Player Matchup

Pele
Pele
Justwolfeh
Pele
Level 121
God Stats
6W - 6L
1,448 SR
Queue Stats
108W - 133L
1,517 Elo+
Party 1
Ymir
Ymir
LordBehrens
Ymir
Level 104
God Stats
7W - 5L
1,708 SR
Queue Stats
39W - 44L
1,528 Elo+
Solo
Thoth
Thoth
OP_RAGE_
Thoth
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 151L
1,480 Elo+
Party 1
Ares
Ares
RageInducing69
Ares
Level 155
God Stats
1W - 1L
1,164 SR
Queue Stats
20W - 42L
1,322 Elo+
Party 3
Anhur
Anhur
Yukad001
Anhur
Level 69
God Stats
3W - 1L
1,322 SR
Queue Stats
43W - 74L
1,342 Elo+
Party 3
Team Averages
Level 110
1,429 SR
1,438 Elo+

VS

Team Averages
Level 60
1,522 SR
1,462 Elo+
Nemesis
Nemesis
HARZBRO
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
I_Try_Hard01
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
Jaymorg
Eset
Level 68
God Stats
15W - 13L
1,628 SR
Queue Stats
230W - 221L
1,377 Elo+
Solo
Achilles
Achilles
Nathon_The_Human
Achilles
Level 149
God Stats
7W - 9L
1,613 SR
Queue Stats
101W - 138L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
naksri
Heimdallr
Level 37
God Stats
16W - 14L
1,369 SR
Queue Stats
449W - 479L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
9,899
521
8,424
15,815
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 3 / 7
9,628
507
8,924
13,536
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
OP_RAGE_
Thoth
17
4 / 1 / 7
10,054
529
7,582
6,456
2,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 8
8,839
465
6,081
12,445
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Yukad001
Anhur
15
4 / 2 / 3
9,134
481
5,775
11,713
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HARZBRO
Nemesis
16
4 / 2 / 4
9,860
519
6,785
12,538
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 4 / 0
5,440
286
246
3,261
1,078
Eset
Jaymorg
Eset
15
4 / 5 / 2
9,365
493
11,098
9,481
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 3
9,374
493
9,161
15,326
16,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
naksri
Heimdallr
17
2 / 3 / 2
9,788
515
11,770
14,206
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
11
11
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HARZBRO
Nemesis
4
2
4
3
L
0
4
0
0
L
Eset
Jaymorg
Eset
4
5
2
1
W
5
4
5
1.88
W
3
3
7
2.17
L
1
3
3
0.83
W
Thoth
OP_RAGE_
Thoth
4
1
7
7.5
W
1
1
8
5
W
Anhur
Yukad001
Anhur
4
2
3
2.75
L
Heimdallr
naksri
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
39,060
59,965
Taken
54,812
35,538
Mitigated
31,964
18,331
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HARZBRO
Nemesis
6,785
2,157
0
6,136
12,538
5,590
0
3,642
8,821
0
67,234
L
246
27
24
6
3,261
1,078
0
1,302
1,809
2,023
0
L
Eset
Jaymorg
Eset
11,098
612
1,112
1,300
9,481
3,463
0
5,887
3,569
53,433
0
W
8,424
2,368
0
4,462
15,815
5,917
17
3,380
12,306
0
64,997
W
8,924
2,187
0
4,391
13,536
9,209
0
3,033
10,090
51,835
0
L
9,161
1,250
0
3,873
15,326
16,326
360
6,710
8,216
7,470
45,380
W
Thoth
OP_RAGE_
Thoth
7,582
156
0
2,481
6,456
2,446
268
2,698
3,733
68,602
0
W
6,081
377
0
1,001
12,445
13,736
0
3,561
8,767
32,516
0
W
Anhur
Yukad001
Anhur
5,775
2,865
0
5,996
11,713
4,230
728
304
11,409
0
48,203
L
Heimdallr
naksri
Heimdallr
11,770
4,012
0
7,134
14,206
5,507
372
4,396
9,810
0
71,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
43,827
481
Minions Killed
446
0
Camps Cleared
0
1,736,401
Distance Traveled
1,465,213
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,860
519
110
6
0
416,448
4
L
Ares
5,440
286
6
0
0
107,125
1
L
Eset
9,365
493
93
5
0
355,248
4
W
Pele
9,899
521
124
7
0
413,331
3
W
Ymir
9,628
507
98
5
0
327,390
8
L
Achilles
9,374
493
113
6
0
317,671
3
W
Thoth
10,054
529
124
7
0
359,772
2
W
Ares
8,839
465
45
2
0
320,752
4
W
Anhur
9,134
481
90
5
0
315,156
7
L
Heimdallr
9,788
515
124
7
0
268,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role