Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BigSnacc
Camazotz
Level 68
God Stats
23W - 8L
1,897 SR
Queue Stats
266W - 254L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeadShotZombie7
Tsukuyomi
Level 89
God Stats
1W - 4L
1,410 SR
Queue Stats
216W - 176L
1,523 Elo+
Party 1
Sobek
Sobek
GoblinPants
Sobek
Level 89
God Stats
12W - 4L
1,500 SR
Queue Stats
576W - 547L
1,517 Elo+
Solo
Xbalanque
Xbalanque
HatasGonaHate
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,133 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,447 Elo+

VS

Team Averages
Level 95
1,550 SR
1,492 Elo+
Cerberus
Cerberus
Eryxid
Cerberus
Level 69
God Stats
16W - 12L
1,552 SR
Queue Stats
217W - 234L
1,457 Elo+
Solo
Da Ji
Da Ji
Trafixer
Da Ji
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 112L
1,405 Elo+
Solo
Nike
Nike
alvines
Nike
Level 144
God Stats
18W - 8L
1,559 SR
Queue Stats
69W - 63L
1,626 Elo+
Solo
Janus
Janus
ghfmhfxcjfx
Janus
Level 65
God Stats
15W - 15L
1,493 SR
Queue Stats
90W - 106L
1,396 Elo+
Solo
Skadi
Skadi
zapshap
Skadi
Level 98
God Stats
5W - 2L
1,646 SR
Queue Stats
292W - 255L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 3
6,223
479
5,277
8,121
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
BigSnacc
Camazotz
8
0 / 5 / 0
5,493
423
3,523
9,396
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
DeadShotZombie7
Tsukuyomi
12
7 / 2 / 0
7,319
563
7,143
8,483
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 4
6,103
469
4,114
11,152
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
HatasGonaHate
Xbalanque
10
0 / 2 / 4
5,714
440
4,943
8,204
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eryxid
Cerberus
10
0 / 0 / 3
6,475
498
3,192
9,256
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Trafixer
Da Ji
12
4 / 3 / 2
6,726
517
5,122
9,343
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
alvines
Nike
14
6 / 0 / 2
8,611
662
9,063
9,268
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 3
6,542
503
4,312
8,589
3,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
zapshap
Skadi
13
3 / 0 / 1
7,299
561
6,823
5,200
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
13
13
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
3
0.5
L
Camazotz
BigSnacc
Camazotz
0
5
0
0
L
Tsukuyomi
DeadShotZombie7
Tsukuyomi
7
2
0
3.5
W
Cerberus
Eryxid
Cerberus
0
0
3
1.5
L
0
1
4
2
L
Xbalanque
HatasGonaHate
Xbalanque
0
2
4
1
W
Da Ji
Trafixer
Da Ji
4
3
2
1.67
W
Nike
alvines
Nike
6
0
2
7
W
0
4
3
0.38
W
Skadi
zapshap
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
28,512
45,356
Taken
41,656
17,941
Mitigated
20,107
15,120
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,277
715
0
2,727
8,121
5,149
75
1,701
6,370
32,672
0
L
Camazotz
BigSnacc
Camazotz
3,523
1,289
0
3,706
9,396
2,296
0
445
8,601
0
22,229
L
Tsukuyomi
DeadShotZombie7
Tsukuyomi
7,143
1,624
0
1,180
8,483
2,643
0
1,391
7,067
0
38,804
W
Cerberus
Eryxid
Cerberus
3,192
51
0
3,276
9,256
5,772
0
1,811
7,431
16,400
0
L
4,114
456
0
4,232
11,152
5,927
0
3,148
7,979
19,306
0
L
Xbalanque
HatasGonaHate
Xbalanque
4,943
3,114
0
3,275
8,204
1,926
0
1,677
6,527
0
26,848
W
Da Ji
Trafixer
Da Ji
5,122
1,352
0
3,454
9,343
3,424
0
1,506
7,747
0
27,819
W
Nike
alvines
Nike
9,063
1,675
0
3,729
9,268
6,423
0
1,366
7,800
6,078
53,368
W
4,312
170
0
2,507
8,589
3,103
0
3,625
4,678
46,582
0
W
Skadi
zapshap
Skadi
6,823
3,126
0
3,603
5,200
1,385
946
591
4,609
0
54,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
35,653
278
Minions Killed
418
0
Camps Cleared
0
1,145,350
Distance Traveled
1,188,963
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,223
479
76
6
0
230,572
5
L
Camazotz
5,493
423
58
4
0
180,243
2
L
Tsukuyomi
7,319
563
65
5
0
257,281
0
W
Cerberus
6,475
498
29
2
0
224,527
4
L
Sobek
6,103
469
20
2
0
271,032
6
L
Xbalanque
5,714
440
59
5
0
206,222
0
W
Da Ji
6,726
517
61
5
0
255,150
3
W
Nike
8,611
662
130
10
0
258,940
8
W
Janus
6,542
503
83
6
0
225,834
4
W
Skadi
7,299
561
115
9
0
224,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role