Player Matchup

Anhur
Anhur
DerbenLIVE
Anhur
Level 28
God Stats
10W - 1L
1,716 SR
Queue Stats
74W - 23L
1,717 Elo+
Party 1
Ares
Ares
Flesheatinwaffle
Ares
Level 29
God Stats
12W - 4L
1,598 SR
Queue Stats
279W - 148L
1,730 Elo+
Party 1
Discordia
Discordia
ImmortalPhoenix7
Discordia
Level 29
God Stats
33W - 10L
1,826 SR
Queue Stats
333W - 260L
1,723 Elo+
Party 1
Ganesha
Ganesha
TheDoujinshinGod
Ganesha
Level 106
God Stats
21W - 6L
1,630 SR
Queue Stats
191W - 109L
1,661 Elo+
Party 1
Heimdallr
Heimdallr
cooppppp
Heimdallr
Level 12
God Stats
6W - 1L
1,500 SR
Queue Stats
203W - 51L
1,815 Elo+
Party 1
Team Averages
Level 41
1,654 SR
1,729 Elo+

VS

Team Averages
Level 21
1,499 SR
1,514 Elo+
Pele
Pele
ElLocoNece
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
NotTheEnd
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,581 Elo+
Solo
Bellona
Bellona
Penegral
Bellona
Level 27
God Stats
3W - 3L
1,761 SR
Queue Stats
132W - 137L
1,476 Elo+
Solo
Apollo
Apollo
Zeus666666
Apollo
Level 17
God Stats
13W - 10L
1,500 SR
Queue Stats
47W - 46L
1,487 Elo+
Solo
Yemoja
Yemoja
so丶凌云
Yemoja
Level 5
God Stats
0W - 3L
1,234 SR
Queue Stats
2W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
9 / 2 / 3
7,958
612
7,939
6,879
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
15 / 0 / 5
9,382
722
11,244
8,603
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
13
2 / 4 / 8
8,179
629
3,836
6,138
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 16
7,697
592
6,079
10,808
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
cooppppp
Heimdallr
16
4 / 1 / 0
9,275
713
7,160
7,749
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,476
498
5,883
12,915
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NotTheEnd
Baron Samedi
10
0 / 7 / 1
5,889
453
1,870
7,968
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Penegral
Bellona
11
1 / 4 / 1
6,273
483
4,802
8,927
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Zeus666666
Apollo
8
2 / 7 / 0
5,358
412
4,666
9,035
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
9
1 / 6 / 1
6,178
475
3,937
9,840
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
30
Kills
7
7
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
2
3
5.25
L
3
6
0
0.5
W
15
0
5
17.5
W
Discordia
2
4
8
1.5
L
Baron Samedi
NotTheEnd
Baron Samedi
0
7
1
0.07
L
Bellona
Penegral
Bellona
1
4
1
0.38
W
0
0
16
8
L
Apollo
Zeus666666
Apollo
2
7
0
0.29
W
Heimdallr
cooppppp
Heimdallr
4
1
0
4
L
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
21,158
40,177
Taken
48,685
17,643
Mitigated
17,129
15,789
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,939
4,816
0
1,990
6,879
2,112
819
1,559
5,320
0
34,569
L
5,883
1,513
0
4,634
12,915
3,774
216
3,858
8,944
0
32,618
W
11,244
673
0
3,478
8,603
3,953
0
1,023
7,482
39,473
0
W
Discordia
3,836
562
0
1,532
6,138
1,816
1,030
951
5,061
43,820
0
L
Baron Samedi
NotTheEnd
Baron Samedi
1,870
240
0
1,301
7,968
2,784
0
6,121
1,679
27,707
0
L
Bellona
Penegral
Bellona
4,802
2,650
0
2,261
8,927
5,283
0
1,606
7,321
0
27,150
W
6,079
246
0
3,815
10,808
6,702
328
2,044
8,758
23,404
0
L
Apollo
Zeus666666
Apollo
4,666
2,055
0
1,507
9,035
1,706
0
4,161
4,874
0
23,073
W
Heimdallr
cooppppp
Heimdallr
7,160
4,594
0
4,974
7,749
3,060
1,586
0
7,749
0
65,017
L
Yemoja
3,937
611
341
851
9,840
3,582
0
5,093
4,707
17,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
30,174
386
Minions Killed
234
0
Camps Cleared
0
1,233,171
Distance Traveled
1,216,467
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,958
612
81
6
0
194,448
1
L
Pele
6,476
498
56
4
0
261,013
2
W
Ares
9,382
722
66
5
0
271,840
3
W
Discordia
8,179
629
100
8
0
253,524
3
L
Baron Samedi
5,889
453
52
4
0
199,199
1
L
Bellona
6,273
483
67
5
0
313,564
1
W
Ganesha
7,697
592
10
1
0
257,671
3
L
Apollo
5,358
412
38
3
0
197,306
1
W
Heimdallr
9,275
713
129
10
0
255,688
0
L
Yemoja
6,178
475
21
2
0
245,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role