Player Matchup

Xing Tian
Xing Tian
BilisKounoupidis
Xing Tian
Level 15
God Stats
9W - 9L
1,437 SR
Queue Stats
68W - 40L
1,530 Elo+
Party 1
Janus
Janus
PuZyKissezNot
Janus
Level 10
God Stats
20W - 11L
1,684 SR
Queue Stats
62W - 27L
1,615 Elo+
Party 1
Mercury
Mercury
Spuros_piperias
Mercury
Level 29
God Stats
41W - 22L
1,414 SR
Queue Stats
240W - 159L
1,551 Elo+
Party 1
Artemis
Artemis
mummybear1
Artemis
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
thanasis_mar7
Cu Chulainn
Level 24
God Stats
48W - 30L
1,659 SR
Queue Stats
73W - 48L
1,569 Elo+
Party 1
Team Averages
Level 17
1,581 SR
1,567 Elo+

VS

Team Averages
Level 21
1,680 SR
1,518 Elo+
Chernobog
Chernobog
AcidOcore
Chernobog
Level 27
God Stats
30W - 22L
1,721 SR
Queue Stats
127W - 108L
1,574 Elo+
Solo
Set
Set
BlancoMD7
Set
Level 18
God Stats
20W - 7L
1,679 SR
Queue Stats
55W - 41L
1,437 Elo+
Solo
Hades
Hades
CalmestCave2222
Hades
Level 15
God Stats
8W - 5L
1,642 SR
Queue Stats
82W - 66L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Slow_Hope
Cthulhu
Level 18
God Stats
2W - 3L
1,710 SR
Queue Stats
164W - 150L
1,489 Elo+
Solo
Aphrodite
Aphrodite
attackonsoul123
Aphrodite
Level 27
God Stats
36W - 31L
1,648 SR
Queue Stats
56W - 60L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
1 / 4 / 2
8,305
437
5,481
13,525
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 1
9,867
519
12,596
10,813
3,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 1
9,037
476
5,525
14,127
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
mummybear1
Artemis
12
0 / 7 / 0
7,604
400
7,324
14,874
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
thanasis_mar7
Cu Chulainn
14
0 / 3 / 2
7,983
420
7,664
15,467
12,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AcidOcore
Chernobog
16
5 / 1 / 6
9,914
522
8,936
9,995
3,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 2
11,135
586
7,911
11,577
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 7
10,586
557
8,246
13,124
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Slow_Hope
Cthulhu
15
5 / 1 / 4
10,008
527
7,871
15,228
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
attackonsoul123
Aphrodite
17
3 / 2 / 3
10,612
559
14,690
15,790
7,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
24
24
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AcidOcore
Chernobog
5
1
6
8
L
Xing Tian
1
4
2
0.5
W
8
0
2
9
W
3
1
7
6.5
L
2
6
1
0.42
W
Cthulhu
Slow_Hope
Cthulhu
5
1
4
7
L
2
4
1
0.63
W
Aphrodite
attackonsoul123
Aphrodite
3
2
3
2.25
L
Artemis
mummybear1
Artemis
0
7
0
0
L
Cu Chulainn
thanasis_mar7
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
47,654
68,806
Taken
65,714
35,482
Mitigated
38,736
12,624
Healing
31,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AcidOcore
Chernobog
8,936
4,775
0
2,543
9,995
3,954
2,137
1,740
8,235
0
65,940
L
Xing Tian
5,481
361
0
1,459
13,525
9,485
0
6,744
6,781
22,905
0
W
7,911
2,958
0
6,877
11,577
4,939
819
1,455
10,043
0
80,140
W
8,246
214
93
6,594
13,124
6,991
821
6,075
6,512
60,768
0
L
12,596
777
0
656
10,813
3,354
491
5,342
5,471
69,084
0
W
Cthulhu
Slow_Hope
Cthulhu
7,871
1,247
0
3,229
15,228
15,197
220
3,234
11,760
35,279
0
L
5,525
2,517
0
1,050
14,127
5,207
0
4,421
9,706
0
62,238
W
Aphrodite
attackonsoul123
Aphrodite
14,690
1,603
2,647
9,031
15,790
7,655
409
4,721
10,467
70,337
0
L
Artemis
mummybear1
Artemis
7,324
3,962
0
5,674
14,874
4,769
2,667
3,293
11,581
0
46,431
L
Cu Chulainn
thanasis_mar7
Cu Chulainn
7,664
1,229
0
3,785
15,467
12,667
279
11,007
4,460
0
38,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
52,255
423
Minions Killed
536
0
Camps Cleared
0
1,745,563
Distance Traveled
1,904,915
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,914
522
94
5
0
366,940
3
L
Xing Tian
8,305
437
28
1
0
367,096
3
W
Set
11,135
586
128
7
0
439,990
3
W
Hades
10,586
557
116
6
0
396,420
3
L
Janus
9,867
519
145
8
0
339,670
3
W
Cthulhu
10,008
527
49
3
0
371,391
5
L
Mercury
9,037
476
103
5
0
427,847
1
W
Aphrodite
10,612
559
149
8
0
330,174
0
L
Artemis
7,604
400
77
4
0
266,435
4
L
Cu Chulainn
7,983
420
70
4
0
344,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role