Player Matchup

Da Ji
Da Ji
Bodison
Da Ji
Level 17
God Stats
9W - 6L
1,681 SR
Queue Stats
109W - 113L
1,384 Elo+
Party 1
Sol
Sol
CardCandy
Sol
Level 80
God Stats
22W - 13L
1,744 SR
Queue Stats
192W - 206L
1,437 Elo+
Party 1
Set
Set
SepNeoniS
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,517 Elo+
Solo
Team Averages
Level 34
1,642 SR
1,446 Elo+

VS

Team Averages
Level 44
1,601 SR
1,413 Elo+
Tyr
Tyr
Garkad
Tyr
Level 90
God Stats
8W - 17L
1,628 SR
Queue Stats
272W - 333L
1,418 Elo+
Party 2
Ra
Ra
GurksalladXD
Ra
Level 28
God Stats
2W - 2L
1,458 SR
Queue Stats
23W - 26L
1,450 Elo+
Solo
Artemis
Artemis
KadgarE
Artemis
Level 15
God Stats
3W - 6L
1,718 SR
Queue Stats
31W - 34L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bodison
Da Ji
20
8 / 6 / 8
16,183
674
21,376
21,693
13,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 7
17,495
729
30,465
24,956
10,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 2 / 3
11,624
484
2,666
4,156
1,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Garkad
Tyr
18
5 / 3 / 6
15,388
641
17,398
26,996
29,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 5
14,153
590
7,245
16,247
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
KadgarE
Artemis
16
3 / 10 / 5
14,328
597
12,344
19,165
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
18
Kills
11
11
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bodison
Da Ji
8
6
8
2
W
10
3
7
4.5
L
Tyr
Garkad
Tyr
5
3
6
2.67
L
3
5
5
1.1
L
Artemis
KadgarE
Artemis
3
10
5
0.55
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,507
Damage
36,987
50,805
Taken
62,408
26,295
Mitigated
40,927
24,271
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bodison
Da Ji
21,376
4,353
729
7,069
21,693
13,948
340
3,565
17,828
0
68,350
W
30,465
5,089
0
16,098
24,956
10,882
3,526
3,492
21,264
141,464
0
L
Tyr
Garkad
Tyr
17,398
2,121
0
4,028
26,996
29,275
686
10,154
16,842
0
67,484
L
7,245
263
2,324
5,886
16,247
5,601
1,292
9,895
6,352
69,979
0
L
Artemis
KadgarE
Artemis
12,344
4,144
0
2,525
19,165
6,051
1,283
10,489
8,676
0
56,284
W
2,666
1,323
0
375
4,156
1,465
0
719
3,362
0
8,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
43,869
240
Minions Killed
237
0
Camps Cleared
0
1,002,432
Distance Traveled
1,272,123
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,183
674
47
2
0
440,294
4
W
Sol
17,495
729
176
7
0
423,726
6
L
Tyr
15,388
641
80
3
0
462,999
2
L
Ra
14,153
590
99
4
0
396,508
4
L
Artemis
14,328
597
58
2
0
412,616
1
W
Set
11,624
484
17
1
0
138,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role