Player Matchup

Ah Puch
Ah Puch
LiteOCE
Ah Puch
Level 65
God Stats
1W - 0L
1,625 SR
Queue Stats
80W - 79L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
PoisedBaker2873
Cthulhu
Level 7
God Stats
3W - 1L
1,538 SR
Queue Stats
3W - 3L
1,315 Elo+
Solo
Guan Yu
Guan Yu
SergioEsteban11
Guan Yu
Level 10
God Stats
2W - 3L
1,546 SR
Queue Stats
26W - 24L
1,403 Elo+
Party 1
Baba Yaga
Baba Yaga
TinyCatShadow
Baba Yaga
Level 26
God Stats
7W - 3L
1,547 SR
Queue Stats
20W - 18L
1,461 Elo+
Solo
Ra
Ra
gasparuhov
Ra
Level 16
God Stats
20W - 28L
1,448 SR
Queue Stats
185W - 207L
1,417 Elo+
Solo
Team Averages
Level 25
1,541 SR
1,416 Elo+

VS

Team Averages
Level 30
1,487 SR
1,319 Elo+
Danzaburou
Danzaburou
DumbDoughnut124
Danzaburou
Level 8
God Stats
10W - 7L
1,493 SR
Queue Stats
12W - 17L
1,270 Elo+
Party 2
Eset
Eset
HaIcyon__
Eset
Level 106
God Stats
3W - 3L
1,701 SR
Queue Stats
28W - 34L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
JigsawDXB
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
John_Maynard1995
Discordia
Level 25
God Stats
15W - 7L
1,477 SR
Queue Stats
92W - 76L
1,433 Elo+
Solo
Fenrir
Fenrir
TopNotchOtter
Fenrir
Level 7
God Stats
15W - 7L
1,266 SR
Queue Stats
27W - 27L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LiteOCE
Ah Puch
20
13 / 3 / 12
16,050
1,070
33,425
17,523
6,489
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
1 / 4 / 15
13,581
905
13,083
19,224
26,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 14
14,979
999
13,449
25,653
17,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
TinyCatShadow
Baba Yaga
20
2 / 4 / 19
13,780
919
8,570
16,609
7,432
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 21
14,988
999
14,329
17,670
9,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DumbDoughnut124
Danzaburou
19
0 / 2 / 7
12,970
865
4,180
8,751
3,294
Eset
20
9 / 2 / 5
16,143
1,076
36,541
17,012
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
JigsawDXB
Guan Yu
18
0 / 12 / 5
12,190
813
3,825
25,978
23,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
20
1 / 2 / 11
14,374
958
20,507
15,741
6,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 13 / 7
14,760
984
25,040
28,987
20,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
31
Kills
16
16
Deaths
31
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DumbDoughnut124
Danzaburou
0
2
7
1.75
L
Eset
9
2
5
5.75
L
Guan Yu
JigsawDXB
Guan Yu
0
12
5
0.21
L
Discordia
1
2
11
3.25
W
Ah Puch
LiteOCE
Ah Puch
13
3
12
6.33
W
1
4
15
2.13
W
9
3
14
5.33
W
Baba Yaga
TinyCatShadow
Baba Yaga
2
4
19
2.88
L
6
13
7
0.73
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,856
Damage
90,093
96,679
Taken
96,469
67,668
Mitigated
60,788
17,801
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DumbDoughnut124
Danzaburou
4,180
1,959
0
542
8,751
3,294
0
7,873
754
0
18,023
L
Eset
36,541
2,848
1,600
7,485
17,012
7,017
0
12,874
3,863
72,498
0
L
Guan Yu
JigsawDXB
Guan Yu
3,825
1,087
198
1,334
25,978
23,963
0
15,765
9,826
0
13,268
L
Discordia
20,507
1,270
0
1,237
15,741
6,457
0
12,801
2,712
76,116
0
W
Ah Puch
LiteOCE
Ah Puch
33,425
3,940
1,432
6,437
17,523
6,489
0
11,033
6,440
64,466
0
W
13,083
580
167
0
19,224
26,176
0
9,650
9,514
30,713
0
W
13,449
5,218
1,366
3,243
25,653
17,814
0
13,588
11,890
0
31,059
W
Baba Yaga
TinyCatShadow
Baba Yaga
8,570
2,437
0
2,579
16,609
7,432
0
11,397
5,187
16,869
0
L
25,040
8,367
0
5,238
28,987
20,057
0
18,541
9,607
0
33,191
W
14,329
1,657
1,452
1,125
17,670
9,757
0
11,380
6,240
45,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,378
Gold Earned
70,437
283
Minions Killed
301
2
Camps Cleared
8
1,372,784
Distance Traveled
1,300,902
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,970
865
44
3
2
243,627
2
L
Eset
16,143
1,076
72
5
6
287,553
0
L
Guan Yu
12,190
813
22
1
0
179,104
0
L
Discordia
14,374
958
156
10
0
282,006
0
W
Ah Puch
16,050
1,070
73
5
1
287,056
0
W
Cthulhu
13,581
905
43
3
1
249,398
1
W
Guan Yu
14,979
999
37
2
0
273,232
0
W
Baba Yaga
13,780
919
27
2
0
249,382
0
L
Fenrir
14,760
984
7
0
0
308,612
2
W
Ra
14,988
999
103
7
0
313,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role