Player Matchup

Bellona
Bellona
Alfieisadude
Bellona
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 6L
1,282 Elo+
Solo
Merlin
Merlin
Los canon
Merlin
Level 16
God Stats
7W - 5L
1,435 SR
Queue Stats
19W - 28L
1,242 Elo+
Solo
Sol
Sol
Luuvely_99
Sol
Level 16
God Stats
31W - 28L
1,504 SR
Queue Stats
42W - 47L
1,378 Elo+
Solo
Zeus
Zeus
ONEWAY-_-DRIZZY
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,280 Elo+
Solo
Kukulkan
Kukulkan
ShinobiWan89
Kukulkan
Level 5
God Stats
110W - 73L
1,625 SR
Queue Stats
637W - 656L
1,427 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,322 Elo+

VS

Team Averages
Level 10
1,552 SR
1,356 Elo+
Tiamat
Tiamat
Arcblaze18
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Solo
Bellona
Bellona
M4DM4X_4MILLION
Bellona
Level 8
God Stats
4W - 2L
1,852 SR
Queue Stats
30W - 27L
1,338 Elo+
Solo
Vamana
Vamana
Ouroboros76
Vamana
Level 18
God Stats
5W - 9L
1,193 SR
Queue Stats
14W - 24L
1,065 Elo+
Solo
Yemoja
Yemoja
flash_tonin
Yemoja
Level 6
God Stats
3W - 4L
1,715 SR
Queue Stats
26W - 36L
1,520 Elo+
Solo
Cthulhu
Cthulhu
the-B-family1
Cthulhu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfieisadude
Bellona
18
2 / 9 / 10
12,050
861
3,386
16,350
10,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Los canon
Merlin
19
4 / 6 / 16
12,891
921
13,621
10,302
4,115
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 0 / 11
12,427
888
15,009
11,325
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 2 / 15
14,697
1,050
27,151
10,683
6,869
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ShinobiWan89
Kukulkan
20
11 / 0 / 15
15,350
1,096
41,303
8,693
3,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcblaze18
Tiamat
19
4 / 5 / 6
13,069
934
14,372
16,893
11,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 3 / 5
13,531
967
12,987
25,626
12,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
19
4 / 5 / 9
13,052
932
16,452
33,676
36,551
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
17
0 / 1 / 5
11,000
786
1,600
7,583
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
17
2 / 15 / 3
11,631
831
3,259
26,712
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
28
Kills
17
17
Deaths
29
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alfieisadude
Bellona
2
9
10
0.78
L
Tiamat
Arcblaze18
Tiamat
4
5
6
1.4
W
Merlin
Los canon
Merlin
4
6
16
2
W
1
0
11
6.5
L
7
3
5
3.17
W
10
2
15
8.75
L
Vamana
4
5
9
1.7
W
Kukulkan
ShinobiWan89
Kukulkan
11
0
15
18.5
L
Yemoja
0
1
5
2.5
L
Cthulhu
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,470
Damage
48,670
57,353
Taken
110,490
29,989
Mitigated
76,564
12,649
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alfieisadude
Bellona
3,386
2,049
0
202
16,350
10,366
0
6,242
10,108
0
14,938
L
Tiamat
Arcblaze18
Tiamat
14,372
1,130
0
2,369
16,893
11,407
0
15,090
1,803
38,882
0
W
Merlin
Los canon
Merlin
13,621
2,446
0
479
10,302
4,115
0
3,963
6,339
25,788
0
W
15,009
2,956
0
5,889
11,325
4,672
0
2,647
8,678
48,212
0
L
12,987
1,706
0
376
25,626
12,686
0
23,166
2,460
307
23,528
W
27,151
5,665
1,866
2,749
10,683
6,869
0
2,556
8,127
45,083
0
L
Vamana
16,452
7,419
0
7,339
33,676
36,551
0
30,287
3,389
0
46,267
W
Kukulkan
ShinobiWan89
Kukulkan
41,303
6,162
0
1,464
8,693
3,967
0
4,130
4,563
71,690
0
L
Yemoja
1,600
125
955
0
7,583
3,123
0
6,700
883
9,251
0
L
Cthulhu
3,259
1,167
365
576
26,712
12,797
0
21,841
4,871
12,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,415
Gold Earned
62,283
268
Minions Killed
184
4
Camps Cleared
4
1,060,368
Distance Traveled
1,168,623
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,050
861
22
2
3
158,747
2
L
Tiamat
13,069
934
79
6
0
230,154
0
W
Merlin
12,891
921
36
3
0
198,148
0
W
Sol
12,427
888
75
5
1
263,229
1
L
Bellona
13,531
967
11
1
4
273,077
3
W
Zeus
14,697
1,050
51
4
0
199,079
4
L
Vamana
13,052
932
62
4
0
295,303
4
W
Kukulkan
15,350
1,096
84
6
0
241,165
0
L
Yemoja
11,000
786
11
1
0
217,686
2
L
Cthulhu
11,631
831
21
2
0
152,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role