Player Matchup

Tsukuyomi
Tsukuyomi
Iver321
Tsukuyomi
Level 34
God Stats
23W - 11L
1,991 SR
Queue Stats
125W - 114L
1,464 Elo+
Party 1
Artemis
Artemis
Larham92
Artemis
Level 17
God Stats
1W - 3L
1,268 SR
Queue Stats
9W - 13L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Lyckefant
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 82L
1,434 Elo+
Party 1
Hades
Hades
Zyberex
Hades
Level 29
God Stats
5W - 4L
1,731 SR
Queue Stats
15W - 15L
1,477 Elo+
Party 1
Odin
Odin
paulw93
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 104L
1,458 Elo+
Party 1
Team Averages
Level 22
1,598 SR
1,452 Elo+

VS

Team Averages
Level 21
1,538 SR
1,486 Elo+
Neith
Neith
Aurelios902
Neith
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Ares
Ares
D4rkouss
Ares
Level 29
God Stats
6W - 6L
1,745 SR
Queue Stats
126W - 133L
1,521 Elo+
Party 2
Set
Set
Netr0x
Set
Level 20
God Stats
41W - 29L
1,573 SR
Queue Stats
53W - 41L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
NoNi2382
Danzaburou
Level 35
God Stats
12W - 10L
1,525 SR
Queue Stats
150W - 143L
1,494 Elo+
Party 2
Hades
Hades
nerf_me_plz_jeff
Hades
Level 16
God Stats
6W - 7L
1,345 SR
Queue Stats
424W - 430L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iver321
Tsukuyomi
14
1 / 6 / 7
9,071
454
9,532
15,549
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Larham92
Artemis
13
2 / 10 / 6
8,524
426
8,885
13,594
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Lyckefant
Cthulhu
13
1 / 4 / 8
8,153
408
7,902
21,056
20,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Zyberex
Hades
16
13 / 6 / 3
11,013
551
20,144
19,840
11,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
paulw93
Odin
10
0 / 11 / 1
6,265
313
2,059
14,471
7,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
9,938
497
6,908
14,577
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
15
5 / 3 / 16
10,827
541
8,281
15,046
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Netr0x
Set
18
4 / 3 / 5
11,400
570
10,129
11,216
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NoNi2382
Danzaburou
18
18 / 1 / 8
12,591
630
22,823
15,270
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 11
10,907
545
23,712
21,567
12,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
17
Kills
37
37
Deaths
18
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
W
Ares
5
3
16
4.33
L
Tsukuyomi
Iver321
Tsukuyomi
1
6
7
0.75
L
Artemis
Larham92
Artemis
2
10
6
0.5
L
Cthulhu
Lyckefant
Cthulhu
1
4
8
1.25
W
Set
Netr0x
Set
4
3
5
2.17
W
Danzaburou
NoNi2382
Danzaburou
18
1
8
22
L
Hades
Zyberex
Hades
13
6
3
2.42
W
9
5
11
2.9
L
Odin
paulw93
Odin
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,522
Damage
71,853
84,510
Taken
77,676
50,658
Mitigated
47,152
12,683
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,908
3,414
520
5,210
14,577
7,330
4,200
6,531
8,046
0
60,455
W
Ares
8,281
758
683
4,727
15,046
14,762
128
6,241
8,414
32,097
0
L
Tsukuyomi
Iver321
Tsukuyomi
9,532
1,865
0
2,866
15,549
6,013
0
5,685
9,864
0
53,113
L
Artemis
Larham92
Artemis
8,885
2,693
0
519
13,594
5,079
723
4,842
8,752
0
38,186
L
Cthulhu
Lyckefant
Cthulhu
7,902
948
0
1,400
21,056
20,428
180
11,411
9,645
26,005
0
W
Set
Netr0x
Set
10,129
4,907
761
2,517
11,216
5,984
1,594
2,857
8,359
0
81,705
W
Danzaburou
NoNi2382
Danzaburou
22,823
12,606
0
6,247
15,270
6,859
1,494
4,151
11,019
0
75,538
L
Hades
Zyberex
Hades
20,144
1,419
1,370
6,264
19,840
11,963
408
4,300
15,540
56,667
0
W
23,712
3,571
599
8,317
21,567
12,217
534
8,266
13,228
75,793
0
L
Odin
paulw93
Odin
2,059
737
0
264
14,471
7,175
447
5,755
8,716
0
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
55,663
320
Minions Killed
474
0
Camps Cleared
0
1,665,305
Distance Traveled
1,707,866
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,938
497
104
5
0
287,627
2
W
Ares
10,827
541
26
1
0
339,757
0
L
Tsukuyomi
9,071
454
119
6
0
374,685
0
L
Artemis
8,524
426
58
3
0
269,383
0
L
Cthulhu
8,153
408
36
2
0
362,713
0
W
Set
11,400
570
140
7
0
374,398
0
W
Danzaburou
12,591
630
98
5
0
390,483
2
L
Hades
11,013
551
92
5
0
332,920
3
W
Hades
10,907
545
106
5
0
315,601
2
L
Odin
6,265
313
15
1
0
325,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role