Player Matchup

Fenrir
Fenrir
Masters
ljpg23
Fenrir
Masters
Level 146
God Stats
20W - 9L
1,784 SR
Queue Stats
144W - 102L
2,396 MMR
Party 1
Ymir
Ymir
Diamond IV
oleadthegreat
Ymir
Diamond IV
Level 149
God Stats
2W - 1L
1,318 SR
Queue Stats
48W - 43L
2,134 MMR
Party 1
Ra
Ra
Diamond I
yRexi-
Ra
Diamond I
Level 155
God Stats
1W - 0L
1,278 SR
Queue Stats
165W - 108L
2,429 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,460 SR
2,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,826 SR
1,741 MMR
Mulan
Mulan
Bronze III
adrishin05
Mulan
Bronze III
Level 111
God Stats
4W - 4L
1,715 SR
Queue Stats
96W - 99L
1,583 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
zzD00KIEzz
Baron Samedi
Gold III
Level 148
God Stats
6W - 3L
1,802 SR
Queue Stats
171W - 181L
1,613 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Εvil
Hou Yi
Platinum III
Level 160
God Stats
0W - 2L
1,963 SR
Queue Stats
17W - 8L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ljpg23
Fenrir
16
2 / 2 / 10
13,875
694
9,719
24,150
26,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 8
12,787
639
13,653
24,819
29,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
18
8 / 3 / 7
13,903
695
22,582
13,913
7,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAphroditeSobekPersephoneCthulhu

VS

Bans
Baba YagaXing TianAchillesCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 6 / 7
13,476
674
18,346
31,132
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
zzD00KIEzz
Baron Samedi
14
2 / 6 / 7
12,282
614
13,351
13,195
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Εvil
Hou Yi
16
5 / 3 / 4
13,021
651
17,004
19,748
7,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
15
Kills
10
10
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
6
7
1.08
W
Fenrir
ljpg23
Fenrir
2
2
10
3.5
W
5
5
8
1.8
W
Ra
8
3
7
3.83
L
Baron Samedi
zzD00KIEzz
Baron Samedi
2
6
7
0.92
L
Hou Yi
Εvil
Hou Yi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
48,701
62,882
Taken
64,075
63,805
Mitigated
38,254
21,624
Healing
29,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
18,346
2,909
0
16,226
31,132
24,075
1,155
19,435
11,697
0
67,711
W
Fenrir
ljpg23
Fenrir
9,719
1,788
0
7,150
24,150
26,322
1,028
4,265
19,885
0
26,532
W
13,653
2,639
817
2,684
24,819
29,568
711
6,238
18,581
42,545
0
W
Ra
22,582
2,684
5,593
5,380
13,913
7,915
1,372
2,872
11,041
103,229
0
L
Baron Samedi
zzD00KIEzz
Baron Samedi
13,351
826
2,758
4,398
13,195
6,755
308
8,155
5,040
61,597
0
L
Hou Yi
Εvil
Hou Yi
17,004
9,337
0
6,134
19,748
7,424
3,075
9,410
10,338
0
79,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
38,779
193
Minions Killed
227
0
Camps Cleared
0
1,125,150
Distance Traveled
998,386
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,476
674
71
4
0
333,445
4
W
Fenrir
13,875
694
28
1
0
393,410
5
W
Ymir
12,787
639
58
3
0
341,426
4
W
Ra
13,903
695
107
5
0
390,314
4
L
Baron Samedi
12,282
614
68
3
0
337,646
7
L
Hou Yi
13,021
651
88
4
0
327,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role