Player Matchup

Arachne
Arachne
DaGreatRaymondo
Arachne
Level 29
God Stats
22W - 28L
1,427 SR
Queue Stats
161W - 206L
1,430 Elo+
Solo
Thor
Thor
SuperHuman717
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,594 Elo+
Solo
Nike
Nike
TRL_Beanhead
Nike
Level 28
God Stats
39W - 26L
1,541 SR
Queue Stats
79W - 88L
1,439 Elo+
Solo
Medusa
Medusa
bautistamartinca
Medusa
Level 16
God Stats
5W - 4L
1,502 SR
Queue Stats
17W - 14L
1,594 Elo+
Solo
Kukulkan
Kukulkan
dm_amg55
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,512 Elo+

VS

Team Averages
Level 22
1,607 SR
1,493 Elo+
Odin
Odin
Burrito_Badger
Odin
Level 15
God Stats
32W - 19L
1,512 SR
Queue Stats
260W - 264L
1,613 Elo+
Solo
Da Ji
Da Ji
Lavacreepy
Da Ji
Level 29
God Stats
8W - 10L
1,384 SR
Queue Stats
346W - 365L
1,483 Elo+
Solo
Nox
Nox
azrs
Nox
Level 27
God Stats
5W - 5L
1,722 SR
Queue Stats
205W - 224L
1,341 Elo+
Solo
Achilles
Achilles
liljegrahn
Achilles
Level 14
God Stats
5W - 5L
1,541 SR
Queue Stats
46W - 32L
1,509 Elo+
Solo
Vulcan
Vulcan
risegamer10
Vulcan
Level 26
God Stats
5W - 0L
1,875 SR
Queue Stats
59W - 52L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 1
11,303
565
8,244
17,921
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 2
8,386
419
3,219
13,905
4,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 5 / 1
10,294
515
12,061
18,901
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 5 / 3
10,337
517
9,634
14,649
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
dm_amg55
Kukulkan
12
0 / 14 / 2
7,581
379
2,280
14,637
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,514
576
7,483
7,992
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
17
10 / 5 / 4
11,321
566
13,834
14,686
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
azrs
Nox
16
4 / 5 / 9
10,190
510
5,429
9,298
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
liljegrahn
Achilles
17
3 / 3 / 5
10,296
515
9,208
15,795
14,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
18
12 / 4 / 2
12,374
619
14,992
9,521
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
19
Kills
37
37
Deaths
19
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
6
5
1
1.3
W
Da Ji
10
5
4
2.4
L
1
8
2
0.25
L
5
5
1
1.1
W
Nox
azrs
Nox
4
5
9
1.7
L
7
5
3
1.7
L
Kukulkan
dm_amg55
Kukulkan
0
14
2
0.07
W
Achilles
liljegrahn
Achilles
3
3
5
1.83
W
Vulcan
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
50,946
80,013
Taken
57,292
39,054
Mitigated
35,609
17,740
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,483
1,279
0
3,488
7,992
5,611
0
976
6,991
395
62,713
L
8,244
5,843
0
7,237
17,921
7,192
20
2,446
15,475
0
75,635
W
Da Ji
13,834
4,232
0
4,678
14,686
6,532
1,168
75
14,536
0
70,411
L
3,219
1,062
0
1,766
13,905
4,546
0
5,777
8,128
0
32,946
L
12,061
2,798
255
5,004
18,901
15,360
66
3,690
15,211
0
51,129
W
Nox
azrs
Nox
5,429
862
0
1,914
9,298
4,013
1,907
511
8,762
36,090
0
L
9,634
4,495
0
3,478
14,649
6,982
788
4,756
9,893
0
54,153
L
Kukulkan
dm_amg55
Kukulkan
2,280
330
0
0
14,637
4,974
0
3,979
10,658
33,220
0
W
Achilles
liljegrahn
Achilles
9,208
2,613
0
4,300
15,795
14,938
0
592
14,478
0
51,856
W
Vulcan
14,992
3,696
0
926
9,521
4,515
3,906
126
9,320
72,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
55,695
445
Minions Killed
509
0
Camps Cleared
0
1,621,502
Distance Traveled
1,897,214
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,514
576
109
5
0
390,122
1
L
Arachne
11,303
565
150
8
0
403,831
1
W
Da Ji
11,321
566
111
6
0
372,870
4
L
Thor
8,386
419
67
3
0
285,241
2
L
Nike
10,294
515
89
4
0
277,781
2
W
Nox
10,190
510
64
3
0
371,219
0
L
Medusa
10,337
517
80
4
0
313,166
2
L
Kukulkan
7,581
379
59
3
0
341,483
1
W
Achilles
10,296
515
93
5
0
389,236
2
W
Vulcan
12,374
619
132
7
0
373,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role