Player Matchup

Cupid
Cupid
Bronze III
FigNTasty
Cupid
Bronze III
Level 140
God Stats
2W - 3L
1,907 SR
Queue Stats
4W - 7L
1,507 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
UltMeDaddy1
Baron Samedi
Bronze III
Level 129
God Stats
1W - 1L
1,982 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Horus
Horus
Bronze III
xKatto
Horus
Bronze III
Level 106
God Stats
1W - 1L
1,865 SR
Queue Stats
2W - 2L
1,507 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,918 SR
1,505 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,448 SR
1,342 MMR
Fenrir
Fenrir
Bronze III
DaveLevie
Fenrir
Bronze III
Level 125
God Stats
1W - 7L
1,243 SR
Queue Stats
5W - 18L
1,230 MMR
Solo
Rama
Rama
Silver I
PopzGamez
Rama
Silver I
Level 118
God Stats
0W - 1L
1,603 SR
Queue Stats
24W - 34L
1,296 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
XAtrocitusX
Ao Kuang
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FigNTasty
Cupid
15
7 / 1 / 3
11,424
714
6,770
7,015
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
UltMeDaddy1
Baron Samedi
14
1 / 1 / 8
10,312
645
12,893
9,297
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xKatto
Horus
14
3 / 0 / 8
11,564
723
7,417
12,330
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouHe BoBacchusRatatoskrKumbhakarna

VS

Bans
HelPoseidonAphroditeCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaveLevie
Fenrir
11
1 / 5 / 0
8,819
551
7,560
11,481
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
13
0 / 5 / 2
9,277
580
3,885
13,470
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
XAtrocitusX
Ao Kuang
13
1 / 1 / 1
9,507
594
4,021
9,812
5,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DaveLevie
Fenrir
1
5
0
0.2
W
Cupid
FigNTasty
Cupid
7
1
3
8.5
L
Rama
0
5
2
0.2
W
Baron Samedi
UltMeDaddy1
Baron Samedi
1
1
8
5
L
Ao Kuang
XAtrocitusX
Ao Kuang
1
1
1
1.5
W
Horus
xKatto
Horus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
15,466
28,642
Taken
34,763
22,057
Mitigated
13,489
17,056
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DaveLevie
Fenrir
7,560
1,454
0
1,834
11,481
3,881
0
3,304
8,177
0
24,457
W
Cupid
FigNTasty
Cupid
6,770
3,803
944
3,664
7,015
2,913
1,646
668
6,347
0
53,087
L
Rama
3,885
2,776
0
3,054
13,470
3,863
0
7,049
6,421
0
44,099
W
Baron Samedi
UltMeDaddy1
Baron Samedi
12,893
846
1,328
2,619
9,297
4,826
1,102
1,138
8,159
64,830
0
L
Ao Kuang
XAtrocitusX
Ao Kuang
4,021
202
0
3,745
9,812
5,745
0
2,652
7,160
35,505
0
W
Horus
xKatto
Horus
7,417
2,880
1,531
6,970
12,330
14,318
550
2,362
9,968
0
14,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
27,603
196
Minions Killed
162
0
Camps Cleared
0
911,331
Distance Traveled
826,246
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,819
551
26
2
0
284,760
7
W
Cupid
11,424
714
88
6
0
284,861
3
L
Rama
9,277
580
96
6
0
238,930
1
W
Baron Samedi
10,312
645
95
6
0
298,667
4
L
Ao Kuang
9,507
594
40
3
0
302,556
6
W
Horus
11,564
723
13
1
0
327,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role