Player Matchup

Nemesis
Nemesis
GazSenpai
Nemesis
Level 27
God Stats
3W - 2L
1,549 SR
Queue Stats
127W - 57L
1,713 Elo+
Party 3
Vulcan
Vulcan
Kcïddir
Vulcan
Level 85
God Stats
8W - 1L
1,675 SR
Queue Stats
149W - 131L
1,621 Elo+
Party 1
Apollo
Apollo
Vanicklas
Apollo
Level 47
God Stats
10W - 4L
1,743 SR
Queue Stats
90W - 79L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
enderdraco
Guan Yu
Level 151
God Stats
3W - 3L
1,666 SR
Queue Stats
125W - 100L
1,644 Elo+
Party 1
Tiamat
Tiamat
nessasyt
Tiamat
Level 138
God Stats
6W - 6L
1,467 SR
Queue Stats
267W - 153L
1,639 Elo+
Party 3
Team Averages
Level 90
1,620 SR
1,639 Elo+

VS

Team Averages
Level 50
1,516 SR
1,606 Elo+
Pele
Pele
Koda2020xxxx
Pele
Level 36
God Stats
1W - 4L
1,558 SR
Queue Stats
33W - 41L
1,526 Elo+
Solo
Chaac
Chaac
Minnark
Chaac
Level 94
God Stats
1W - 4L
1,459 SR
Queue Stats
7W - 13L
1,626 Elo+
Party 2
Merlin
Merlin
SirBerglind
Merlin
Level 27
God Stats
1W - 4L
1,629 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
Valhalla1993
Jormungandr
Level 87
God Stats
1W - 4L
1,476 SR
Queue Stats
4W - 8L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
WIzaardo
Kukulkan
Level 5
God Stats
1W - 2L
1,459 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GazSenpai
Nemesis
12
9 / 0 / 1
7,203
720
6,822
5,233
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Kcïddir
Vulcan
12
4 / 1 / 2
7,123
712
4,044
3,599
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Vanicklas
Apollo
11
7 / 2 / 8
7,223
722
7,559
7,254
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
enderdraco
Guan Yu
11
8 / 2 / 5
6,792
679
6,650
6,820
3,094
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
nessasyt
Tiamat
10
1 / 0 / 3
5,956
596
3,847
2,680
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,400
540
4,895
9,236
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Minnark
Chaac
8
0 / 6 / 1
4,686
469
3,511
8,415
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
2 / 8 / 0
5,456
546
3,278
6,168
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Valhalla1993
Jormungandr
9
0 / 4 / 0
5,210
521
1,351
7,337
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
WIzaardo
Kukulkan
8
0 / 6 / 2
4,882
488
2,602
6,342
1,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
29
Kills
4
5
Deaths
29
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GazSenpai
Nemesis
9
0
1
9.5
W
Vulcan
Kcïddir
Vulcan
4
1
2
5
L
2
5
0
0.4
L
Chaac
Minnark
Chaac
0
6
1
0.08
L
Merlin
2
8
0
0.25
L
Jormungandr
Valhalla1993
Jormungandr
0
4
0
0
W
Apollo
Vanicklas
Apollo
7
2
8
5.5
L
Kukulkan
WIzaardo
Kukulkan
0
6
2
0.17
W
Guan Yu
enderdraco
Guan Yu
8
2
5
5.25
W
Tiamat
nessasyt
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
15,637
25,586
Taken
37,498
9,426
Mitigated
12,492
8,120
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GazSenpai
Nemesis
6,822
3,791
0
299
5,233
1,748
915
816
4,340
0
41,564
W
Vulcan
Kcïddir
Vulcan
4,044
847
0
541
3,599
1,229
128
1,014
2,585
47,992
0
L
4,895
1,237
0
2,342
9,236
2,332
0
2,159
7,053
0
25,125
L
Chaac
Minnark
Chaac
3,511
547
222
1,924
8,415
3,812
0
0
8,415
0
15,643
L
Merlin
3,278
562
0
223
6,168
1,100
0
0
6,168
13,391
0
L
Jormungandr
Valhalla1993
Jormungandr
1,351
271
0
1,199
7,337
3,394
0
3,548
3,479
25,249
0
W
Apollo
Vanicklas
Apollo
7,559
5,357
0
3,030
7,254
2,266
1,481
1,647
5,162
0
38,726
L
Kukulkan
WIzaardo
Kukulkan
2,602
547
0
470
6,342
1,854
0
1,850
4,492
19,260
0
W
Guan Yu
enderdraco
Guan Yu
6,650
1,931
396
2,014
6,820
3,094
698
2,323
4,220
0
22,219
W
Tiamat
nessasyt
Tiamat
3,847
833
0
1,840
2,680
1,089
570
907
1,673
26,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
25,634
346
Minions Killed
220
0
Camps Cleared
0
985,072
Distance Traveled
819,920
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,203
720
76
8
0
217,907
4
W
Vulcan
7,123
712
107
11
0
211,878
1
L
Pele
5,400
540
51
5
0
207,135
1
L
Chaac
4,686
469
24
2
0
177,348
0
L
Merlin
5,456
546
25
3
0
149,382
0
L
Jormungandr
5,210
521
79
8
0
142,520
0
W
Apollo
7,223
722
71
7
0
169,434
1
L
Kukulkan
4,882
488
41
4
0
143,535
0
W
Guan Yu
6,792
679
39
4
0
213,508
5
W
Tiamat
5,956
596
53
5
0
172,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role