Player Matchup

Yemoja
Yemoja
Minerva1357
Yemoja
Level 147
God Stats
7W - 3L
1,864 SR
Queue Stats
68W - 82L
1,435 Elo+
Solo
Scylla
Scylla
N1Ps
Scylla
Level 124
God Stats
7W - 3L
1,788 SR
Queue Stats
171W - 192L
1,528 Elo+
Solo
Arachne
Arachne
N_Hasako_007
Arachne
Level 109
God Stats
2W - 0L
1,744 SR
Queue Stats
63W - 90L
1,410 Elo+
Party 2
Nike
Nike
Necz_GR8
Nike
Level 128
God Stats
50W - 46L
1,561 SR
Queue Stats
291W - 352L
1,438 Elo+
Party 2
Chiron
Chiron
TheDangerousBox
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,691 SR
1,462 Elo+

VS

Team Averages
Level 84
1,471 SR
1,436 Elo+
Ah Puch
Ah Puch
Arronex
Ah Puch
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 478L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crysis102
Cu Chulainn
Level 26
God Stats
3W - 10L
1,198 SR
Queue Stats
5W - 15L
1,188 Elo+
Party 1
Neith
Neith
Evil13lazer
Neith
Level 129
God Stats
6W - 5L
1,756 SR
Queue Stats
161W - 243L
1,453 Elo+
Party 3
Fenrir
Fenrir
hankythepoo
Fenrir
Level 88
God Stats
14W - 12L
1,549 SR
Queue Stats
487W - 398L
1,597 Elo+
Solo
Athena
Athena
xX 1 DIP Xx
Athena
Level 121
God Stats
19W - 27L
1,353 SR
Queue Stats
84W - 148L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 0 / 6
7,615
544
4,452
5,911
2,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
N1Ps
Scylla
14
4 / 1 / 4
8,203
586
9,027
5,282
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
N_Hasako_007
Arachne
12
1 / 0 / 4
7,105
508
2,159
6,805
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
14
4 / 1 / 1
8,346
596
8,334
9,085
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 2
8,446
603
5,735
7,003
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arronex
Ah Puch
12
0 / 4 / 0
6,452
461
2,351
8,586
2,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Crysis102
Cu Chulainn
11
0 / 3 / 1
6,055
433
5,274
11,911
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
6,412
458
1,788
6,612
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
2 / 1 / 0
7,221
516
4,467
8,863
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
10
0 / 4 / 0
6,083
435
2,942
12,605
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arronex
Ah Puch
0
4
0
0
L
Cu Chulainn
Crysis102
Cu Chulainn
0
3
1
0.17
L
0
2
0
0
W
Yemoja
3
0
6
6
W
Scylla
N1Ps
Scylla
4
1
4
6
W
Arachne
N_Hasako_007
Arachne
1
0
4
3
W
Nike
4
1
1
4.5
W
2
0
2
3
L
Fenrir
2
1
0
2
L
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
16,822
34,086
Taken
48,577
15,647
Mitigated
20,493
19,718
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arronex
Ah Puch
2,351
42
0
1,800
8,586
2,566
0
5,154
3,236
39,949
0
L
Cu Chulainn
Crysis102
Cu Chulainn
5,274
1,150
0
3,851
11,911
6,065
249
0
11,327
0
27,028
L
1,788
334
0
3,393
6,612
2,005
0
1,151
5,461
0
40,074
W
Yemoja
4,452
1,500
1,887
1,710
5,911
2,935
737
2,954
2,957
19,529
0
W
Scylla
N1Ps
Scylla
9,027
909
0
1,986
5,282
1,391
0
700
4,582
61,058
0
W
Arachne
N_Hasako_007
Arachne
2,159
1,885
0
4,894
6,805
2,049
0
578
6,202
0
28,601
W
Nike
8,334
1,175
0
2,900
9,085
7,114
0
326
8,334
0
48,371
W
5,735
2,455
854
5,487
7,003
2,158
422
735
6,268
0
63,555
L
Fenrir
4,467
810
0
3,525
8,863
3,473
0
2,000
6,760
0
46,059
L
Athena
2,942
719
0
3,634
12,605
6,384
0
4,808
7,705
26,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
32,223
428
Minions Killed
363
0
Camps Cleared
0
1,360,180
Distance Traveled
1,351,329
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,452
461
84
6
0
236,548
3
L
Cu Chulainn
6,055
433
52
4
0
256,786
0
L
Neith
6,412
458
81
6
0
252,115
5
W
Yemoja
7,615
544
20
1
0
256,152
6
W
Scylla
8,203
586
127
9
0
263,268
7
W
Arachne
7,105
508
63
5
0
303,765
7
W
Nike
8,346
596
96
7
0
269,486
5
W
Chiron
8,446
603
122
9
0
267,509
6
L
Fenrir
7,221
516
98
7
0
317,782
5
L
Athena
6,083
435
48
3
0
288,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role