Player Matchup

Hera
Hera
Bankauu
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 2
Apollo
Apollo
HandsomeBandits
Apollo
Level 25
God Stats
56W - 74L
1,457 SR
Queue Stats
274W - 343L
1,339 Elo+
Solo
Merlin
Merlin
JSullu
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 2
Nu Wa
Nu Wa
TH0MASPERD1COU
Nu Wa
Level 29
God Stats
27W - 30L
1,428 SR
Queue Stats
56W - 68L
1,330 Elo+
Solo
Nemesis
Nemesis
tote_seele___
Nemesis
Level 26
God Stats
5W - 12L
1,500 SR
Queue Stats
274W - 337L
1,383 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,311 Elo+

VS

Team Averages
Level 19
1,522 SR
1,400 Elo+
Kukulkan
Kukulkan
DemondAngel122
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Solo
Ymir
Ymir
KedithBlood
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kleiin91
Cernunnos
Level 26
God Stats
7W - 9L
1,606 SR
Queue Stats
123W - 154L
1,343 Elo+
Party 1
Serqet
Serqet
NEGRY-28-
Serqet
Level 35
God Stats
7W - 5L
1,374 SR
Queue Stats
121W - 165L
1,335 Elo+
Party 1
Osiris
Osiris
todiwild
Osiris
Level 25
God Stats
8W - 5L
1,632 SR
Queue Stats
52W - 98L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bankauu
Hera
10
2 / 9 / 2
6,361
398
4,001
7,708
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 4
7,587
474
5,591
12,094
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JSullu
Merlin
9
1 / 6 / 3
6,425
402
4,250
7,318
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,410
401
6,926
10,262
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
10
1 / 4 / 0
6,499
406
1,051
6,257
3,465
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 0 / 1
10,808
676
10,574
8,752
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 10
7,364
460
2,540
9,069
7,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Kleiin91
Cernunnos
13
5 / 2 / 5
8,490
531
8,450
8,086
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
NEGRY-28-
Serqet
13
9 / 0 / 4
8,819
551
6,194
8,397
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
todiwild
Osiris
14
5 / 0 / 3
8,872
555
5,253
7,441
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
28
29
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
Bankauu
Hera
2
9
2
0.33
W
Kukulkan
8
0
1
8.5
L
0
5
4
0.4
L
Merlin
JSullu
Merlin
1
6
3
0.42
W
1
2
10
3
W
Cernunnos
Kleiin91
Cernunnos
5
2
5
3.75
W
Serqet
NEGRY-28-
Serqet
9
0
4
11
L
0
5
0
0
W
Osiris
todiwild
Osiris
5
0
3
6.5
L
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
33,011
43,639
Taken
41,745
14,694
Mitigated
24,354
5,745
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bankauu
Hera
4,001
1,323
0
0
7,708
2,101
231
1,350
5,911
16,484
0
W
Kukulkan
10,574
911
0
2,160
8,752
3,434
1,223
3,768
4,666
88,853
0
L
5,591
2,684
0
4,563
12,094
3,370
1,350
772
10,828
0
46,463
L
Merlin
JSullu
Merlin
4,250
556
0
160
7,318
2,197
267
2,089
4,965
19,317
0
W
2,540
341
0
0
9,069
7,880
323
4,187
4,746
14,824
0
W
Cernunnos
Kleiin91
Cernunnos
8,450
4,032
188
3,898
8,086
2,619
689
3,019
4,953
0
44,007
W
Serqet
NEGRY-28-
Serqet
6,194
1,397
0
2,371
8,397
2,694
462
1,980
6,303
0
36,992
L
6,926
1,064
0
756
10,262
3,561
576
7,965
2,297
27,907
0
W
Osiris
todiwild
Osiris
5,253
958
123
1,040
7,441
7,727
959
1,427
5,900
0
37,467
L
Nemesis
1,051
339
0
266
6,257
3,465
142
938
5,005
104
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
44,353
243
Minions Killed
398
0
Camps Cleared
0
1,281,961
Distance Traveled
1,375,718
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,361
398
21
1
0
240,946
0
W
Kukulkan
10,808
676
164
10
0
298,783
2
L
Apollo
7,587
474
93
6
0
296,140
3
L
Merlin
6,425
402
44
3
0
261,832
0
W
Ymir
7,364
460
24
2
0
193,710
1
W
Cernunnos
8,490
531
70
4
0
242,727
1
W
Serqet
8,819
551
62
4
0
322,478
1
L
Nu Wa
6,410
401
52
3
0
258,256
1
W
Osiris
8,872
555
78
5
0
318,020
0
L
Nemesis
6,499
406
33
2
0
224,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role