Player Matchup

Freya
Freya
Bombay_Bra
Freya
Level 15
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 4L
989 Elo+
Solo
Cthulhu
Cthulhu
blackdelirio
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,151 Elo+
Solo
Ra
Ra
dm_amg55
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,148 Elo+

VS

Team Averages
Level 67
1,776 SR
1,597 Elo+
Neith
Neith
LazarPeet
Neith
Level 126
God Stats
2W - 0L
1,786 SR
Queue Stats
6W - 4L
1,792 Elo+
Party 1
Ares
Ares
SziliHUNter_TCS
Ares
Level 7
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
jegjojo1
Zeus
Level 69
God Stats
1W - 1L
1,765 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
6 / 8 / 0
9,944
765
10,842
13,863
4,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
blackdelirio
Cthulhu
9
0 / 12 / 3
7,309
562
1,697
14,532
6,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 11 / 4
7,731
595
3,536
12,527
3,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LazarPeet
Neith
14
8 / 0 / 13
10,698
823
8,329
9,131
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 17
9,453
727
5,454
13,009
11,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
15
18 / 3 / 9
11,780
906
18,442
8,292
3,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
29
31
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
6
8
0
0.75
W
Neith
LazarPeet
Neith
8
0
13
14.5
W
3
3
17
3.83
L
Cthulhu
blackdelirio
Cthulhu
0
12
3
0.13
L
0
11
4
0.18
W
Zeus
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
32,225
40,922
Taken
30,432
15,167
Mitigated
19,240
2,320
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
10,842
3,492
0
1,327
13,863
4,486
0
8,110
5,753
29,667
0
W
Neith
LazarPeet
Neith
8,329
2,468
995
5,251
9,131
4,221
1,315
3,113
6,018
0
51,926
W
5,454
835
0
95
13,009
11,687
503
8,032
4,977
10,678
0
L
Cthulhu
blackdelirio
Cthulhu
1,697
236
0
82
14,532
6,768
0
7,868
6,664
4,335
0
L
3,536
761
0
911
12,527
3,913
0
7,990
4,537
18,998
0
W
Zeus
18,442
2,994
360
1,330
8,292
3,332
941
5,417
2,875
43,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
31,931
67
Minions Killed
125
0
Camps Cleared
0
536,780
Distance Traveled
643,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,944
765
37
3
0
165,914
0
W
Neith
10,698
823
59
5
0
214,754
4
W
Ares
9,453
727
10
1
0
234,338
0
L
Cthulhu
7,309
562
12
1
0
158,276
1
L
Ra
7,731
595
18
1
0
212,590
1
W
Zeus
11,780
906
56
4
0
194,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role