Player Matchup

Izanami
Izanami
Tamfer211
Izanami
Level 12
God Stats
2W - 4L
1,173 SR
Queue Stats
6W - 8L
1,508 Elo+
Solo
Cthulhu
Cthulhu
endi75
Cthulhu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,098 Elo+
Solo
Vulcan
Vulcan
kwt_9749
Vulcan
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 39L
1,104 Elo+
Solo
Fenrir
Fenrir
lougylu
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Anhur
Anhur
pair-depeuple
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,220 Elo+
Solo
Team Averages
Level 9
1,435 SR
1,251 Elo+

VS

Team Averages
Level 18
1,572 SR
1,345 Elo+
Nemesis
Nemesis
DivisionXLucifer
Nemesis
Level 14
God Stats
23W - 16L
1,566 SR
Queue Stats
28W - 27L
1,412 Elo+
Party 1
Cupid
Cupid
El_Qulo
Cupid
Level 15
God Stats
19W - 14L
1,500 SR
Queue Stats
589W - 592L
1,473 Elo+
Solo
Fenrir
Fenrir
EndLeZzAmbitiOnZ
Fenrir
Level 27
God Stats
11W - 9L
1,793 SR
Queue Stats
143W - 208L
1,406 Elo+
Party 1
Neith
Neith
sudati
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,277 Elo+
Solo
Geb
Geb
wo0dsi3_zzz
Geb
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 163L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tamfer211
Izanami
18
0 / 5 / 2
11,488
821
7,056
29,485
14,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
endi75
Cthulhu
18
2 / 7 / 1
11,890
849
18,729
33,837
44,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
kwt_9749
Vulcan
18
2 / 7 / 2
12,740
910
21,897
17,944
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
lougylu
Fenrir
17
0 / 13 / 1
10,988
785
5,186
27,533
17,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 9 / 0
11,147
796
1,472
13,371
5,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 1 / 9
17,256
1,233
50,154
14,585
6,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cupid
El_Qulo
Cupid
20
7 / 1 / 13
13,401
957
21,591
10,181
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 0 / 11
13,241
946
20,753
13,824
6,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
sudati
Neith
20
2 / 1 / 21
13,294
950
14,973
11,105
4,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 2 / 16
12,609
901
5,659
15,810
6,472

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
111
5
Kills
41
41
Deaths
5
6
Assists
70
Player
Kills
Deaths
Assists
KDA
W
26
1
9
30.5
W
Cupid
El_Qulo
Cupid
7
1
13
13.5
W
5
0
11
10.5
L
Izanami
Tamfer211
Izanami
0
5
2
0.2
L
Cthulhu
endi75
Cthulhu
2
7
1
0.36
L
Vulcan
kwt_9749
Vulcan
2
7
2
0.43
L
Fenrir
lougylu
Fenrir
0
13
1
0.04
L
1
9
0
0.11
W
Neith
sudati
Neith
2
1
21
12.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,340
Damage
113,130
122,170
Taken
65,505
91,010
Mitigated
27,784
8,272
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,154
35,912
438
5,604
14,585
6,323
0
9,825
4,635
0
75,609
W
Cupid
El_Qulo
Cupid
21,591
15,056
1,352
3,067
10,181
4,342
0
5,008
5,048
0
45,630
W
20,753
8,520
462
2,530
13,824
6,200
0
6,706
6,918
0
38,632
L
Izanami
Tamfer211
Izanami
7,056
5,277
0
5,692
29,485
14,428
0
1,031
28,454
0
24,445
L
Cthulhu
endi75
Cthulhu
18,729
1,244
349
1,067
33,837
44,043
0
1,381
32,456
38,102
0
L
Vulcan
kwt_9749
Vulcan
21,897
8,339
0
0
17,944
9,541
0
1,089
16,855
48,195
0
L
Fenrir
lougylu
Fenrir
5,186
2,932
0
1,099
27,533
17,052
0
1,941
25,592
0
19,138
L
1,472
761
0
65
13,371
5,946
0
217
13,154
0
9,857
W
Neith
sudati
Neith
14,973
7,752
0
84
11,105
4,447
0
8,142
2,838
0
25,921
W
5,659
546
0
0
15,810
6,472
0
10,120
5,440
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
69,801
189
Minions Killed
228
5
Camps Cleared
4
1,129,869
Distance Traveled
1,333,205
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,256
1,233
63
5
0
313,438
1
W
Cupid
13,401
957
78
6
0
255,046
2
W
Fenrir
13,241
946
46
3
3
251,195
0
L
Izanami
11,488
821
37
3
1
213,025
0
L
Cthulhu
11,890
849
52
4
1
264,071
2
L
Vulcan
12,740
910
59
4
0
263,550
2
L
Fenrir
10,988
785
29
2
1
253,638
2
L
Anhur
11,147
796
12
1
2
135,585
1
W
Neith
13,294
950
24
2
0
230,516
0
W
Geb
12,609
901
17
1
1
283,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role