Player Matchup

Mulan
Mulan
Onokentaur
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,843 Elo+
Solo
Pele
Pele
Renaudclio
Pele
Level 16
God Stats
0W - 2L
1,261 SR
Queue Stats
38W - 36L
1,426 Elo+
Solo
Sobek
Sobek
SeBardGof
Sobek
Level 26
God Stats
1W - 4L
1,445 SR
Queue Stats
67W - 64L
1,557 Elo+
Solo
Anhur
Anhur
UchihaAmaterasu
Anhur
Level 17
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
UchihaKodoKida
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,565 Elo+

VS

Team Averages
Level 38
1,450 SR
1,482 Elo+
Raijin
Raijin
Fanfanskyy
Raijin
Level 21
God Stats
7W - 1L
1,619 SR
Queue Stats
85W - 81L
1,361 Elo+
Solo
Hades
Hades
Hadesnutss
Hades
Level 5
God Stats
13W - 7L
1,642 SR
Queue Stats
13W - 7L
1,612 Elo+
Party 2
Hercules
Hercules
Iskieland
Hercules
Level 132
God Stats
8W - 12L
1,111 SR
Queue Stats
410W - 408L
1,485 Elo+
Party 2
Terra
Terra
TinyTemper
Terra
Level 16
God Stats
1W - 2L
1,652 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 3
Ratatoskr
Ratatoskr
WasTeTiime
Ratatoskr
Level 17
God Stats
1W - 0L
1,225 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 5 / 0
7,736
484
5,997
9,931
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
7,899
494
3,227
12,466
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
SeBardGof
Sobek
9
1 / 3 / 0
6,246
390
2,395
8,418
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 9 / 0
6,020
376
2,673
11,249
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 2
7,547
472
4,267
10,144
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fanfanskyy
Raijin
15
1 / 3 / 3
9,339
584
7,825
7,367
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
15
12 / 0 / 4
9,414
588
9,556
6,856
3,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Iskieland
Hercules
14
4 / 0 / 10
9,706
607
6,727
8,419
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Terra
14
3 / 1 / 2
8,106
507
5,431
8,435
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
WasTeTiime
Ratatoskr
12
4 / 2 / 3
8,007
500
3,635
8,369
2,568
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
24
24
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
Fanfanskyy
Raijin
1
3
3
0.83
W
Hades
12
0
4
14
W
Hercules
Iskieland
Hercules
4
0
10
9
L
Mulan
2
5
0
0.4
L
1
4
4
0.75
L
Sobek
SeBardGof
Sobek
1
3
0
0.33
W
Terra
3
1
2
4
L
0
9
0
0
L
2
3
2
1
W
Ratatoskr
WasTeTiime
Ratatoskr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
33,174
52,208
Taken
39,446
20,352
Mitigated
18,483
12,734
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Fanfanskyy
Raijin
7,825
773
0
2,464
7,367
2,534
0
1,032
6,135
58,582
0
W
Hades
9,556
1,123
859
5,547
6,856
3,821
0
987
5,846
50,529
0
W
Hercules
Iskieland
Hercules
6,727
1,750
0
4,849
8,419
3,774
0
376
8,043
0
36,113
L
Mulan
5,997
1,858
345
2,477
9,931
4,811
672
3,872
5,609
0
39,049
L
3,227
725
0
5,850
12,466
4,048
0
1,904
10,473
0
47,888
L
Sobek
SeBardGof
Sobek
2,395
393
0
1,257
8,418
4,129
0
4,796
3,550
9,690
0
W
Terra
5,431
1,424
530
3,118
8,435
5,786
0
0
8,110
19,771
0
L
2,673
1,675
0
1,700
11,249
2,819
812
5,408
5,827
0
22,176
L
4,267
1,588
0
1,105
10,144
4,545
0
5,922
3,937
0
35,377
W
Ratatoskr
WasTeTiime
Ratatoskr
3,635
843
0
2,081
8,369
2,568
1,000
0
8,244
0
34,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
44,572
308
Minions Killed
375
0
Camps Cleared
0
1,373,275
Distance Traveled
1,455,124
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,339
584
142
9
0
278,043
4
W
Hades
9,414
588
90
6
0
268,701
0
W
Hercules
9,706
607
39
2
0
314,624
3
L
Mulan
7,736
484
75
5
0
251,790
0
L
Pele
7,899
494
107
7
0
326,261
3
L
Sobek
6,246
390
12
1
0
280,724
1
W
Terra
8,106
507
35
2
0
284,776
2
L
Anhur
6,020
376
43
3
0
255,363
0
L
Thor
7,547
472
71
4
0
259,137
0
W
Ratatoskr
8,007
500
69
4
0
308,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role