Player Matchup

Pele
Pele
WookieChaser
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
dark__ghoul
Chaac
Level 80
God Stats
2W - 4L
1,129 SR
Queue Stats
60W - 86L
1,384 Elo+
Solo
Sol
Sol
xX-_Forcex_-Xx
Sol
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 60
1,376 SR
1,461 Elo+

VS

Team Averages
Level 41
1,518 SR
1,478 Elo+
Ao Kuang
Ao Kuang
Houdi19
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,560 Elo+
Solo
Kukulkan
Kukulkan
JensMarinusPeder
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ivanredeyes
Chaac
Level 35
God Stats
46W - 40L
1,554 SR
Queue Stats
537W - 557L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 2
9,113
911
11,813
8,845
3,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 8
7,510
751
7,179
8,367
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 8
7,371
737
4,085
5,420
1,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Houdi19
Ao Kuang
11
5 / 4 / 1
7,290
729
6,231
13,194
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 9 / 0
5,318
532
565
5,736
1,328
10
1 / 2 / 3
6,953
695
6,844
10,559
9,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Houdi19
Ao Kuang
5
4
1
1.38
L
0
9
0
0
W
11
1
2
12
W
2
1
8
6
L
1
2
3
1.25
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
13,640
22,632
Taken
29,489
9,926
Mitigated
15,026
10,319
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Houdi19
Ao Kuang
6,231
1,089
0
5,555
13,194
4,673
0
2,232
10,762
22,317
0
L
565
403
0
0
5,736
1,328
0
29
5,607
4,143
0
W
11,813
4,661
489
4,618
8,845
3,345
316
2,061
6,784
0
39,556
W
7,179
1,304
0
4,898
8,367
4,721
0
3,527
4,840
0
23,045
L
6,844
1,432
0
2,545
10,559
9,025
0
1,909
8,400
0
21,822
W
4,085
921
0
314
5,420
1,860
458
1,312
4,108
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
19,561
118
Minions Killed
71
0
Camps Cleared
0
549,468
Distance Traveled
483,540
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,290
729
33
3
0
164,036
2
L
Kukulkan
5,318
532
1
0
0
140,239
0
W
Pele
9,113
911
77
8
0
219,956
2
W
Chaac
7,510
751
24
2
0
191,599
2
L
Chaac
6,953
695
37
4
0
179,265
2
W
Sol
7,371
737
17
2
0
137,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role