Player Matchup

King Arthur
King Arthur
HerbKing
King Arthur
Level 120
God Stats
0W - 2L
1,349 SR
Queue Stats
86W - 85L
1,686 Elo+
Solo
Tiamat
Tiamat
Lightgazer
Tiamat
Level 160
God Stats
13W - 11L
1,517 SR
Queue Stats
105W - 81L
1,592 Elo+
Solo
Medusa
Medusa
carlosxcvi
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,808 Elo+
Solo
Team Averages
Level 136
1,455 SR
1,695 Elo+

VS

Team Averages
Level 124
1,637 SR
1,546 Elo+
Fenrir
Fenrir
Aatus10
Fenrir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,550 Elo+
Party 1
Merlin
Merlin
Avard
Merlin
Level 125
God Stats
2W - 0L
1,671 SR
Queue Stats
36W - 47L
1,332 Elo+
Solo
Sobek
Sobek
westboundtag
Sobek
Level 121
God Stats
3W - 1L
1,740 SR
Queue Stats
45W - 30L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HerbKing
King Arthur
14
3 / 8 / 6
11,475
638
14,090
21,380
20,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Lightgazer
Tiamat
15
3 / 2 / 6
11,555
642
15,455
15,424
12,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
carlosxcvi
Medusa
15
4 / 5 / 4
11,653
647
14,129
18,744
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aatus10
Fenrir
16
11 / 7 / 4
13,293
739
17,549
20,792
20,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Avard
Merlin
17
2 / 2 / 12
12,105
673
18,943
14,928
8,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 12
12,707
706
9,123
22,433
33,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
15
15
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aatus10
Fenrir
11
7
4
1.86
W
Merlin
Avard
Merlin
2
2
12
4
L
King Arthur
HerbKing
King Arthur
3
8
6
0.75
L
Tiamat
Lightgazer
Tiamat
3
2
6
3
L
Medusa
carlosxcvi
Medusa
4
5
4
1.2
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
45,615
55,548
Taken
58,153
39,954
Mitigated
61,759
12,339
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aatus10
Fenrir
17,549
3,823
0
5,664
20,792
20,420
851
6,864
13,928
0
65,791
W
Merlin
Avard
Merlin
18,943
1,703
159
6,350
14,928
8,131
1,784
3,078
11,850
87,597
0
L
King Arthur
HerbKing
King Arthur
14,090
1,084
0
250
21,380
20,125
0
12,024
9,088
0
40,862
L
Tiamat
Lightgazer
Tiamat
15,455
1,814
0
6,496
15,424
12,479
24
7,797
7,507
55,685
0
L
Medusa
carlosxcvi
Medusa
14,129
6,293
0
5,593
18,744
7,350
0
8,325
10,269
0
58,275
W
9,123
793
0
7,143
22,433
33,208
227
5,729
16,704
31,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
38,105
222
Minions Killed
239
0
Camps Cleared
0
944,372
Distance Traveled
975,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,293
739
69
4
0
309,687
4
W
Merlin
12,105
673
149
8
0
310,501
2
L
King Arthur
11,475
638
52
3
0
315,233
3
L
Tiamat
11,555
642
77
4
0
319,370
3
L
Medusa
11,653
647
93
5
0
309,769
0
W
Sobek
12,707
706
21
1
0
354,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role