Player Matchup

Medusa
Medusa
Dkayhunter
Medusa
Level 142
God Stats
51W - 42L
1,614 SR
Queue Stats
225W - 205L
1,534 Elo+
Party 1
Cerberus
Cerberus
ImTipsy
Cerberus
Level 152
God Stats
13W - 13L
1,712 SR
Queue Stats
159W - 152L
1,497 Elo+
Party 1
Bastet
Bastet
Melonar
Bastet
Level 127
God Stats
10W - 14L
1,440 SR
Queue Stats
218W - 256L
1,415 Elo+
Party 1
Loki
Loki
danx1215
Loki
Level 125
God Stats
4W - 6L
1,432 SR
Queue Stats
170W - 199L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
jujuxmax
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,471 Elo+

VS

Team Averages
Level 81
1,441 SR
1,532 Elo+
Chang'e
Chang'e
Lepronte
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Nabbopasquale
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TTToooMMM
Tyr
Level 44
God Stats
6W - 5L
1,503 SR
Queue Stats
327W - 304L
1,538 Elo+
Solo
Heimdallr
Heimdallr
TUAR3G
Heimdallr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Susano
Susano
lishoy
Susano
Level 42
God Stats
1W - 3L
1,201 SR
Queue Stats
92W - 93L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dkayhunter
Medusa
12
4 / 0 / 3
7,078
590
6,165
6,250
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ImTipsy
Cerberus
11
3 / 0 / 12
7,360
613
6,546
10,178
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Melonar
Bastet
10
2 / 1 / 3
6,071
506
6,134
5,658
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
11
2 / 1 / 0
6,681
557
3,837
5,408
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
jujuxmax
Nu Wa
12
8 / 0 / 2
6,974
581
5,561
3,657
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lepronte
Chang'e
8
0 / 5 / 0
4,686
391
2,769
7,116
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 0
5,580
465
4,551
7,790
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 0
5,971
498
2,137
10,280
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
TUAR3G
Heimdallr
8
0 / 2 / 0
4,949
412
2,595
7,247
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
lishoy
Susano
8
0 / 3 / 0
4,939
412
2,286
6,361
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
19
Kills
1
2
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dkayhunter
Medusa
4
0
3
5.5
W
Cerberus
ImTipsy
Cerberus
3
0
12
9
L
Chang'e
Lepronte
Chang'e
0
5
0
0
W
Bastet
Melonar
Bastet
2
1
3
3.5
L
1
7
0
0.14
L
0
2
0
0
L
Heimdallr
TUAR3G
Heimdallr
0
2
0
0
W
Loki
2
1
0
2
W
Nu Wa
jujuxmax
Nu Wa
8
0
2
9
L
Susano
lishoy
Susano
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
14,338
31,151
Taken
38,794
12,555
Mitigated
14,622
9,302
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dkayhunter
Medusa
6,165
2,185
0
2,894
6,250
2,428
293
1,107
4,989
0
45,019
W
Cerberus
ImTipsy
Cerberus
6,546
570
0
3,732
10,178
5,349
63
2,656
7,172
21,658
0
L
Chang'e
Lepronte
Chang'e
2,769
291
1,224
2,346
7,116
1,326
0
3,305
3,763
15,280
0
W
Bastet
Melonar
Bastet
6,134
1,454
0
1,565
5,658
1,745
0
1,582
3,899
0
28,985
L
4,551
338
0
1,325
7,790
1,638
60
4,589
2,947
22,815
0
L
2,137
154
0
4,168
10,280
8,199
0
182
10,018
0
31,747
L
Heimdallr
TUAR3G
Heimdallr
2,595
1,253
0
2,682
7,247
1,962
0
1,245
5,900
0
23,713
W
Loki
3,837
926
0
683
5,408
1,967
0
0
5,214
0
33,046
W
Nu Wa
jujuxmax
Nu Wa
5,561
824
0
428
3,657
1,066
190
1,181
2,338
34,337
0
L
Susano
lishoy
Susano
2,286
256
0
1,849
6,361
1,497
0
2,140
4,059
0
25,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
26,125
313
Minions Killed
252
0
Camps Cleared
0
1,185,046
Distance Traveled
1,031,272
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,078
590
86
7
0
222,411
5
W
Cerberus
7,360
613
32
3
0
258,788
4
L
Chang'e
4,686
391
36
3
0
224,330
3
W
Bastet
6,071
506
57
5
0
275,875
3
L
Zeus
5,580
465
46
4
0
169,765
2
L
Tyr
5,971
498
78
7
0
213,265
2
L
Heimdallr
4,949
412
46
4
0
188,608
0
W
Loki
6,681
557
74
6
0
223,185
5
W
Nu Wa
6,974
581
64
5
0
204,787
4
L
Susano
4,939
412
46
4
0
235,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role