Player Matchup

Artemis
Artemis
Artaniel45
Artemis
Level 2
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 4L
1,683 Elo+
Party 1
Sun Wukong
Sun Wukong
GtuSkafeil
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
SkaziteL
Heimdallr
Level 29
God Stats
8W - 5L
1,785 SR
Queue Stats
31W - 39L
1,623 Elo+
Solo
Bacchus
Bacchus
corpseMonke
Bacchus
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
228W - 252L
1,619 Elo+
Solo
Scylla
Scylla
wannha
Scylla
Level 27
God Stats
89W - 82L
1,632 SR
Queue Stats
242W - 258L
1,519 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,626 Elo+

VS

Team Averages
Level 21
1,460 SR
1,515 Elo+
Arachne
Arachne
DarkElitFoxy
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ErkaLT
Set
Level 25
God Stats
13W - 12L
1,580 SR
Queue Stats
97W - 90L
1,637 Elo+
Solo
Neith
Neith
Kentacx
Neith
Level 25
God Stats
5W - 11L
1,221 SR
Queue Stats
49W - 52L
1,394 Elo+
Solo
Anubis
Anubis
MyNameIsNewbie
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Хондавод
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artaniel45
Artemis
6
0 / 5 / 5
4,751
475
1,623
6,754
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
GtuSkafeil
Sun Wukong
7
0 / 7 / 2
4,697
470
1,781
7,468
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
SkaziteL
Heimdallr
10
0 / 3 / 1
5,864
586
3,675
4,830
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
corpseMonke
Bacchus
9
8 / 1 / 0
7,094
709
4,653
5,516
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
wannha
Scylla
9
0 / 6 / 1
5,172
517
1,623
6,919
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkElitFoxy
Arachne
10
5 / 1 / 4
6,643
664
3,346
6,252
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
ErkaLT
Set
12
5 / 1 / 0
7,118
712
6,104
6,687
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kentacx
Neith
10
4 / 2 / 0
5,923
592
4,365
5,418
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 1 / 1
7,279
728
5,750
3,875
1,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 1
4,272
427
748
2,852
1,294
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
21
22
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Artaniel45
Artemis
0
5
5
0.5
W
Arachne
DarkElitFoxy
Arachne
5
1
4
7
W
Set
ErkaLT
Set
5
1
0
5
L
Sun Wukong
GtuSkafeil
Sun Wukong
0
7
2
0.14
W
Neith
Kentacx
Neith
4
2
0
2
W
7
1
1
7.5
L
Heimdallr
SkaziteL
Heimdallr
0
3
1
0.17
L
Bacchus
corpseMonke
Bacchus
8
1
0
8
L
Scylla
wannha
Scylla
0
6
1
0.08
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
20,313
31,487
Taken
25,084
10,647
Mitigated
10,588
5,832
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Artaniel45
Artemis
1,623
1,097
0
1,239
6,754
1,598
0
1,161
5,593
0
10,384
W
Arachne
DarkElitFoxy
Arachne
3,346
2,498
0
2,384
6,252
3,415
0
1,068
5,161
0
33,526
W
Set
ErkaLT
Set
6,104
3,085
0
2,876
6,687
2,626
846
641
6,046
0
37,287
L
Sun Wukong
GtuSkafeil
Sun Wukong
1,781
809
0
926
7,468
2,448
0
1,150
6,318
0
14,506
W
Neith
Kentacx
Neith
4,365
1,878
270
2,540
5,418
1,438
832
1,951
3,467
0
21,847
W
5,750
0
0
2,060
3,875
1,815
183
1,537
2,212
42,131
0
L
Heimdallr
SkaziteL
Heimdallr
3,675
2,639
0
1,585
4,830
1,501
940
0
4,830
0
28,520
L
Bacchus
corpseMonke
Bacchus
4,653
728
0
698
5,516
3,637
0
511
5,005
10,841
0
L
Scylla
wannha
Scylla
1,623
120
0
1,384
6,919
1,463
0
3,676
3,243
23,411
0
W
748
396
207
110
2,852
1,294
24
930
1,922
3,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
31,235
166
Minions Killed
258
0
Camps Cleared
0
872,736
Distance Traveled
996,327
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,751
475
9
1
0
149,495
0
W
Arachne
6,643
664
58
6
0
222,594
2
W
Set
7,118
712
70
7
0
245,078
1
L
Sun Wukong
4,697
470
26
3
0
202,643
2
W
Neith
5,923
592
46
5
0
192,033
0
W
Anubis
7,279
728
80
8
0
181,862
4
L
Heimdallr
5,864
586
68
7
0
162,066
3
L
Bacchus
7,094
709
17
2
0
190,121
0
L
Scylla
5,172
517
46
5
0
168,411
4
W
Yemoja
4,272
427
4
0
0
154,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role