
L
Bacchus
jelle12345
Bacchus
15,595
1,838
0
1,109
23,513
37,005
0
14,505
8,344
27,493
0
W
Hel
18,892
988
11,900
5,542
13,918
5,086
0
8,317
5,601
31,157
0
L
9,733
4,109
0
1,003
18,506
9,954
0
9,303
8,939
143
16,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,775
Gold Earned
59,279
203
Minions Killed
222
11
Camps Cleared
4
1,056,991
Distance Traveled
1,170,184
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,967
997
48
4
0
245,049
0
L
Anubis
11,580
965
101
8
4
205,507
0
L
Hachiman
10,968
914
31
3
5
201,790
0
L
Hel
10,292
858
39
3
2
205,203
0
W
Aphrodite
11,389
949
61
5
2
212,244
1
W
Danzaburou
11,150
929
53
4
1
222,137
1
W
Bellona
12,517
1,043
25
2
1
233,981
0
L
Bacchus
12,576
1,048
18
2
0
241,911
0
W
Hel
12,256
1,021
35
3
0
256,773
1
L
Odin
10,359
863
14
1
0
202,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role