Player Matchup

Sylvanus
Sylvanus
Platinum IV
AbusiveTeddy
Sylvanus
Platinum IV
Level 146
God Stats
6W - 8L
1,583 SR
Queue Stats
140W - 117L
1,779 MMR
Party 2
Aphrodite
Aphrodite
Gold III
BlueHydra965
Aphrodite
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 177L
1,829 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Hønest
Kumbhakarna
Platinum III
Level 85
God Stats
6W - 8L
1,320 SR
Queue Stats
125W - 108L
1,766 MMR
Solo
Da Ji
Da Ji
Gold I
MartynTheScrub
Da Ji
Gold I
Level 148
God Stats
0W - 2L
1,256 SR
Queue Stats
92W - 79L
1,757 MMR
Party 2
Guan Yu
Guan Yu
Gold III
carlongas
Guan Yu
Gold III
Level 156
God Stats
10W - 4L
1,882 SR
Queue Stats
50W - 40L
1,815 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,508 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,580 SR
1,728 MMR
Nemesis
Nemesis
Gold II
DarkBlate
Nemesis
Gold II
Level 128
God Stats
2W - 4L
1,935 SR
Queue Stats
26W - 15L
1,785 MMR
Party 1
Skadi
Skadi
Gold II
Kobe
Skadi
Gold II
Level 150
God Stats
2W - 3L
1,357 SR
Queue Stats
138W - 145L
1,812 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Lerindir
Cu Chulainn
Gold II
Level 109
God Stats
5W - 4L
1,509 SR
Queue Stats
20W - 13L
1,786 MMR
Party 1
Chronos
Chronos
Platinum III
Revularis
Chronos
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
sqAquamarine
Cerberus
Platinum IV
Level 160
God Stats
23W - 20L
1,598 SR
Queue Stats
455W - 436L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbusiveTeddy
Sylvanus
14
6 / 3 / 0
8,273
552
10,253
11,404
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
BlueHydra965
Aphrodite
12
0 / 6 / 5
7,307
487
5,503
10,683
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Hønest
Kumbhakarna
12
1 / 1 / 5
7,263
484
5,549
11,587
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 3
7,281
485
8,210
12,558
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
carlongas
Guan Yu
13
0 / 3 / 0
7,484
499
6,806
13,810
13,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetDanzaburouThe MorriganScyllaApollo

VS

Bans
PersephoneAnhurTsukuyomiCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkBlate
Nemesis
17
11 / 2 / 4
10,238
683
13,018
11,600
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Kobe
Skadi
14
1 / 4 / 1
8,285
552
4,398
10,709
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Lerindir
Cu Chulainn
16
2 / 0 / 3
9,676
645
9,218
12,536
7,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Revularis
Chronos
15
3 / 2 / 7
9,474
632
10,940
11,620
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
sqAquamarine
Cerberus
12
1 / 2 / 5
7,967
531
5,100
10,939
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
18
18
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbusiveTeddy
Sylvanus
6
3
0
2
L
Aphrodite
BlueHydra965
Aphrodite
0
6
5
0.42
W
Nemesis
DarkBlate
Nemesis
11
2
4
6.5
L
Kumbhakarna
Hønest
Kumbhakarna
1
1
5
3.5
W
Skadi
Kobe
Skadi
1
4
1
0.38
W
Cu Chulainn
Lerindir
Cu Chulainn
2
0
3
3.5
L
2
5
3
0.7
W
Chronos
Revularis
Chronos
3
2
7
3.25
L
Guan Yu
carlongas
Guan Yu
0
3
0
0
W
Cerberus
sqAquamarine
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
42,674
60,042
Taken
57,404
33,826
Mitigated
26,801
22,696
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbusiveTeddy
Sylvanus
10,253
4,293
384
2,705
11,404
5,734
246
3,766
7,638
48,674
8,334
L
Aphrodite
BlueHydra965
Aphrodite
5,503
962
2,552
4,154
10,683
3,884
0
5,274
5,409
40,020
0
W
Nemesis
DarkBlate
Nemesis
13,018
6,884
0
1,804
11,600
5,297
0
3,162
8,338
0
67,970
L
Kumbhakarna
Hønest
Kumbhakarna
5,549
774
0
2,240
11,587
6,039
0
3,888
7,699
26,376
0
W
Skadi
Kobe
Skadi
4,398
2,036
0
2,471
10,709
3,164
0
6,754
3,955
0
53,974
W
Cu Chulainn
Lerindir
Cu Chulainn
9,218
1,999
0
6,118
12,536
7,600
0
217
12,319
0
69,509
L
8,210
1,157
0
4,080
12,558
4,435
0
2,055
10,503
0
51,396
W
Chronos
Revularis
Chronos
10,940
4,646
0
5,094
11,620
5,780
780
4,073
7,400
70,418
5,927
L
Guan Yu
carlongas
Guan Yu
6,806
1,484
149
6,432
13,810
13,734
0
443
13,367
0
49,287
W
Cerberus
sqAquamarine
Cerberus
5,100
445
0
2,739
10,939
4,960
0
5,934
4,893
15,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
45,640
427
Minions Killed
519
0
Camps Cleared
0
1,452,005
Distance Traveled
1,570,935
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,273
552
107
7
0
245,448
1
L
Aphrodite
7,307
487
105
7
0
272,874
5
W
Nemesis
10,238
683
103
7
0
362,071
1
L
Kumbhakarna
7,263
484
27
2
0
308,890
9
W
Skadi
8,285
552
106
7
0
266,747
1
W
Cu Chulainn
9,676
645
145
10
0
311,223
0
L
Da Ji
7,281
485
90
6
0
305,969
2
W
Chronos
9,474
632
130
9
0
312,595
7
L
Guan Yu
7,484
499
98
7
0
318,824
5
W
Cerberus
7,967
531
35
2
0
318,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role