Player Matchup

Tiamat
Tiamat
DeadRedyster2
Tiamat
Level 14
God Stats
10W - 10L
1,478 SR
Queue Stats
25W - 20L
1,494 Elo+
Solo
Agni
Agni
lcervantes
Agni
Level 29
God Stats
6W - 8L
1,185 SR
Queue Stats
112W - 138L
1,325 Elo+
Solo
Amaterasu
Amaterasu
peckma
Amaterasu
Level 27
God Stats
33W - 25L
1,647 SR
Queue Stats
179W - 164L
1,556 Elo+
Solo
Cthulhu
Cthulhu
scuuuuuu
Cthulhu
Level 4
God Stats
3W - 5L
1,186 SR
Queue Stats
14W - 11L
1,191 Elo+
Solo
Chernobog
Chernobog
sss12
Chernobog
Level 8
God Stats
1W - 2L
1,360 SR
Queue Stats
4W - 13L
1,261 Elo+
Solo
Team Averages
Level 16
1,371 SR
1,365 Elo+

VS

Team Averages
Level 13
1,394 SR
1,346 Elo+
Cerberus
Cerberus
ExOtiCxDoll
Cerberus
Level 7
God Stats
85W - 99L
1,455 SR
Queue Stats
123W - 150L
1,372 Elo+
Party 1
Hachiman
Hachiman
hexat
Hachiman
Level 27
God Stats
14W - 10L
1,496 SR
Queue Stats
29W - 27L
1,581 Elo+
Solo
Persephone
Persephone
italo12312
Persephone
Level 6
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 7L
1,371 Elo+
Solo
Anhur
Anhur
kaiju254
Anhur
Level 13
God Stats
2W - 3L
1,244 SR
Queue Stats
264W - 274L
1,032 Elo+
Solo
King Arthur
King Arthur
soloww
King Arthur
Level 11
God Stats
17W - 23L
1,458 SR
Queue Stats
196W - 205L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 17
16,340
1,257
39,588
15,300
14,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 7 / 17
14,166
1,090
22,792
14,817
5,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
peckma
Amaterasu
20
3 / 2 / 18
12,997
1,000
9,117
15,061
14,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
scuuuuuu
Cthulhu
20
2 / 7 / 22
12,790
984
10,942
21,573
12,068
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
sss12
Chernobog
20
6 / 7 / 20
13,211
1,016
17,493
16,447
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExOtiCxDoll
Cerberus
20
0 / 9 / 15
12,189
938
3,976
25,175
18,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
hexat
Hachiman
20
21 / 8 / 2
17,532
1,349
44,753
25,725
10,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
italo12312
Persephone
18
1 / 5 / 11
11,736
903
6,458
12,694
9,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
kaiju254
Anhur
19
1 / 9 / 11
12,137
934
5,799
18,288
6,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

King Arthur
soloww
King Arthur
20
3 / 7 / 14
13,396
1,030
13,302
25,397
22,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
79
38
Kills
26
26
Deaths
38
94
Assists
53
Player
Kills
Deaths
Assists
KDA
W
17
3
17
8.5
L
Cerberus
ExOtiCxDoll
Cerberus
0
9
15
0.83
L
Hachiman
hexat
Hachiman
21
8
2
2.75
L
Persephone
italo12312
Persephone
1
5
11
1.3
L
Anhur
kaiju254
Anhur
1
9
11
0.72
W
10
7
17
2.64
W
Amaterasu
peckma
Amaterasu
3
2
18
6
W
Cthulhu
scuuuuuu
Cthulhu
2
7
22
1.86
L
King Arthur
soloww
King Arthur
3
7
14
1.43
W
Chernobog
sss12
Chernobog
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,932
Damage
74,288
83,198
Taken
107,279
53,532
Mitigated
68,254
13,955
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,588
4,142
0
4,585
15,300
14,461
0
1,834
13,466
62,702
0
L
Cerberus
ExOtiCxDoll
Cerberus
3,976
974
0
3,537
25,175
18,903
0
17,460
6,989
18,597
0
L
Hachiman
hexat
Hachiman
44,753
37,207
344
6,684
25,725
10,257
0
15,986
9,431
0
62,414
L
Persephone
italo12312
Persephone
6,458
1,102
0
851
12,694
9,718
0
8,947
3,429
17,440
0
L
Anhur
kaiju254
Anhur
5,799
4,063
0
0
18,288
6,812
0
12,248
5,810
0
32,190
W
22,792
1,308
0
150
14,817
5,492
0
1,482
13,335
45,506
0
W
Amaterasu
peckma
Amaterasu
9,117
2,580
0
4,593
15,061
14,795
0
1,829
13,232
1,222
24,496
W
Cthulhu
scuuuuuu
Cthulhu
10,942
830
645
700
21,573
12,068
0
3,306
18,027
30,848
0
L
King Arthur
soloww
King Arthur
13,302
2,634
0
409
25,397
22,564
0
16,890
7,996
0
44,225
W
Chernobog
sss12
Chernobog
17,493
9,738
0
3,282
16,447
6,716
0
1,983
14,464
0
31,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,504
Gold Earned
66,990
220
Minions Killed
230
9
Camps Cleared
4
1,047,156
Distance Traveled
1,073,481
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,340
1,257
66
5
1
240,786
0
L
Cerberus
12,189
938
31
2
0
230,208
5
L
Hachiman
17,532
1,349
36
3
4
224,091
0
L
Persephone
11,736
903
25
2
0
166,939
0
L
Anhur
12,137
934
63
5
0
181,749
2
W
Agni
14,166
1,090
64
5
0
187,444
0
W
Amaterasu
12,997
1,000
42
3
4
253,018
0
W
Cthulhu
12,790
984
35
3
1
196,550
0
L
King Arthur
13,396
1,030
75
6
0
270,494
1
W
Chernobog
13,211
1,016
13
1
3
169,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role