Player Matchup

Ymir
Ymir
Silver I
MalcomJ
Ymir
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
MrVëG
Anhur
Bronze III
Level 160
God Stats
52W - 40L
1,645 SR
Queue Stats
258W - 252L
1,414 MMR
Solo
Bakasura
Bakasura
Silver III
RaínyWays
Bakasura
Silver III
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
77W - 69L
1,413 MMR
Solo
Scylla
Scylla
Silver I
SixthTrinity
Scylla
Silver I
Level 118
God Stats
12W - 8L
1,927 SR
Queue Stats
74W - 73L
1,341 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
鬼oni鬼
Cu Chulainn
Silver I
Level 149
God Stats
9W - 5L
1,576 SR
Queue Stats
38W - 43L
1,147 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,598 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,690 SR
1,373 MMR
Hades
Hades
Silver I
AleaIactaEst81
Hades
Silver I
Level 66
God Stats
5W - 6L
1,558 SR
Queue Stats
293W - 308L
1,268 MMR
Solo
Ravana
Ravana
Gold IV
DonTouchMex3
Ravana
Gold IV
Level 100
God Stats
28W - 12L
1,669 SR
Queue Stats
474W - 485L
1,392 MMR
Solo
Neith
Neith
Silver V
Heej06
Neith
Silver V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,380 MMR
Solo
Agni
Agni
Gold IV
M1cRob1k
Agni
Gold IV
Level 160
God Stats
4W - 1L
1,958 SR
Queue Stats
28W - 27L
1,410 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
smitekoning
Erlang Shen
Silver I
Level 117
God Stats
2W - 1L
1,768 SR
Queue Stats
116W - 134L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MalcomJ
Ymir
12
1 / 1 / 6
7,763
457
3,963
12,229
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
MrVëG
Anhur
15
4 / 0 / 3
8,963
527
14,145
11,151
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RaínyWays
Bakasura
15
3 / 1 / 3
8,924
525
3,954
10,112
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
14
2 / 2 / 2
8,538
502
4,714
6,752
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
鬼oni鬼
Cu Chulainn
16
3 / 2 / 2
9,268
545
7,619
9,669
6,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeDanzaburouSetAnubisTsukuyomi

VS

Bans
Nu WaGaneshaKing ArthurEsetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,591
505
6,233
10,685
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
13
3 / 4 / 0
8,205
483
4,172
11,024
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Heej06
Neith
13
1 / 4 / 1
7,119
419
5,409
11,775
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
1 / 1 / 1
9,286
546
9,183
7,164
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
smitekoning
Erlang Shen
15
0 / 2 / 1
8,284
487
2,989
13,925
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Ravana
3
4
0
0.75
L
Neith
Heej06
Neith
1
4
1
0.38
L
Agni
1
1
1
1.5
W
Ymir
MalcomJ
Ymir
1
1
6
4
W
Anhur
MrVëG
Anhur
4
0
3
5.5
W
Bakasura
RaínyWays
Bakasura
3
1
3
4.5
W
Scylla
2
2
2
1.5
L
Erlang Shen
smitekoning
Erlang Shen
0
2
1
0.25
W
Cu Chulainn
鬼oni鬼
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
27,986
49,913
Taken
54,573
25,902
Mitigated
22,757
15,837
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
752
294
4,277
10,685
6,876
0
2,208
8,138
48,342
0
L
Ravana
4,172
881
0
2,941
11,024
4,133
0
3,865
6,896
0
43,053
L
Neith
Heej06
Neith
5,409
1,972
0
4,885
11,775
2,590
124
1,158
10,580
0
40,709
L
Agni
9,183
573
0
3,510
7,164
2,671
0
1,049
5,907
73,713
0
W
Ymir
MalcomJ
Ymir
3,963
887
0
3,205
12,229
8,715
0
4,518
7,583
21,266
0
W
Anhur
MrVëG
Anhur
14,145
8,050
0
4,800
11,151
3,974
480
2,913
8,214
0
67,640
W
Bakasura
RaínyWays
Bakasura
3,954
2,933
0
3,892
10,112
4,126
1,205
2,311
7,739
0
59,536
W
Scylla
4,714
690
0
1,467
6,752
2,189
0
3,326
3,140
53,421
0
L
Erlang Shen
smitekoning
Erlang Shen
2,989
1,358
0
7,461
13,925
6,487
0
979
12,902
0
52,349
W
Cu Chulainn
鬼oni鬼
Cu Chulainn
7,619
1,075
0
2,473
9,669
6,898
249
1,832
7,821
7,116
48,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
41,485
483
Minions Killed
517
0
Camps Cleared
0
1,669,039
Distance Traveled
1,589,662
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,591
505
87
5
0
327,682
0
L
Ravana
8,205
483
78
5
0
320,870
2
L
Neith
7,119
419
73
4
0
301,350
6
L
Agni
9,286
546
154
9
0
327,377
6
W
Ymir
7,763
457
21
1
0
338,052
6
W
Anhur
8,963
527
115
7
0
279,591
7
W
Bakasura
8,924
525
115
7
0
390,716
1
W
Scylla
8,538
502
127
7
0
291,817
6
L
Erlang Shen
8,284
487
125
7
0
312,383
3
W
Cu Chulainn
9,268
545
105
6
0
368,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role